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Dive into the research topics where Frank Dellaert is active.

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Featured researches published by Frank Dellaert.


international conference on robotics and automation | 1999

Monte Carlo localization for mobile robots

Frank Dellaert; Dieter Fox; Wolfram Burgard; Sebastian Thrun

To navigate reliably in indoor environments, a mobile robot must know where it is. Thus, reliable position estimation is a key problem in mobile robotics. We believe that probabilistic approaches are among the most promising candidates to providing a comprehensive and real-time solution to the robot localization problem. However, current methods still face considerable hurdles. In particular the problems encountered are closely related to the type of representation used to represent probability densities over the robots state space. Earlier work on Bayesian filtering with particle-based density representations opened up a new approach for mobile robot localization based on these principles. We introduce the Monte Carlo localization method, where we represent the probability density involved by maintaining a set of samples that are randomly drawn from it. By using a sampling-based representation we obtain a localization method that can represent arbitrary distributions. We show experimentally that the resulting method is able to efficiently localize a mobile robot without knowledge of its starting location. It is faster, more accurate and less memory-intensive than earlier grid-based methods,.


IEEE Transactions on Pattern Analysis and Machine Intelligence | 2005

MCMC-based particle filtering for tracking a variable number of interacting targets

Zia Khan; Tucker R. Balch; Frank Dellaert

We describe a particle filter that effectively deals with interacting targets, targets that are influenced by the proximity and/or behavior of other targets. The particle filter includes a Markov random field (MRF) motion prior that helps maintain the identity of targets throughout an interaction, significantly reducing tracker failures. We show that this MRF prior can be easily implemented by including an additional interaction factor in the importance weights of the particle filter. However, the computational requirements of the resulting multitarget filter render it unusable for large numbers of targets. Consequently, we replace the traditional importance sampling step in the particle filter with a novel Markov chain Monte Carlo (MCMC) sampling step to obtain a more efficient MCMC-based multitarget filter. We also show how to extend this MCMC-based filter to address a variable number of interacting targets. Finally, we present both qualitative and quantitative experimental results, demonstrating that the resulting particle filters deal efficiently and effectively with complicated target interactions.


The International Journal of Robotics Research | 2006

Square Root SAM: Simultaneous Localization and Mapping via Square Root Information Smoothing

Frank Dellaert; Michael Kaess

Solving the SLAM (simultaneous localization and mapping) problem is one way to enable a robot to explore, map, and navigate in a previously unknown environment. Smoothing approaches have been investigated as a viable alternative to extended Kalman filter (EKF)-based solutions to the problem. In particular, approaches have been looked at that factorize either the associated information matrix or the measurement Jacobian into square root form. Such techniques have several significant advantages over the EKF: they are faster yet exact; they can be used in either batch or incremental mode; are better equipped to deal with non-linear process and measurement models; and yield the entire robot trajectory, at lower cost for a large class of SLAM problems. In addition, in an indirect but dramatic way, column ordering heuristics automatically exploit the locality inherent in the geographic nature of the SLAM problem. This paper presents the theory underlying these methods, along with an interpretation of factorization in terms of the graphical model associated with the SLAM problem. Both simulation results and actual SLAM experiments in large-scale environments are presented that underscore the potential of these methods as an alternative to EKF-based approaches.


international conference on robotics and automation | 1999

MINERVA: a second-generation museum tour-guide robot

Sebastian Thrun; Wolfram Burgard; Armin B. Cremers; Frank Dellaert; Dieter Fox; Dirk Hähnel; Charles R. Rosenberg; Nicholas Roy; Jamieson Schulte; Dirk Schulz

This paper describes an interactive tour-guide robot, which was successfully exhibited in a Smithsonian museum. During its two weeks of operation, the robot interacted with thousands of people, traversing more than 44 km at speeds of up to 163 cm/sec. Our approach specifically addresses issues such as safe navigation in unmodified and dynamic environments, and short-term human-robot interaction. It uses learning pervasively at all levels of the software architecture.


IEEE Transactions on Robotics | 2008

iSAM: Incremental Smoothing and Mapping

Michael Kaess; Ananth Ranganathan; Frank Dellaert

In this paper, we present incremental smoothing and mapping (iSAM), which is a novel approach to the simultaneous localization and mapping problem that is based on fast incremental matrix factorization. iSAM provides an efficient and exact solution by updating a QR factorization of the naturally sparse smoothing information matrix, thereby recalculating only those matrix entries that actually change. iSAM is efficient even for robot trajectories with many loops as it avoids unnecessary fill-in in the factor matrix by periodic variable reordering. Also, to enable data association in real time, we provide efficient algorithms to access the estimation uncertainties of interest based on the factored information matrix. We systematically evaluate the different components of iSAM as well as the overall algorithm using various simulated and real-world datasets for both landmark and pose-only settings.


