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Dive into the research topics where Daniela Pedrosa is active.

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Featured researches published by Daniela Pedrosa.


Procedia Computer Science | 2012

Development of a Mechanical Maintenance Training Simulator in OpenSimulator for F-16 Aircraft Engines

André Pinheiro; Paulo Fernandes; Ana Maia; Gonçalo Cruz; Daniela Pedrosa; Benjamim Fonseca; Hugo Paredes; Paulo Martins; Leonel Morgado; Jorge Rafael

Abstract Mechanical maintenance of F-16 engines is carried out as a team effort involving 3 to 4 skilled engine technicians. This paper presents the development of a mechanical maintenance simulator for their training. This simulator aims to enable technician training to be enhanced with cooperation and context prior to the training phase with actual physical engines. We describe the requirements that were identified with the Portuguese Air Force, the overall software architecture of the system, the current stage of the prototype, and the outcomes of the first field tests with users.


Entertainment Computing | 2014

Development of a mechanical maintenance training simulator in OpenSimulator for F-16 aircraft engines

André Pinheiro; Paulo Fernandes; Ana Maia; Gonçalo Cruz; Daniela Pedrosa; Benjamim Fonseca; Hugo Paredes; Paulo Martins; Leonel Morgado; Jorge Rafael

Abstract Mechanical maintenance of F-16 engines is carried out as a team effort involving 3–4 skilled engine technicians, but the details of its procedures and requisites change constantly, to improve safety, optimize resources, and respond to knowledge learned from field outcomes. This provides a challenge for development of training simulators, since simulated actions risk becoming obsolete rapidly and require costly reimplementation. This paper presents the development of a 3D mechanical maintenance training simulator for this context, using a low-cost simulation platform and a software architecture that separates simulation control from simulation visualization, in view of enabling more agile adaptation of simulators. This specific simulator aims to enable technician training to be enhanced with cooperation and context prior to the training phase with actual physical engines. We provide data in support of the feasibility of this approach, describing the requirements that were identified with the Portuguese Air Force, the overall software architecture of the system, the current stage of the prototype, and the outcomes of the first field tests with users.


international conference on universal access in human-computer interaction | 2015

Enhancing Students’ Motivation to Learn Software Engineering Programming Techniques: A Collaborative and Social Interaction Approach

Ricardo Rodrigues Nunes; Daniela Pedrosa; Benjamim Fonseca; Hugo Paredes; José Cravino; Leonel Morgado; Paulo Martins

To motivate students to study advanced programming techniques, including the use of architectural styles such as the model–view–controller pattern, we have conducted action research upon a project based-learning approach. In addition to collaboration, the approach includes students’ searching and analysis of scientific documents and their involvement in communities of practice outside academia. In this paper, we report the findings of second action research cycle, which took place throughout the fourth semester of a six-semester program. As with the previous cycle during the previous academic year, students did not satisfactorily achieve expected learning out-comes. More groups completed the assigned activities, but results continue to reflect poor engagement in the communities of practice and very low performance in other learning tasks. From the collected data we have identified new approaches and recommendations for subsequent research.


Production Journal | 2017

Self-regulated learning in higher education: strategies adopted by computer programming students when supported by the SimProgramming approach

Daniela Pedrosa; José Cravino; Leonel Morgado; Carlos Barreira

The goal of the SimProgramming approach is to help students overcome their learning difficulties in the transition from entry-level to advanced computer programming, developing an appropriate set of learning strategies. We implemented it at the University of Trás-os-Montes e Alto Douro (Portugal), in two courses (PM3 and PM4) of the bachelor programmes in Informatics Engineering and ICT. We conducted semi-structured interviews with students (n=38) at the end of the courses, to identify the students’ strategies for self-regulation of learning in the assignment. We found that students changed some of their strategies from one course edition to the following one and that changes are related to the SimProgramming approach. We believe that changes to the educational approach were appropriate to support the assignment goals. We recommend applying the SimProgramming approach in other educational contexts, to improve educational practices by including techniques to help students in their learning.


International Conference on Immersive Learning | 2016

Self-regulated learning in computer programming : strategies students adopted during an assignment

Daniela Pedrosa; José Cravino; Leonel Morgado; Carlos Barreira

The SimProgramming teaching approach has the goal to help students overcome their learning difficulties in the transition from entry-level to advanced computer programming and prepare them for real-world labour environments, adopting learning strategies. It immerses learners in a business-like learning environment, where students develop a problem-based learning activity with a specific set of tasks, one of which is filling weekly individual forms.


international conference on interactive collaborative learning | 2012

Online peer assessment: An exploratory case study in a higher education civil engineering course

Caroline Dominguez; Gonçalo Cruz; Ana Maia; Daniela Pedrosa; Gordon Grams


SciTecIn15 - Conferência Ciências e Tecnologias da Interação 2015 | 2015

Bringing user experience empirical data to gesture-control and somatic interaction in virtual reality videogames: an exploratory study with a multimodal interaction prototype

Luís Fernandes; Ricardo Rodrigues Nunes; Gonçalo Cruz Matos; Diogo Azevedo; Daniela Pedrosa; Leonel Morgado; Hugo Paredes; Luís Barbosa; Benjamim Fonseca; Paulo Martins; Bernardo Cardoso; Fausto de Carvalho


International Journal of Engineering Pedagogy (iJEP) | 2013

Web-based Peer Assessment: A Case Study with Civil Engineering Students

Gonçalo Cruz; Caroline Dominguez; Ana Maia; Daniela Pedrosa; Gordon Grams


INTED 2016 - 10th International Technology, Education and Development Conference : Proceedings | 2016

SimProgramming : the development of an integrated teaching approach for computer programming in higher education

Daniela Pedrosa; José Cravino; Leonel Morgado; Carlos Barreira; Ricardo Rodrigues Nunes; Paulo Martins; Hugo Paredes


Melhorar Práticas de Ensino de Ciências e Tecnologia. Registar e Investigar com Narrações Multimodais | 2018

O primeiro contacto com as narrações multimodais no âmbito de um curso de profissionalização docente em contexto on-line

Daniela Pedrosa; Leonel Morgado; Gonçalo Cruz

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Ana Maia

University of Coimbra

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Benjamim Fonseca

University of Trás-os-Montes and Alto Douro

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Hugo Paredes

San Diego State University

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Caroline Dominguez

University of Trás-os-Montes and Alto Douro

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Hugo Paredes

San Diego State University

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Maria Manuel Nascimento

University of Trás-os-Montes and Alto Douro

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