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Dive into the research topics where Elizabeth A. Vandewater is active.

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Featured researches published by Elizabeth A. Vandewater.


Child Development | 2002

Economic Well-Being and Children's Social Adjustment: The Role of Family Process in an Ethnically Diverse Low-Income Sample

Rashmita S. Mistry; Elizabeth A. Vandewater; Aletha C. Huston; Vonnie C. McLoyd

Using latent variable structural equation modeling, a family economic stress model that links economic well-being to child well-being in an ethnically diverse, low-income sample of 419 elementary school-age children was evaluated. The sample was 57% African American and 28% Hispanic, and most families were headed by single mothers. The results provided support for the position that family process is a critical mediator of the effects of economic hardship on childrens social adjustment. Lower levels of economic well-being, and the corollary elevated perceptions of economic pressure indirectly affected parenting behavior through an adverse impact on parental psychological well-being. Distressed parents reported feeling less effective and capable in disciplinary interactions with their child and were observed to be less affectionate in parent-child interactions. In turn, less than optimal parenting predicted lower teacher ratings of childrens positive social behavior and higher ratings of behavior problems. Multiple-group analyses revealed that the pathways by which economic hardship influences childrens behavior appear to operate similarly for boys and girls, and for African American and Hispanic families.


Pediatrics | 2007

Digital Childhood: Electronic Media and Technology Use Among Infants, Toddlers, and Preschoolers

Elizabeth A. Vandewater; Victoria J. Rideout; Ellen Wartella; Xuan Huang; June H. Lee; Mi Suk Shim

OBJECTIVES. The objectives of this study were to describe media access and use among US children aged 0 to 6, to assess how many young children fall within the American Academy of Pediatrics media-use guidelines, to identify demographic and family factors predicting American Academy of Pediatrics media-use guideline adherence, and to assess the relation of guideline adherence to reading and playing outdoors. METHODS. Data from a representative sample of parents of children aged 0 to 6 (N = 1051) in 2005 were used. Descriptive analyses, logistic regression, and multivariate analyses of covariance were used as appropriate. RESULTS. On a typical day, 75% of children watched television and 32% watched videos/DVDs, for approximately 1 hour and 20 minutes, on average. New media are also making inroads with young children: 27% of 5- to 6-year-olds used a computer (for 50 minutes on average) on a typical day. Many young children (one fifth of 0- to 2-year-olds and more than one third of 3- to 6-year-olds) also have a television in their bedroom. The most common reason given was that it frees up other televisions in the house so that other family members can watch their own shows (54%). The majority of children aged 3 to 6 fell within the American Academy of Pediatrics guidelines, but 70% of 0- to 2-year-olds did not. CONCLUSIONS. This study is the first to provide comprehensive information regarding the extent of media use among young children in the United States. These children are growing up in a media-saturated environment with almost universal access to television, and a striking number have a television in their bedroom. Media and technology are here to stay and are virtually guaranteed to play an ever-increasing role in daily life, even among the very young. Additional research on their developmental impact is crucial to public health.


Pediatrics | 2006

Time Well Spent? Relating Television Use to Children's Free-Time Activities

Elizabeth A. Vandewater; David S. Bickham; June H. Lee

OBJECTIVES. This study assessed the claim that childrens television use interferes with time spent in more developmentally appropriate activities. METHODS. Data came from the first wave of the Child Development Supplement, a nationally representative sample of children aged 0 to 12 in 1997 (N = 1712). Twenty-four-hour time-use diaries from 1 randomly chosen weekday and 1 randomly chosen weekend day were used to assess childrens time spent watching television, time spent with parents, time spent with siblings, time spent reading (or being read to), time spent doing homework, time spent in creative play, and time spent in active play. Ordinary least squares multiple regression was used to assess the relationship between childrens television use and time spent pursuing other activities. RESULTS. Results indicated that time spent watching television both with and without parents or siblings was negatively related to time spent with parents or siblings, respectively, in other activities. Television viewing also was negatively related to time spent doing homework for 7- to 12-year-olds and negatively related to creative play, especially among very young children (younger than 5 years). There was no relationship between time spent watching television and time spent reading (or being read to) or to time spent in active play. CONCLUSIONS. The results of this study are among the first to provide empirical support for the assumptions made by the American Academy of Pediatrics in their screen time recommendations. Time spent viewing television both with and without parents and siblings present was strongly negatively related to time spent interacting with parents or siblings. Television viewing was associated with decreased homework time and decreased time in creative play. Conversely, there was no support for the widespread belief that television interferes with time spent reading or in active play.