The International Journal of Robotics Research | 2000

Probabilistic Algorithms and the Interactive Museum Tour-Guide Robot Minerva

Sebastian Thrun; Michael Beetz; Wolfram Burgard; Armin B. Cremers; Frank Dellaert; Dieter Fox; Dirk Hähnel; Charles R. Rosenberg; Nicholas Roy; Jamieson Schulte; Dirk Schulz

This paper describes Minerva, an interactive tour-guide robot that was successfully deployed in a Smithsonian museum. Minerva’s software is pervasively probabilistic, relying on explicit representations of uncertainty in perception and control. During 2 weeks of operation, the robot interacted with thousands of people, both in the museum and through the Web, traversing more than 44 km at speeds of up to 163 cm/sec in the unmodified museum.


international conference on spoken language processing | 1996

Recognizing emotion in speech

Frank Dellaert; Thomas Polzin; Alex Waibel

The paper explores several statistical pattern recognition techniques to classify utterances according to their emotional content. The authors have recorded a corpus containing emotional speech with over a 1000 utterances from different speakers. They present a new method of extracting prosodic features from speech, based on a smoothing spline approximation of the pitch contour. To make maximal use of the limited amount of training data available, they introduce a novel pattern recognition technique: majority voting of subspace specialists. Using this technique, they obtain classification performance that is close to human performance on the task.


The International Journal of Robotics Research | 2012

iSAM2: Incremental smoothing and mapping using the Bayes tree

Michael Kaess; Hordur Johannsson; Richard Roberts; Viorela Ila; John J. Leonard; Frank Dellaert

We present a novel data structure, the Bayes tree, that provides an algorithmic foundation enabling a better understanding of existing graphical model inference algorithms and their connection to sparse matrix factorization methods. Similar to a clique tree, a Bayes tree encodes a factored probability density, but unlike the clique tree it is directed and maps more naturally to the square root information matrix of the simultaneous localization and mapping (SLAM) problem. In this paper, we highlight three insights provided by our new data structure. First, the Bayes tree provides a better understanding of the matrix factorization in terms of probability densities. Second, we show how the fairly abstract updates to a matrix factorization translate to a simple editing of the Bayes tree and its conditional densities. Third, we apply the Bayes tree to obtain a completely novel algorithm for sparse nonlinear incremental optimization, named iSAM2, which achieves improvements in efficiency through incremental variable re-ordering and fluid relinearization, eliminating the need for periodic batch steps. We analyze various properties of iSAM2 in detail, and show on a range of real and simulated datasets that our algorithm compares favorably with other recent mapping algorithms in both quality and efficiency.


european conference on computer vision | 2004

An MCMC-Based Particle Filter for Tracking Multiple Interacting Targets

Zia Khan; Tucker R. Balch; Frank Dellaert

We describe a Markov chain Monte Carlo based particle filter that effectively deals with interacting targets, i.e., targets that are influenced by the proximity and/or behavior of other targets. Such interactions cause problems for traditional approaches to the data association problem. In response, we developed a joint tracker that includes a more sophisticated motion model to maintain the identity of targets throughout an interaction, drastically reducing tracker failures. The paper presents two main contributions: (1) we show how a Markov random field (MRF) motion prior, built on the fly at each time step, can substantially improve tracking when targets interact, and (2) we show how this can be done efficiently using Markov chain Monte Carlo (MCMC) sampling. We prove that incorporating an MRF to model interactions is equivalent to adding an additional interaction factor to the importance weights in a joint particle filter. Since a joint particle filter suffers from exponential complexity in the number of tracked targets, we replace the traditional importance sampling step in the particle filter with an MCMC sampling step. The resulting filter deals efficiently and effectively with complicated interactions when targets approach each other. We present both qualitative and quantitative results to substantiate the claims made in the paper, including a large scale experiment on a video-sequence of over 10,000 frames in length.


Archive | 2001

Particle Filters for Mobile Robot Localization

Dieter Fox; Sebastian Thrun; Wolfram Burgard; Frank Dellaert

This chapter investigates the utility of particle filters in the context of mobile robotics. In particular, we report results of applying particle filters to the problem of mobile robot localization, which is the problem of estimating a robot’s pose relative to a map of its environment. The localization problem is a key one in mobile robotics, because it plays a fundamental role in various successful mobile robot systems; see e.g., (Cox and Wilfong 1990, Fukuda, Ito, Oota, Arai, Abe, Tanake and Tanaka 1993, Hinkel and Knieriemen 1988, Leonard, Durrant-Whyte and Cox 1992, Rencken 1993, Simmons, Goodwin, Haigh, Koenig and O’Sullivan 1997, Weis, Wetzler and von Puttkamer 1994) and various chapters in (Borenstein, Everett and Feng 1996) and (Kortenkamp, Bonasso and Murphy 1998). Occasionally, it has been referred to as “the most fundamental problem to providing a mobile robot with autonomous capabilities” (Cox 1991).

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Dive into the Frank Dellaert's collaboration.

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Luca Carlone

Massachusetts Institute of Technology

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Michael Kaess

Carnegie Mellon University

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Vadim Indelman

Technion – Israel Institute of Technology

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Richard Roberts

Georgia Institute of Technology

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Tucker R. Balch

Georgia Institute of Technology

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Charles E. Thorpe

Carnegie Mellon University

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Dieter Fox

University of Washington

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Sang Min Oh

Georgia Institute of Technology

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