I.M. Alguacil-Diego
King Juan Carlos University
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Featured researches published by I.M. Alguacil-Diego.
NeuroRehabilitation | 2013
Laura Luna-Oliva; Rosa María Ortiz-Gutiérrez; Roberto Cano de la Cuerda; Rosa María Martínez Piédrola; I.M. Alguacil-Diego; Carlos Sánchez-Camarero; María del Carmen Martínez Culebras
BACKGROUND Limited evidence is available about the effectiveness of virtual reality using low cost commercial consoles for children with developmental delay. OBJECTIVE The aim of this preliminary study is to evaluate the usefulness of a videogame system based on non-immersive virtual reality technology (Xbox 360 KinectTM) to support conventional rehabilitation treatment of children with cerebral palsy. Secondarily, to objectify changes in psychomotor status of children with cerebral palsy after receiving rehabilitation treatment in addition with this last generation game console. METHODS 11 children with cerebral palsy were included the study. A baseline, a post-treatment and a follow-up assessment were performed related to motor and the process skills, balance, gait speed, running and jumping and fine and manual finger dexterity. All the participants completed 8 weeks of videogame treatment, added to their conventional physiotherapy treatment, with Xbox 360 Kinect™ (Microsoft) game console. RESULTS The Friedman test showed significant differences among the three assessments for each variable: GMFM (p = 0.001), AMPS motor (p = 0.001), AMPS process (p = 0.010), PRT (p = 0.005) and 10 MW (p = 0.029). Wilcoxon test showed significant statistically differences pre and post-treatment, in all the values. Similarly, results revealed significant differences between basal and follow-up assessment. There were not statistical differences between post-treatment and follow-up evaluation, indicating a long-term maintenance of the improvements achieved after treatment. CONCLUSIONS Low cost video games based on motion capture are potential tools in the rehabilitation context in children with CP. Our Kinect Xbox 360 protocol has showed improvements in balance and ADL in CP participants in a school environment, but further studies are need to validate the potential benefits of these video game systems as a supplement for rehabilitation of children with CP.
International Journal of Environmental Research and Public Health | 2013
Rosa Ortíz-Gutiérrez; Roberto Cano-de-la-Cuerda; Fernando Galán-del-Río; I.M. Alguacil-Diego; Domingo Palacios-Ceña; Juan Carlos Miangolarra-Page
Postural control disorders are among the most frequent motor disorder symptoms associated with multiple sclerosis. This study aims to demonstrate the potential improvements in postural control among patients with multiple sclerosis who complete a telerehabilitation program that represents a feasible alternative to physical therapy for situations in which conventional treatment is not available. Fifty patients were recruited. Control group (n = 25) received physiotherapy treatment twice a week (40 min per session). Experimental group (n = 25) received monitored telerehabilitation treatment via videoconference using the Xbox 360® and Kinect console. Experimental group attended 40 sessions, four sessions per week (20 min per session).The treatment schedule lasted 10 weeks for both groups. A computerized dynamic posturography (Sensory Organization Test) was used to evaluate all patients at baseline and at the end of the treatment protocol. Results showed an improvement over general balance in both groups. Visual preference and the contribution of vestibular information yielded significant differences in the experimental group. Our results demonstrated that a telerehabilitation program based on a virtual reality system allows one to optimize the sensory information processing and integration systems necessary to maintain the balance and postural control of people with multiple sclerosis. We suggest that our virtual reality program enables anticipatory PC and response mechanisms and might serve as a successful therapeutic alternative in situations in which conventional therapy is not readily available.
Neurologia | 2015
Roberto Cano-de-la-Cuerda; Alberto Molero-Sánchez; María Carratalá-Tejada; I.M. Alguacil-Diego; Francisco Molina-Rueda; Juan Carlos Miangolarra-Page; Diego Torricelli
INTRODUCTION In recent decades there has been a special interest in theories that could explain the regulation of motor control, and their applications. These theories are often based on models of brain function, philosophically reflecting different criteria on how movement is controlled by the brain, each being emphasised in different neural components of the movement. The concept of motor learning, regarded as the set of internal processes associated with practice and experience that produce relatively permanent changes in the ability to produce motor activities through a specific skill, is also relevant in the context of neuroscience. Thus, both motor control and learning are seen as key fields of study for health professionals in the field of neuro-rehabilitation. DEVELOPMENT The major theories of motor control are described, which include, motor programming theory, systems theory, the theory of dynamic action, and the theory of parallel distributed processing, as well as the factors that influence motor learning and its applications in neuro-rehabilitation. CONCLUSIONS At present there is no consensus on which theory or model defines the regulations to explain motor control. Theories of motor learning should be the basis for motor rehabilitation. The new research should apply the knowledge generated in the fields of control and motor learning in neuro-rehabilitation.
