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Dive into the research topics where Ian Simon is active.

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Featured researches published by Ian Simon.


international conference on computer vision | 2009

Building Rome in a day

Sameer Agarwal; Noah Snavely; Ian Simon; Steven M. Seitz; Richard Szeliski

We present a system that can match and reconstruct 3D scenes from extremely large collections of photographs such as those found by searching for a given city (e.g., Rome) on Internet photo sharing sites. Our system uses a collection of novel parallel distributed matching and reconstruction algorithms, designed to maximize parallelism at each stage in the pipeline and minimize serialization bottlenecks. It is designed to scale gracefully with both the size of the problem and the amount of available computation. We have experimented with a variety of alternative algorithms at each stage of the pipeline and report on which ones work best in a parallel computing environment. Our experimental results demonstrate that it is now possible to reconstruct cities consisting of 150K images in less than a day on a cluster with 500 compute cores.


international conference on computer vision | 2007

Scene Summarization for Online Image Collections

Ian Simon; Noah Snavely; Steven M. Seitz

We formulate the problem of scene summarization as selecting a set of images that efficiently represents the visual content of a given scene. The ideal summary presents the most interesting and important aspects of the scene with minimal redundancy. We propose a solution to this problem using multi-user image collections from the Internet. Our solution examines the distribution of images in the collection to select a set of canonical views to form the scene summary, using clustering techniques on visual features. The summaries we compute also lend themselves naturally to the browsing of image collections, and can be augmented by analyzing user-specified image tag data. We demonstrate the approach using a collection of images of the city of Rome, showing the ability to automatically decompose the images into separate scenes, and identify canonical views for each scene.


human factors in computing systems | 2008

MySong: automatic accompaniment generation for vocal melodies

Ian Simon; Dan Morris; Sumit Basu

We introduce MySong, a system that automatically chooses chords to accompany a vocal melody. A user with no musical experience can create a song with instrumental accompaniment just by singing into a microphone, and can experiment with different styles and chord patterns using interactions designed to be intuitive to non-musicians. We describe the implementation of MySong, which trains a Hidden Markov Model using a music database and uses that model to select chords for new melodies. Model parameters are intuitively exposed to the user. We present results from a study demonstrating that chords assigned to melodies using MySong and chords assigned manually by musicians receive similar subjective ratings. We then present results from a second study showing that thirteen users with no background in music theory are able to rapidly create musical accompaniments using MySong, and that these accompaniments are rated positively by evaluators.


Proceedings of the IEEE | 2010

Scene Reconstruction and Visualization From Community Photo Collections

Noah Snavely; Ian Simon; Michael Goesele; Richard Szeliski; Steven M. Seitz

There are billions of photographs on the Internet, representing an extremely large, rich, and nearly comprehensive visual record of virtually every famous place on Earth. Unfortunately, these massive community photo collections are almost completely unstructured, making it very difficult to use them for applications such as the virtual exploration of our world. Over the past several years, advances in computer vision have made it possible to automatically reconstruct 3-D geometry - including camera positions and scene models - from these large, diverse photo collections. Once the geometry is known, we can recover higher level information from the spatial distribution of photos, such as the most common viewpoints and paths through the scene. This paper reviews recent progress on these challenging computer vision problems, and describes how we can use the recovered structure to turn community photo collections into immersive, interactive 3-D experiences.


european conference on computer vision | 2008

Scene Segmentation Using the Wisdom of Crowds

Ian Simon; Steven M. Seitz

Given a collection of images of a static scene taken by many different people, we identify and segment interesting objects. To solve this problem, we use the distribution of images in the collection along with a new field-of-view cue, which leverages the observation that people tend to take photos that frame an object of interest within the field of view. Hence, image features that appear together in many images are likely to be part of the same object. We evaluate the effectiveness of this cue by comparing the segmentations computed by our method against hand-labeled ones for several different models. We also show how the results of our segmentations can be used to highlight important objects in the scene and label them using noisy user-specified textual tag data. These methods are demonstrated on photos of several popular tourist sites downloaded from the Internet.


computer vision and pattern recognition | 2007

A Probabilistic Model for Object Recognition, Segmentation, and Non-Rigid Correspondence

Ian Simon; Steven M. Seitz

We describe a method for fully automatic object recognition and segmentation using a set of reference images to specify the appearance of each object. Our method uses a generative model of image formation that takes into account occlusions, simple lighting changes, and object deformations. We take advantage of local features to identify, locate, and extract multiple objects in the presence of large viewpoint changes, nonrigid motions with large numbers of degrees of freedom, occlusions, and clutter. We simultaneously compute an object-level segmentation and a dense correspondence between the pixels of the appropriate reference images and the image to be segmented.


Journal of the Acoustical Society of America | 2014

The songsmith story, or how a small-town hidden Markov model dade it to the big time

Sumit Basu; Dan Morris; Ian Simon

It all started with a simple idea—that perhaps lead sheets could be predicted from melodies, at least within a few options for each bar. Early experiments with conventional models led to compelling results, and by designing some user interactions along with an augmented model, we were able to create a potent tool with a range of options, from an automated backing band for musical novices to a flexible musical scratchpad for songwriters. The academic papers on the method and tool led to an unexpected level of external interest, so we decided to make a product for consumers, thus was Songsmith born. What came next surprised us all—from internet parodies to stock market melodies to over 600 000 downloads and a second life in music education, Songsmith has been an amazing lesson in what happens when research and the real world collide, sometimes with unintended consequences. In this talk, I’ll take you through our story, from the technical beginnings to the Internet-sized spectacle to the vast opportunities i...


Archive | 2010

Automatic Accompaniment for Vocal Melodies

Dan Morris; Sumit Basu; Ian Simon


Archive | 2006

Creating music via concatenative synthesis

Sumit Basu; Ian Simon; David Salesin; Maneesh Agrawala; Adil Sherwani; Chad Gibson


national conference on artificial intelligence | 2008

Exposing parameters of a trained dynamic model for interactive music creation

Dan Morris; Ian Simon; Sumit Basu

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David Salesin

University of Washington

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