Charles Chubb
University of California, Irvine
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Journal of The Optical Society of America A-optics Image Science and Vision | 1988
Charles Chubb; George Sperling
To some degree, all current models of visual motion-perception mechanisms depend on the power of the visual signal in various spatiotemporal-frequency bands. Here we show how to construct counterexamples: visual stimuli that are consistently perceived as obviously moving in a fixed direction yet for which Fourier-domain power analysis yields no systematic motion components in any given direction. We provide a general theoretical framework for investigating non-Fourier motion-perception mechanisms; central are the concepts of drift-balanced and microbalanced random stimuli. A random stimulus S is drift balanced if its expected power in the frequency domain is symmetric with respect to temporal frequency, that is, if the expected power in S of every drifting sinusoidal component is equal to the expected power of the sinusoid of the same spatial frequency, drifting at the same rate in the opposite direction. Additionally, S is microbalanced if the result WS of windowing S by any space-time-separable function W is drift balanced. We prove that (i) any space-time-separable random (or nonrandom) stimulus is microbalanced; (ii) any linear combination of pairwise independent microbalanced (respectively, drift-balanced) random stimuli is microbalanced and drift balanced if the expectation of each component is uniformly zero; (iii) the convolution of independent microbalanced and drift-balanced random stimuli is microbalanced and drift balanced; (iv) the product of independent microbalanced random stimuli is microbalanced; and (v) the expected response of any Reichardt detector to any microbalanced random stimulus is zero at every instant in time. Examples are provided of classes of microbalanced random stimuli that display consistent and compelling motion in one direction. All the results and examples from the domain of motion perception are transposable to the space-domain problem of detecting orientation in a texture pattern.
Vision Research | 2001
Li Zhao; Charles Chubb
Recently, Webster and MacLin demonstrated a face-distortion after-effect (FDAE) for both upright and inverted faces: adaptation to a distorted face makes a normal face appear distorted in the direction opposite to the adapting direction. Neurophysiological studies (e.g. Experimental Brain Research 65 (1986) 38) show that face-selective neurons in the superior temporal sulcus (STS) are remarkably size-invariant in their responses. If the site of adaptation underlying the FDAE is the homologous neuron population in human vision, then the FDAE should also be highly tolerant to changes in size between adapting and test faces. Here, we test this prediction. Observers were adapted to distorted upright/inverted faces of three different sizes (3.3 degrees x 3.7 degrees, 6.6 degrees x 7.5 degrees, and 13.1 degrees x 14.8 degrees ). For adapting faces of all three sizes, observers adjusted test faces of all three sizes until they appeared normal. Significant FDAEs were observed in all conditions. For both upright and inverted faces, FDAEs were approximately twice as strong when adapting and test faces were the same size than when they differed by even a single octave in size. The magnitudes of FDAEs were comparable for upright and inverted faces. The larger FDAEs for same-size adapting and test faces suggest that part of the FDAE derives from a neuron population with narrow size-tuning. However, the significant FDAEs obtained for adapting and test images differing by two octaves implicate a different neuron population with broad size-tuning, possibly the human homolog of the face-selective neuron population in monkey STS.
Philosophical Transactions of the Royal Society B | 2009
Roger T. Hanlon; Chuan-Chin Chiao; Lydia M. Mäthger; Alexandra Barbosa; Kendra C. Buresch; Charles Chubb
Individual cuttlefish, octopus and squid have the versatile capability to use body patterns for background matching and disruptive coloration. We define—qualitatively and quantitatively—the chief characteristics of the three major body pattern types used for camouflage by cephalopods: uniform and mottle patterns for background matching, and disruptive patterns that primarily enhance disruptiveness but aid background matching as well. There is great variation within each of the three body pattern types, but by defining their chief characteristics we lay the groundwork to test camouflage concepts by correlating background statistics with those of the body pattern. We describe at least three ways in which background matching can be achieved in cephalopods. Disruptive patterns in cuttlefish possess all four of the basic components of ‘disruptiveness’, supporting Cotts hypotheses, and we provide field examples of disruptive coloration in which the body pattern contrast exceeds that of the immediate surrounds. Based upon laboratory testing as well as thousands of images of camouflaged cephalopods in the field (a sample is provided on a web archive), we note that size, contrast and edges of background objects are key visual cues that guide cephalopod camouflage patterning. Mottle and disruptive patterns are frequently mixed, suggesting that background matching and disruptive mechanisms are often used in the same pattern.
