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Dive into the research topics where C. Andrew Segall is active.

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Featured researches published by C. Andrew Segall.


IEEE Journal of Selected Topics in Signal Processing | 2013

Standardized Extensions of High Efficiency Video Coding (HEVC)

Gary J. Sullivan; Jill M. Boyce; Ying Chen; Jens-Rainer Ohm; C. Andrew Segall; Anthony Vetro

This paper describes extensions to the High Efficiency Video Coding (HEVC) standard that are active areas of current development in the relevant international standardization committees. While the first version of HEVC is sufficient to cover a wide range of applications, needs for enhancing the standard in several ways have been identified, including work on range extensions for color format and bit depth enhancement, embedded-bitstream scalability, and 3D video. The standardization of extensions in each of these areas will be completed in 2014, and further work is also planned. The design for these extensions represents the latest state of the art for video coding and its applications.


IEEE Journal of Selected Topics in Signal Processing | 2013

An Overview of Tiles in HEVC

Kiran Misra; C. Andrew Segall; Michael Horowitz; Shilin Xu; Arild Fuldseth; Minhua Zhou

Tiles is a new feature in the High Efficiency Video Coding (HEVC) standard that divides a picture into independent, rectangular regions. This division provides a number of advantages. Specifically, it increases the “parallel friendliness” of the new standard by enabling improved coding efficiency for parallel architectures, as compared to previous sliced based methods. Additionally, tiles facilitate improved maximum transmission unit (MTU) size matching, reduced line buffer memory, and additional region-of-interest functionality. In this paper, we introduce the tiles feature and survey the performance of the tool. Coding efficiency is reported for different parallelization factors and MTU size requirements. Additionally, a tile-based region of interest coding method is developed.


international conference on image processing | 2007

Scalable Coding of High Dynamic Range Video

C. Andrew Segall

A method for coding high dynamic range video sequences is considered. The technique is scalable, in that it facilitates the simultaneous transmission of standard and high dynamic range versions of the sequence in a single bit-stream. Furthermore, the approach is backwards compatible with the existing, state-of-the-art, AVC|H.264 video coding standard. Emphasis is placed on improved coding efficiency as well as managed computational complexity. Results illustrate the efficacy of the approach.


international conference on image processing | 2007

New Standardized Extensions of MPEG4-AVC/H.264 for Professional-Quality Video Applications

Gary J. Sullivan; Haoping Yu; Shunichi Sekiguchi; Huifang Sun; Thomas Wedi; Steffen Wittmann; Yung-Lyul Lee; C. Andrew Segall; Teruhiko Suzuki

To support high quality video applications, the Joint Video Team (JVT) has recently added five new profiles, two new supplemental enhancement information (SEI) messages, and two new extended gamut color space indicators to the MPEG4-AVC/H.264 video coding standard. The new profiles include substantial feature enhancements for high-quality video applications, including improved-efficiency 4:4:4 video format coding, improved-efficiency lossless macroblock coding, coding 4:4:4 video pictures using three separately-coded color planes, and support of bit depths up to 14 bits per sample. The new features were developed to support a wide range of applications where high quality video compression is demanded, including professional and semi-professional scenarios in particular. They also anticipate the introduction of higher fidelity displays. In this paper, the new extensions are presented along with quantitaive estimates of the benefits of the new features and a discussion o the target aplication environments.


Pattern Recognition | 2000

Restoration of severely blurred high range images using stochastic and deterministic relaxation algorithms in compound Gauss–Markov random fields

Rafael Molina; Aggelos K. Katsaggelos; Javier Mateos; Aurora Hermoso; C. Andrew Segall