Journal of Applied Developmental Psychology | 2001

American children's use of electronic media in 1997: A national survey

John C. Wright; Aletha C. Huston; Elizabeth A. Vandewater; David S. Bickham; Ronda Mae Scantlin; Jennifer A Kotler; Allison Gilman Caplovitz; June H. Lee; Sandra L. Hofferth; Jonathan Finkelstein

Within a weighted, nationally representative sample of 2902 children, differences in electronic media use by age and sex were examined. The data collected were part of the University of Michigans Child Development Supplement (CDS) to the Panel Study of Income Dynamics (PSID), and included two 24-h time-use diaries, one from a weekday and one from a weekend day. Children and their parents reported the titles of television programs, videotapes, and electronic games (both computer and platform) that the children used. These titles were coded by genre, and differences in total time and in time spent with specific genres within each medium were examined. Main effects of age and sex on total use and use by genres are reported. Among other results, oldest boys were found to spend more time watching sports programs and playing electronic sports games while the oldest girls spend more time watching relationship dramas and not a large amount of time playing video games. The results indicate the diverging media interests of boys and girls. Use patterns may also suggest a lack of availability of appropriate electronic games for older girls.


The Future of Children | 2008

Media and attention, cognition, and school achievement

Marie Evans Schmidt; Elizabeth A. Vandewater

Marie Evans Schmidt and Elizabeth Vandewater review research on links between various types of electronic media and the cognitive skills of school-aged children and adolescents. One central finding of studies to date, they say, is that the content delivered by electronic media is far more influential than the media themselves.Most studies, they point out, find a small negative link between the total hours a child spends viewing TV and that childs academic achievement. But when researchers take into account characteristics of the child, such as IQ or socioeconomic status, this link typically disappears. Content appears to be crucial. Viewing educational TV is linked positively with academic achievement; viewing entertainment TV is linked negatively with achievement.When it comes to particular cognitive skills, say the authors, researchers have found that electronic media, particularly video games, can enhance visual spatial skills, such as visual tracking, mental rotation, and target localization. Gaming may also improve problem-solving skills.Researchers have yet to understand fully the issue of transfer of learning from electronic media. Studies suggest that, under some circumstances, young people are able to transfer what they learn from electronic media to other applications, but analysts are uncertain how such transfer occurs.In response to growing public concern about possible links between electronic media use and attention problems in children and adolescents, say the authors, researchers have found evidence for small positive links between heavy electronic media use and mild attention problems among young people but have found only inconsistent evidence so far for a link between attention deficit hyperactivity disorder and media use.The authors point out that although video games, interactive websites, and multimedia software programs appear to offer a variety of possible benefits for learning, there is as yet little empirical evidence to suggest that such media are more effective than other forms of instruction.


American Behavioral Scientist | 2005

No - You can't watch that: Parental rules and young children's media use

Elizabeth A. Vandewater; Seoung Eun Park; Xuan Huang; Ellen Wartella

This study addresses the relations between parental rules regarding television use (for time and program, respectively) and television use among very young children (ages 0 to 6). Higher education level was related to rules of both types, whereas higher household income was related to having program rules. Parents with time rules reported their children watching less television, but parents with program rules reported their children watching more television. Parents with program rules were more likely to have positive attitudes toward television and more likely to be present when their children were viewing. Parents with both types of rules were more likely to see their children imitating positive behaviors from television, whereas parents with program rules were more likely to see their children imitating negative behaviors. Exploratory path models suggest that the processes by which television time rules and television program rules are related to young children’s viewing differ in important ways.