Vision Research | 1993
Joshua A. Solomon; George Sperling; Charles Chubb
UNLABELLED When a central test patch C, composed of an isotropic spatial texture, is surrounded by a texture field S, the perceived contrast of C depends substantially on the contrast of the surround S. When C is surrounded by a high contrast texture with a similar spatial frequency content, it appears to have less contrast than when it is surrounded by a uniform field. Here, we employ two novel textures: T+ which is designed to selectively stimulate only the on-center system, and T-, the off-center system. When C and S are of type T+ and T-, the reduction of Cs apparent contrast does not vary with the combination of T+, T-. This demonstrates that the reduction of Cs apparent contrast is mediated by a mechanism whose neural locus is central to the interaction between on-center and off-center visual systems. We further demonstrate orientation specificity: the reduction of grating Cs apparent contrast by a surround grating S, of the same spatial frequency is greatest when C and S have equal orientation. Using dynamically phase-shifting sinusoidal gratings of 3.3, 10 and 20 c/deg, we measured reduction of apparent contrast using different contrast-combinations of C and S. RESULTS (1) S gratings, both parallel and perpendicular to C, cause a reduction in Cs apparent contrast relative to a uniform surround. (2) In all of the viewing conditions, the reduction of apparent contrast induced by the parallel surrounds was at least as great as that induced by the perpendicular surrounds. Often it was much greater. (3) Orientation specificity increases with increasing spatial frequency and with decreasing stimulus contrast.
Experimental Neurology | 2000
Joseph H. Su; Kathryn E. Nichol; Tom Sitch; Philip C-Y Sheu; Charles Chubb; Bruce L. Miller; Kevin J. Tomaselli; Ronald C. Kim; Carl W. Cotman
Frontotemporal dementia (FTD) is a neurodegenerative disease which affects mainly the frontal and anterior temporal cortex. It is associated with neuronal loss, gliosis, and microvacuolation of lamina I to III in these brain regions. In previous studies we have described neurons with DNA damage in the absence of tangle formation and suggested this may result in tangle-independent mechanisms of neurodegeneration in the AD brain. In the present study, we sought to examine DNA fragmentation and activated caspase-3 expression in FTD brain where tangle formation is largely absent. The results demonstrate that numerous nuclei were TdT positive in all FTD brains examined. Activated caspase-3 immunoreactivity was detected in both neurons and astrocytes and was elevated in FTD cases as compared to control cases. A subset of activated caspase-3-positive cells were also TdT positive. In addition, the cell bodies of a subset of astrocytes showed enlarged, irregular shapes, and vacuolation and their processes appeared fragmented. These degenerating astrocytes were positive for activated caspase-3 and colocalized with robust TdT-labeled nuclei. These findings suggest that a subset of astrocytes exhibit degeneration and that DNA damage and activated caspase-3 may contribute to neuronal cell death and astrocyte degeneration in the FTD brain. Our results suggest that apoptosis may be a mechanism of neuronal cell death in FTD as well as in AD (228).
Vision Research | 1993
Peter Werkhoven; George Sperling; Charles Chubb
We examine apparent motion carried by textural properties. The texture stimuli consist of a sequence of grating patches of various spatial frequencies and amplitudes. Phases are randomized between frames to insure that first-order motion mechanisms directly applied to stimulus luminance are not systematically engaged. We use ambiguous apparent motion displays in which a heterogeneous motion path defined by alternating patches of texture s (standard) and texture v (variable) competes with a homogeneous motion path defined solely by patches of texture s. Our results support a one-dimensional (single-channel) model of motion-from-texture in which motion strength is computed from a single spatial transformation of the stimulus--an activity transformation. The value assigned to a point in space-time by this activity transformation is directly proportional to the modulation amplitude of the local texture and inversely proportional to local spatial frequency (within the range of spatial frequencies examined). The activity transformation is modeled as the rectified output of a low-pass spatial filter applied to stimulus contrast. Our data further suggest that the strength of texture-defined motion between a patch of texture s and a patch of texture v is proportional to the product of the activities of s and v. A strongly counterintuitive prediction of this model borne out in our data is that motion between patches of different texture can be stronger than motion between patches of similar texture (e.g. motion between patches of a low contrast, low frequency texture 1 and patches of high contrast, high frequency texture h can be stronger than motion between patches of similar texture h).