Abstract Over the last few years, a growing number of researchers from varied disciplines have been utilizing Markov random fields (MRF) models for developing optimal, robust algorithms for various problems, such as texture analysis, image synthesis, classification and segmentation, surface reconstruction, integration of several low level vision modules, sensor fusion and image restoration. However, no much work has been reported on the use of Simulated Annealing (SA) and Iterative Conditional Mode (ICM) algorithms for maximum a posteriori estimation in image restoration problems when severe blurring is present. In this paper we examine the use of compound Gauss–Markov random fields (CGMRF) to restore severely blurred high range images. For this deblurring problem, the convergence of the SA and ICM algorithms has not been established. We propose two new iterative restoration algorithms which can be considered as extensions of the classical SA and ICM approaches and whose convergence is established. Finally, they are tested on real and synthetic images and the results compared with the restorations obtained by other iterative schemes.


international conference on image processing | 2008

Bit stream rewriting for SVC-to-AVC conversion

C. Andrew Segall; Jie Zhao

The scalable video coding (SVC) extension to the H.264/AVC video coding standard introduces multiple functionalities to the H.264/AVC decoding process. These functionalities include spatial, quality and temporal scalability. In this document, we introduce an additional capability that is supported by the SVC extentions. This feature is commonly referred to as bit-stream rewriting, and it allows a multiple layer, scalable bit-stream to be converted to a single layer, H.264/AVC compliant bit-steam without loss and without reconstruction of image intensity data.


international conference on image processing | 2006

Resampling for Spatial Scalability

C. Andrew Segall; Aggelos K. Katsaggelos

Resampling is a fundamental issue in the design of a spatially scalable video codec. The resampling procedure is responsible for down-sampling the high-resolution video sequence to generate lower resolution data, as well as upsampling the transmitted lower resolution data to predict the original high-resolution frames. In both cases, the resampling operation must make trade-offs between coding efficiency, image quality and computational complexity. In this paper, we consider the resampling design problem within an optimization framework.


international conference on image processing | 2011

Frame buffer compression for low-power video coding

Zhan Ma; C. Andrew Segall

In this paper, we propose a novel hybrid frame buffer compression algorithm to reduce the memory bandwidth for low-power video coding. In our work, we first decompose the full-resolution image into low resolution (LR) and high resolution (HR) components. We then calculate the HR residual by taking the difference between original HR pixel and an estimate derived from surrounding LR pixels. Finally, we use absolute moment block truncation coding to quantize and compress the LR pixel and HR residual data so as to reduce the memory bandwidth. We integrate our approach into the JCT-VC reference software for High Efficiency Video Coding (HEVC). Results show negligible impact on coding efficiency with significant memory bandwidth reduction. Specifically, we observe a bit rate increase of 0.38% and 1% with 21% and 31% memory bandwidth reduction, respectively.


Archive | 2002

Super-Resolution from Compressed Video

C. Andrew Segall; Aggelos K. Katsaggelos; Rafael Molina; Javier Mateos

The problem of recovering a high-resolution frame from a sequence of low-resolution and compressed images is considered. The presence of the compression system complicates the recovery problem, as the operation reduces the amount of frequency aliasing in the low-resolution frames and introduces a non-linear noise process. Increasing the resolution of the decoded frames can still be addressed in a recovery framework though, but the method must also include knowledge of the underlying compression system. Furthermore, improving the spatial resolution of the decoded sequence is no longer the only goal of the recovery algorithm. Instead, the technique is also required to attenuate compression artifacts.


visual communications and image processing | 2000

Preprocessing of compressed digital video.

C. Andrew Segall; Passant V. Karunaratne; Aggelos K. Katsaggelos

Pre-processing algorithms improve on the performance of a video compression system by removing spurious noise and insignificant features from the original images. This increases compression efficiency and attenuates coding artifacts. Unfortunately, determining the appropriate amount of pre-filtering is a difficult problem, as it depends on both the content of an image as well as the target bit-rate of compression algorithm. In this paper, we explore a pre- processing technique that is loosely coupled to the quantization decisions of a rate control mechanism. This technique results in a pre-processing system that operates directly on the Displaced Frame Difference (DFD) and is applicable to any standard-compatible compression system. Results explore the effect of several standard filters on the DFD. An adaptive technique is then considered.

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Kiran Misra

Michigan State University

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Seunghwan Kim

Electronics and Telecommunications Research Institute

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