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Dive into the research topics where Gabriel Gómez is active.

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Featured researches published by Gabriel Gómez.


international conference on advanced robotics | 2005

Exploiting body dynamics for controlling a running quadruped robot

Fumiya Iida; Gabriel Gómez; Rolf Pfeifer

Exploiting the body dynamics to control the behavior of robots is one of the most challenging issues, because the use of body dynamics has a significant potential in order to enhance both complexity of the robot design and the speed of movement. In this paper, we explore the control strategy of rapid four-legged locomotion by exploiting the intrinsic body dynamics. Based on the fact that a simple model of four-legged robot is known to exhibit interesting locomotion behavior, this paper analyzes the characteristics of the dynamic locomotion for the purpose of the locomotion control. The results from a series of running experiments with a robot show that, by exploiting the unique characteristics induced by the body dynamics, the forward velocity can be controlled by using a very simple method, in which only one control parameter is required. Furthermore it is also shown that a few of such different control parameters exist, each of them can control the forward velocity. Interestingly, with these parameters, the robot exhibits qualitatively different behavior during the locomotion, which could lead to our comprehensive understanding toward the behavioral diversity of adaptive robotic systems


international conference on development and learning | 2007

Haptic discrimination of material properties by a robotic hand

Shinya Takamuku; Gabriel Gómez; Koh Hosoda; Rolf Pfeifer

One of the key aspects of understanding human intelligence is to investigate how humans interact with their environment. Performing articulated movement and manipulation tasks in a constantly changing environment, have proven more difficult than expected. The difficulties of robot manipulation are in part due to the unbalanced relation between vision and haptic sensing. Most robots are equipped with high resolution cameras, which images are processed by well established computer vision algorithms such as color segmentation, motion detection, edge detection, etc. However, the majority of robots have very limited haptic capabilities. This paper presents our attempt to overcome this difficulties by: (a) using a tendon driven robotic hand with rich dynamical movements and (b) covering the hand with a set of haptic sensors on the palm and the fingertips, the sensors are based on a simplified version of an artificial skin with strain gauges and PVDF (polyvinylidene fluoride) films. The results show that if the robotic hand actively explores different objects using the exploratory procedures: tapping and squeezing, material properties such as hardness and texture can be used to discriminate haptically between different objects.


Artificial Life and Robotics | 2005

Interacting with the real world: design principles for intelligent systems

Rolf Pfeifer; Gabriel Gómez

The last two decades in the field of artificial intelligence have clearly shown that true intelligence always requires the interaction of an agent with a real physical and social environment. The concept of embodiment that has been introduced to designate the modern approach to designing intelligence has far-reaching implications. Rather than studying computation alone, we must consider the interplay between morphology, materials, brain (control), and the environment. A number of case studies are presented, and it is demonstrated how artificial evolution and morphogenesis can be used to systematically investigate this interplay. Taking these ideas into account requires entirely novel ways of thinking, and often leads to surprising results.


Robotics and Autonomous Systems | 2006

Quantifying patterns of agent-environment interaction

Danesh Tarapore; Max Lungarella; Gabriel Gómez

This article explores the assumption that a deeper (quantitative) understanding of the information-theoretic implications of sensory-motor coordination can help endow robots not only with better sensory morphologies, but also with better exploration strategies. Speciflcally, we investigate by means of statistical and informationtheoretic measures, to what extent sensory-motor coordinated activity can generate and structure information in the sensory channels of a simulated agent interacting with its surrounding environment. The results show how the usage of correlation, entropy, and mutual information can be employed (a) to segment an observed behavior into distinct behavioral states, (b) to analyze the informational relationship between the difierent components of the sensory-motor apparatus, and (c) to identify patterns (or flngerprints) in the sensory-motor interaction between the agent and its local environment.


International Congress Series | 2006

Morphological computation for adaptive behavior and cognition

Rolf Pfeifer; Fumiya Iida; Gabriel Gómez


Creating Brain-Like Intelligence | 2009

Morphological Computation --- Connecting Brain, Body, and Environment

Rolf Pfeifer; Gabriel Gómez


Archive | 2004

Simulating development in a real robot: on the concurrent increase of sensory, motor, and neural complexity

Gabriel Gómez; Max Lungarella; Peter Eggenberger Hotz; Kojiro Matsushita; Rolf Pfeifer


Journal of the Robotics Society of Japan | 2006

Designing Intelligent Robots

Rolf Pfeifer; Fumiya Iida; Gabriel Gómez


intelligent autonomous systems | 2006

An adaptive neural controller for a tendon driven robotic hand.

Gabriel Gómez; Alejandro Hernandez; Peter Eggenberger Hotz


The Tenth International Conference on Artificial Life and Robotics | 2005

Information-theoretic approach to embodied category learning

Gabriel Gómez; Max Lungarella; Danesh Tarapore

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Rolf Pfeifer

Information Technology University

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Fumiya Iida

University of Cambridge

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Danesh Tarapore

École Polytechnique Fédérale de Lausanne

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Rolf Pfeifer

Information Technology University

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