Journal of The Optical Society of America A-optics Image Science and Vision | 1994
Charles Chubb; John Econopouly; Michael S. Landy
A new psychophysical methodology is introduced, histogram contrast analysis, that allows one to measure stimulus transformations, f, used by the visual system to draw distinctions between different image regions. The method involves the discrimination of images constructed by selecting texture micropatterns randomly and independently (across locations) on the basis of a given micropattern histogram. Different components of f are measured by use of different component functions to modulate the micropattern histogram until the resulting textures are discriminable. When no discrimination threshold can be obtained for a given modulating component function, a second titration technique may be used to measure the contribution of that component to f. The method includes several strong tests of its own assumptions. An example is given of the method applied to visual textures composed of small, uniform squares with randomly chosen gray levels. In particular, for a fixed mean gray level mu and a fixed gray-level variance sigma 2, histogram contrast analysis is used to establish that the class S of all textures composed of small squares with jointly independent, identically distributed gray levels with mean mu and variance sigma 2 is perceptually elementary in the following sense: there exists a single, real-valued function f S of gray level, such that two textures I and J in S are discriminable only if the average value of f S applied to the gray levels in I is significantly different from the average value of f S applied to the gray levels in J. Finally, histogram contrast analysis is used to obtain a seventh-order polynomial approximation of f S.
[1989] Proceedings. Workshop on Visual Motion | 1989
Charles Chubb; George Sperling
Microbalanced stimuli are defined as dynamic displays which do not stimulate motion mechanisms that apply standard (Fourier-energy or autocorrelation) motion analysis directly to the visual signal. Because they bypass such first-order mechanisms, microbalanced stimuli are uniquely useful for studying second-order motion perception (motion perception served by mechanisms that require a grossly nonlinear stimulus transformation prior to standard motion analysis). Some stimuli are microbalanced under all pointwise stimulus transformations and therefore are immune to early visual nonlinearities. They are used to disable motion information derived from spatial (temporal) filtering to isolate the temporal (spatial) properties of space/time separable second-order motion mechanisms. The motion of all of the microbalanced stimuli considered can be extracted by band-selective spatial filtering and biphasic temporal filtering, nonzero in DC, followed by a rectifying nonlinearity and standard motion analysis.<<ETX>>
Vision Research | 2004
Charles Chubb; Michael S. Landy; John Econopouly
Chubb et al. [Journal of the Optical Society of America A 11 (1994) 2350] investigated preattentive discrimination of achromatic textures comprising random mixtures of 17 Weber contrasts ranging linearly from -1 to 1. They showed that only a single mechanism B is used to discriminate between textures whose histograms are equated in mean and in variance. Although they provided a partial characterization of B, their methods did not allow them to measure the sensitivity of B to texture mean and variance. Here, additional measurements are performed to complete the functional characterization of B. The results reveal that B (i) is strongly activated by texture elements of the lowest contrast (near -1), (ii) is slightly activated by texture elements of contrast -0.875, and (iii) barely distinguishes the 15 contrasts ranging from -0.75 all the way up to 1. To reflect the sharpness of its tuning to very dark, sparse elements in a predominantly bright scene, we call B the blackshot mechanism.
Vision Research | 2009
Chuan-Chin Chiao; Charles Chubb; Kendra M. Buresch; Liese A. Siemann; Roger T. Hanlon
Camouflage is the primary defense in cuttlefish. The rich repertoire of their body patterns can be categorized into three types: uniform, mottle, and disruptive. Several recent studies have characterized spatial features of substrates responsible for eliciting these body patterns on natural and artificial backgrounds. In the present study, we address the role of spatial scales of substrate texture in modulating the expression of camouflage body patterns in cuttlefish, Sepia officinalis. Substrate textures were white noise patterns first filtered into various octave-wide spatial frequency bands and then thresholded to generate binary (black/white) images. Substrate textures differed in spatial frequency but were identical in all other respects; this allowed us to examine the effects of spatial scale on body patterning. We found that as the spatial scale of substrate texture increased, cuttlefish body patterns changed from uniform, to mottle, to disruptive, as predicted from the camouflage mechanism of background matching. For substrates with spatial scales larger than skin patterning components, cuttlefish showed reduced disruptive patterning. These results are consistent with the idea that the body pattern deployed by a cuttlefish attempts to match the energy spectrum of the substrate, and underscore recent reports suggesting that substrate spatial scale is a key determinant of body patterning responses in cuttlefish.