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Dive into the research topics where Federico Visi is active.

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Featured researches published by Federico Visi.


Proceedings of the 2014 International Workshop on Movement and Computing | 2014

Gesture in performance with traditional musical instruments and electronics: Use of embodied music cognition and multimodal motion capture to design gestural mapping strategies

Federico Visi; Rodrigo Schramm; Eduardo Reck Miranda

This paper describes the implementation of gestural mapping strategies for performance with a traditional musical instrument and electronics. The approach adopted is informed by embodied music cognition and functional categories of musical gestures. Within this framework, gestures are not seen as means of control subordinated to the resulting musical sounds but rather as significant elements contributing to the formation of musical meaning similarly to auditory features. Moreover, the ecological knowledge of the gestural repertoire of the instrument is taken into account as it defines the action-sound relationships between the instrument and the performer and contributes to form expectations in the listeners. Subsequently, mapping strategies from a case study of electric guitar performance will be illustrated describing what motivated the choice of a multimodal motion capture system and how different solutions have been adopted considering both gestural meaning formation and technical constraints.


computer music modeling and retrieval | 2015

Analysis of Mimed Violin Performance Movements of Neophytes

Federico Visi; Esther Coorevits; Rodrigo Schramm; Eduardo Reck Miranda

Body movement and embodied knowledge play an important part in how we express and understand music. The gestures of a musician playing an instrument are part of a shared knowledge that contributes to musical expressivity by building expectations and influencing perception. In this study, we investigate the extent in which the movement vocabulary of violin performance is part of the embodied knowledge of individuals with no experience in playing the instrument. We asked people who cannot play the violin to mime a performance along an audio excerpt recorded by an expert. They do so by using a silent violin, specifically modified to be more accessible to neophytes. Preliminary motion data analyses suggest that, despite the individuality of each performance, there is a certain consistency among participants in terms of overall rhythmic resonance with the music and movement in response to melodic phrasing. Individualities and commonalities are then analysed using Functional Principal Component Analysis.


Proceedings of the 5th International Conference on Movement and Computing | 2018

Modosc: A Library of Real-Time Movement Descriptors for Marker-Based Motion Capture

Luke Dahl; Federico Visi

Marker-based motion capture systems that stream precise movement data in real-time afford interaction scenarios that can be subtle, detailed, and immediate. However, challenges to effectively utilizing this data include having to build bespoke processing systems which may not scale well, and a need for higher-level representations of movement and movement qualities. We present modosc, a set of Max abstractions for computing motion descriptors from raw motion capture data in real time. Modosc is designed to address the data handling and synchronization issues that arise when working with complex marker sets, and to structure data streams in a meaningful and easily accessible manner. This is achieved by adopting a multiparadigm programming approach using o.dot and Open Sound Control. We describe an initial set of motion descriptors, the addressing system employed, and design decisions and challenges.


Archive | 2018

Motion Controllers, Sound, and Music in Video Games: State of the Art and Research Perspectives

Federico Visi; Frithjof Faasch

This chapter is dedicated to the use of motion-sensing controllers in video games, with particular attention to gameplay mechanics that link body movement, sound, an music. First, we present a review of the state of the art. This includes an overview of recent motion controllers describing the different motion-sensing technologies employed and the implications such technologies have on game design and gameplay. This is followed by a set of examples of relationships between motion control, sound, music, and gameplay mechanics in recent video games. Secondly, we present a survey on recent research in expressive movement analysis and motion-based interaction, introducing the concepts of motion descriptor and parameter mapping. We then report on two serious games designed for children affected by autism using full-body motion capture and emotion recognition, and studies of player engagement in motion-controlled video games. In light of the interdisciplinary research presented, we finally discuss perspectives for motion-based game design.


computer music modeling and retrieval | 2015

3CMS: An Interactive Decision System for Live Performance

Rodrigo Schramm; Helena de Souza Nunes; Leonardo de Assis Nunes; Federico Visi; Eduardo Reck Miranda

A machine system is designed to analyze the musical aspects during the live performance, allowing an interactive and dynamic flow of new expressions and also opening new compositional forms and multimodal methods. The focus of this approach is to measure the expressiveness from distinct characters during the performance of the musical piece while decisions are made by the machine. This multimodal approach is implemented in the musical piece Tres Microcancoes de Câmara – Essencia Pierrot, Atitude Arlequim, (In)Decisao Colombina (3CMS), where audio features and body motion are used by the algorithm to choose a particular musical ending.


international computer music conference | 2014

Effects of different bow stroke styles on body movements of a viola player: an exploratory study

Federico Visi; Esther Coorevits; Eduardo Reck Miranda; Marc Leman


new interfaces for musical expression | 2014

Use of Body Motion to Enhance Traditional Musical Instruments.

Federico Visi; Rodrigo Schramm; Eduardo Reck Miranda


Human Technology | 2017

MUSICAL INSTRUMENTS, BODY MOVEMENT, SPACE, AND MOTION DATA: MUSIC AS AN EMERGENT MULTIMODAL CHOREOGRAPHY

Federico Visi; Esther Coorevits; Rodrigo Schramm; Eduardo Reck Miranda


computer music modeling and retrieval | 2015

Analysis of Mimed Violin Performance Movements of Neophytes - Patterns, Periodicities, Commonalities and Individualities.

Federico Visi; Esther Coorevits; Rodrigo Schramm; Eduardo Reck Miranda


11th International Symposium on CMMR, Proceedings | 2015

Instrumental movements of neophytes: analysis of movement Periodicities, Commonalities and individualities in Mimed violin performance

Federico Visi; Esther Coorevits; Rodrigo Schramm; Eduardo Reck Miranda

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Rodrigo Schramm

Universidade Federal do Rio Grande do Sul

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Helena de Souza Nunes

Universidade Federal do Rio Grande do Sul

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Luke Dahl

University of Virginia

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