American Behavioral Scientist | 2009

Measuring Children's Media Use in the Digital Age Issues and Challenges

Elizabeth A. Vandewater; Sook Jung Lee

In this new and rapidly changing era of digital technology, there is increasing consensus among media scholars that there is an urgent need to develop measurement approaches which more adequately capture media use The overarching goal of this paper is facilitate the development of measurement approaches appropriate for capturing childrens media use in the digital age. The paper outlines various approaches to measurement, focusing mainly on those which have figured prominently in major existing studies of childrens media use. We identify issues related to each technique, including advantages and disadvantages. We also include a review of existing empirical comparisons of various methodologies. The paper is intended to foster discussion of the best ways to further research and knowledge regarding the impact of media on children.


Journal of Personality and Social Psychology | 1999

If I had it to do over again . . .: Midlife review, midcourse corrections, and women's well-being in midlife

Abigail J. Stewart; Elizabeth A. Vandewater

Regrets about early adult life choices, expressed in midlife, are examined as a source of motivation for life changes in later midlife in 2 samples of women. Replicated findings with longitudinal data indicate that regret motivates goal setting but is not associated with actually making desired life changes. In both samples, women who had regrets about early adult life choices but did not make relevant life changes were lower in later well-being than both women with regrets who did make such changes and women without regrets. Compared with women who transformed regrets into life changes, women who did not were lower in effective instrumentality and higher in rumination, though they did not appear to face more barriers to change. Analyses with longitudinal data indicated that both rumination and effective instrumentality mediated the relationship between regret and well-being for women who did not translate regret into life changes.


American Behavioral Scientist | 2005

When the Television Is Always On Heavy Television Exposure and Young Children’s Development

Elizabeth A. Vandewater; David S. Bickham; June H. Lee; Hope M. Cummings; Ellen Wartella; Victoria J. Rideout

In American homes, the television is on approximately 6 hours a day on average. Yet little is known about the impact of growing up in the near constant presence of television. This study examines the prevalence and developmental impact of “heavy-television” households on very young children aged 0 to 6 drawn from a nationally representative sample (N = 756). Thirty-five percent of the children lived in a home where the television is on “always” or “most of the time,” even if no one is watching. Regardless of their age, children from heavy-television households watched more television and read less than other children. Furthermore, children exposed to constant television were less likely to be able to read than other children.


Media Psychology | 2003

Predictors of Children's Electronic Media Use: An Examination of Three Ethnic Groups

David S. Bickham; Elizabeth A. Vandewater; Aletha C. Huston; June H. Lee; Allison Gilman Caplovitz; John C. Wright

Predictors of media use of children from 1 to 12 years old were examined for 3 ethnic groups (European American, African American, and Hispanic American). Data from the Child Development Supplement to the Panel Study of Income Dynamics representing 1,819 children were used. Models consisting of child characteristics, demographics, family characteristics, and parental well-being predictors accounted for more of the variation in media use (television and video games) by European Americans and Hispanic Americans than they did for African Americans. Generally, variables predicted total use of television similarly for the 3 ethnic groups tested. Parental education predicted use of educational media only for European Americans. Electronic video game use varied almost exclusively by the age and gender of the child. The very different patterns for television and electronic game use suggest that these media may fulfill different functions for children and families.

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June H. Lee

University of Texas at Austin

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Xuan Huang

University of Texas at Austin

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David S. Bickham

Boston Children's Hospital

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Seoung Eun Park

University of Texas at Austin

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Anna V. Wilkinson

University of Texas Health Science Center at Houston

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Darcy A. Thompson

University of Colorado Denver

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Emily T. Hébert

University of Oklahoma Health Sciences Center

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