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Dive into the research topics where Charles R. Dyer is active.

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Featured researches published by Charles R. Dyer.


systems man and cybernetics | 1976

A Comparative Study of Texture Measures for Terrain Classification

Joan S. Weszka; Charles R. Dyer; Azriel Rosenfeld

Three standard approaches to automatic texture classification make use of features based on the Fourier power spectrum, on second-order gray level statistics, and on first-order statistics of gray level differences, respectively. Feature sets of these types, all designed analogously, were used to classify two sets of terrain samples. It was found that the Fourier features generally performed more poorly, while the other feature sets all performned comparably.


computer vision and pattern recognition | 1997

Photorealistic scene reconstruction by voxel coloring

Steven M. Seitz; Charles R. Dyer

A novel scene reconstruction technique is presented, different from previous approaches in its ability to cope with large changes in visibility and its modeling of intrinsic scene color and texture information. The method avoids image correspondence problems by working in a discretized scene space whose voxels are traversed in a fixed visibility ordering. This strategy takes full account of occlusions and allows the input cameras to be far apart and widely distributed about the environment. The algorithm identifies a special set of invariant voxels which together form a spatial and photometric reconstruction of the scene, fully consistent with the input images. The approach is evaluated with images from both inward-facing and outward-facing cameras.


international conference on computer graphics and interactive techniques | 1996

View morphing

Steven M. Seitz; Charles R. Dyer

Image morphing techniques can generate compelling 2D transitions between images. However, differences in object pose or viewpoint often cause unnatural distortions in image morphs that are difficult to correct manually. Using basic principles of projective geometry, this paper introduces a simple extension to image morphing that correctly handles 3D projective camera and scene transformations. The technique, called view morphing, works by prewarping two images prior to computing a morph and then postwarping the interpolated images. Because no knowledge of 3D shape is required, the technique may be applied to photographs and drawings, as well as rendered scenes. The ability to synthesize changes both in viewpoint and image structure affords a wide variety of interesting 3D effects via simple image transformations. CR


IEEE Transactions on Image Processing | 2008

Image-Based Human Age Estimation by Manifold Learning and Locally Adjusted Robust Regression

Guodong Guo; Yun Fu; Charles R. Dyer; Thomas S. Huang

Estimating human age automatically via facial image analysis has lots of potential real-world applications, such as human computer interaction and multimedia communication. However, it is still a challenging problem for the existing computer vision systems to automatically and effectively estimate human ages. The aging process is determined by not only the persons gene, but also many external factors, such as health, living style, living location, and weather conditions. Males and females may also age differently. The current age estimation performance is still not good enough for practical use and more effort has to be put into this research direction. In this paper, we introduce the age manifold learning scheme for extracting face aging features and design a locally adjusted robust regressor for learning and prediction of human ages. The novel approach improves the age estimation accuracy significantly over all previous methods. The merit of the proposed approaches for image-based age estimation is shown by extensive experiments on a large internal age database and the public available FG-NET database.


International Journal of Computer Vision | 1990

Visibility, occlusion, and the aspect graph

W. Harry Plantinga; Charles R. Dyer

This chapter studies the ways in which the topology of the image of a polyhedron changes with changing viewpoint. We catalog the ways that the topological appearance, or aspect, can change. This enables us to find maximal regions of viewpoints of the same aspect. We use these techniques to construct the viewpoint space partition (VSP), a partition of viewpoint space into maximal regions of constant aspect, and its dual, the aspect graph. Here, we present tight bounds on the maximum size of the VSP and the aspect graph and give algorithms for their construction, first in the convex case and then in the general case. In particular, we give bounds on the maximum size of θ(n2) and θ(n6) under an orthographic projection viewing model and of θ(n3) and θ(n9) under a perspective viewing model. The algorithms make use of a new representation of the appearance of polyhedra from all viewpoints, called the aspect representation or asp. We believe that this representation is one of the significant contributions of this paper.