Revista Brasileira De Fisioterapia | 2014
Francisco Molina-Rueda; I.M. Alguacil-Diego; Alicia Cuesta-Gómez; Javier Iglesias-Giménez; Andrés Martín-Vivaldi; Juan Carlos Miangolarra-Page
Background: Lower limb amputees exhibit postural control deficits during standing which can affect their walking ability. Objectives: The primary purpose of the present study was to analyze the thorax, pelvis, and hip kinematics and the hip internal moment in the frontal plane during gait in subjects with Unilateral Transtibial Amputation (UTA). Method: The participants included 25 people with UTA and 25 non-amputees as control subjects. Gait analysis was performed using the Vicon(r) Motion System. We analyzed the motion of the thorax, pelvis, and hip (kinematics) as well as the hip internal moment in the frontal plane. Results: The second peak of the hip abductor moment was significantly lower on the prosthetic side than on the sound side (p=.01) and the control side (right: p=.01; left: p=.01). During middle stance, the opposite side of the pelvis was higher on the prosthetic side compared to the control side (right: p=.01: left: p=.01). Conclusions: The joint internal moment at the hip in the frontal plane was lower on the prosthetic side than on the sound side or the control side. Thorax and pelvis kinematics were altered during the stance phase on the prosthetic side, presumably because there are mechanisms which affect postural control during walking.
Revista Brasileira De Fisioterapia | 2016
Jose V. León-Hernández; Aitor Martín-Pintado-Zugasti; Laura G. Frutos; I.M. Alguacil-Diego; Ana Isabel de la Llave-Rincón; Josué Fernández-Carnero
ABSTRACT Background Dry needling (DN) and percutaneous electrical nerve stimulation (PENS) are widely used techniques in the treatment of myofascial pain. Objective To investigate the immediate and short-term effects of the combination of DN and PENS compared to DN alone on the upper trapezius muscle. Method This is a 72-hour follow-up single-blinded randomized controlled trial. Sixty-two volunteer patients with chronic myofascial neck pain with active Myofascial Trigger Points (MTrPs) in the upper trapezius muscle were recruited. Randomization was performed, and 31 patients received DN treatment (DN group) and 31 received DN and PENS (DN+PENS group). The primary outcomes were neck disability index (NDI) and visual analog scale for pain for both post-needling soreness (PNS) and neck pain intensity (NPI). Pressure pain threshold (PPT) and cervical range of motion (CROM) were the secondary outcomes. Results We detected between-group differences in NPI and PNS in favor of the DN+PENS group immediately after treatment. No between-group differences in NDI were observed. Conclusion PENS application after dry needling treatment is more effective than dry needling alone for decreasing soreness in the short term and improving neck pain intensity immediately in patients with myofascial chronic neck pain.
Archive | 2013
Laura Luna-Oliva; R. Ortiz-Gutiérrez; R. Cano-de la Cuerda; R. Martínez Piédrola; I.M. Alguacil-Diego; C. Sánchez-Camarero
Cerebral palsy is an important cause of severe physical disability in childhood. In this sense, new technologies, as virtual reality, may offer the possibility of providing another treatment modality for children with cerebral palsy as a supplement to conventional treatment. The aims of this study were to evaluate the use a video-game system, based in virtual reality, in the rehabilitation program of children with CP with the Xbox 360-Kinect® (Microsoft) game console, and to assess changes in psychomotor status of these children after 8 weeks of video game treatment (30 minutes per day, 2 days a week).
Neurologia | 2017
Esther Monge-Pereira; Francisco Molina-Rueda; F.M. Rivas-Montero; Jaime Ibáñez; J.I. Serrano; I.M. Alguacil-Diego; Juan Carlos Miangolarra-Page
Given that stroke is currently a serious problem in the population, employing more reliable and objective techniques for determining diagnosis and prognosis is necessary in order to enable effective clinical decision-making. EEG is a simple, low-cost, non-invasive tool that can provide information about the changes occurring in the cerebral cortex during the recovery process after stroke. EEG provides data on the evolution of cortical activation patterns which can be used to establish a prognosis geared toward harnessing each patients full potential. This strategy can be used to prevent compensation and maladaptive plasticity, redirect treatments, and develop new interventions that will let stroke patients reach their new maximum motor levels.
Archive | 2013
R. Cano-de la Cuerda; I.M. Alguacil-Diego
The implications of an expected rise in stroke incidence are significant as the burden of the disability associated with stroke is high. Rehabilitation offers the opportunity to reduce this burden of disability; In this sense, robotic rehabilitation has been showed as an important therapeutic resource for the upper and lower limbs stroke rehabilitation. Many trials have showed the efficacy of robotic stroke patient’s recovery, but there is controversy over the effectiveness of these devices. The aim of this paper is review the evidence, in the last 5 years, about the effectiveness of robotic over gait and upper limb function in stroke patients.
Archive | 2013
R. Ortiz-Gutiérrez; R. Cano-de la Cuerda; F. Galán-del Río; I.M. Alguacil-Diego; C. Fernández-de las Peñas; Francisco Molina-Rueda; Juan Carlos Miangolarra-Page
Multiple sclerosis is a demyelinating degenerative disease of the central nervous system and it is the most common cause of disability in young people that require of continue rehabilitation treatment in the most cases, but the access to these services is limited. In this sense, telerehabilitation can be an alternative therapeutic for treatment of balance disorders in person MS. The aim of this study was to objectify changes in balance and postural control in patients with MS, after a telerehabilitation program, using the last generation consoles based in virtual reality.
Neurologia | 2015
Roberto Cano-de-la-Cuerda; Alberto Molero-Sánchez; María Carratalá-Tejada; I.M. Alguacil-Diego; Francisco Molina-Rueda; Juan Carlos Miangolarra-Page; Diego Torricelli