systems man and cybernetics | 2005

Learning from examples in the small sample case: face expression recognition

Guodong Guo; Charles R. Dyer

Example-based learning for computer vision can be difficult when a large number of examples to represent each pattern or object class is not available. In such situations, learning from a small number of samples is of practical value. To study this issue, the task of face expression recognition with a small number of training images of each expression is considered. A new technique based on linear programming for both feature selection and classifier training is introduced. A pairwise framework for feature selection, instead of using all classes simultaneously, is presented. Experimental results compare the method with three others: a simplified Bayes classifier, support vector machine, and AdaBoost. Finally, each algorithm is analyzed and a new categorization of these algorithms is given, especially for learning from examples in the small sample case.


Communications of The ACM | 1980

Region representation: boundary codes from quadtrees

Charles R. Dyer; Azriel Rosenfeld; Hanan Samet

There has been recent interest in the use of quadtrees to represent regions in an image. It thus becomes desirable to develop efficient methods of conversion between quadtrees and other types of region representations. This paper presents an algorithm for converting from quadtrees to a simple class of boundary codes. The algorithm is shown to have an execution time proportional to the perimeter of the region.


International Journal of Computer Vision | 1997

View-Invariant Analysis of Cyclic Motion

Steven M. Seitz; Charles R. Dyer

This paper presents a general framework for image-based analysis of 3D repeating motions that addresses two limitations in the state of the art. First, the assumption that a motion be perfectly even from one cycle to the next is relaxed. Real repeating motions tend not to be perfectly even, i.e., the length of a cycle varies through time because of physically important changes in the scene. A generalization of period is defined for repeating motions that makes this temporal variation explicit. This representation, called the period trace, is compact and purely temporal, describing the evolution of an object or scene without reference to spatial quantities such as position or velocity. Second, the requirement that the observer be stationary is removed. Observer motion complicates image analysis because an object that undergoes a 3D repeating motion will generally not produce a repeating sequence of images. Using principles of affine invariance, we derive necessary and sufficient conditions for an image sequence to be the projection of a 3D repeating motion, accounting for changes in viewpoint and other camera parameters. Unlike previous work in visual invariance, however, our approach is applicable to objects and scenes whose motion is highly non-rigid. Experiments on real image sequences demonstrate how the approach may be used to detect several types of purely temporal motion features, relating to motion trends and irregularities. Applications to athletic and medical motion analysis are discussed.


Archive | 2001

Volumetric Scene Reconstruction from Multiple Views

Charles R. Dyer

A review of methods for volumetric scene reconstruction from multiple views is presented. Occupancy descriptions of the voxels in a scene volume are constructed using shape-from-silhouette techniques for binary images, and shape-from-photo-consistency combined with visibility testing for color images.


computer vision and pattern recognition | 2009

Half-integrality based algorithms for cosegmentation of images

Lopamudra Mukherjee; Vikas Singh; Charles R. Dyer

We study the cosegmentation problem where the objective is to segment the same object (i.e., region) from a pair of images. The segmentation for each image can be cast using a partitioning/segmentation function with an additional constraint that seeks to make the histograms of the segmented regions (based on intensity and texture features) similar. Using Markov random field (MRF) energy terms for the simultaneous segmentation of the images together with histogram consistency requirements using the squared L2 (rather than L1) distance, after linearization and adjustments, yields an optimization model with some interesting combinatorial properties. We discuss these properties which are closely related to certain relaxation strategies recently introduced in computer vision. Finally, we show experimental results of the proposed approach.

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Guodong Guo

West Virginia University

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William L. Hibbard

University of Wisconsin-Madison

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Brian E. Paul

University of Wisconsin-Madison

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Russell A. Manning

University of Wisconsin-Madison

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Yun Fu

Northeastern University

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Charles V. Stewart

Rensselaer Polytechnic Institute

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Liangyin Yu

University of Wisconsin-Madison

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