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Dive into the research topics where Imam Kuswardayan is active.

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Featured researches published by Imam Kuswardayan.


INTERNATIONAL CONFERENCE ON MATHEMATICS: PURE, APPLIED AND COMPUTATION: Empowering Engineering using Mathematics | 2017

3D multiplayer virtual pets game using Google Card Board

Darlis Herumurti; Dimas Riskahadi; Imam Kuswardayan

Virtual Reality (VR) is a technology which allows user to interact with the virtual environment. This virtual environment is generated and simulated by computer. This technology can make user feel the sensation when they are in the virtual environment. The VR technology provides real virtual environment view for user and it is not viewed from screen. But it needs another additional device to show the view of virtual environment. This device is known as Head Mounted Device (HMD). Oculust Rift and Microsoft Hololens are the most famous HMD devices used in VR. And in 2014, Google Card Board was introduced at Google I/O developers conference. Google Card Board is VR platform which allows user to enjoy the VR with simple and cheap way. In this research, we explore Google Card Board to develop simulation game of raising pet. The Google Card Board is used to create view for the VR environment. The view and control in VR environment is built using Unity game engine. And the simulation process is designed using Fi...


international conference on information and communication technology | 2016

Design and implementation of Virtual Indonesian Musical Instrument (VIMi) application using Leap Motion Controller

Ridho Rahman Hariadi; Imam Kuswardayan

Unity Leap Motion SDK is a tool which can be an alternative way to control input and interact with computer without touching. In this research, we use leap motion controller to develop an application to learn Indonesian traditional musical instrument such as: angklung, saron, kenong and kendang. This application is named VIMi (Virtual Indonesian Musical Instrument). Leap Motion Controller itself uses motion capture to help user interact with computer. We implemented VIMi using leap motion, laptop and speaker. Leap motion was used to capture the users motion, laptop for the view of Indonesian traditional musical instrument, and speaker for the output sound. This research aims to develop an interactive learning media and introduce Indonesian traditional musical instrument.


Proceedings of the 3rd International Conference on Communication and Information Processing | 2017

Virtual reality navigation system in virtual mall environment

Darlis Herumurti; Anny Yuniarti; Imam Kuswardayan; Wijayanti Nurul Khotimah; Wahyu Widyananda

The mall is a shopping center that contains a variety of retail stores and typically also restaurants or movie theater. Therefore, the building has large size and sometimes made people get confused to find a place or destination at the mall. The existing solution to this problem is to provide navigation in the mall such as directions, information boards, information center, or security guard who can help to guide people to their destination. This paper proposes the implementation of Virtual Reality (VR) to be one of the solutions. This research aims to provide an innovative application that can navigate people trying to find a certain place at the mall. The technology of VR is used to model the Virtual Environment of Mall. Google Cardboard is used as the additional device in VR. The navigation feature is implemented using NavMesh library. This library can be used to find the shortest path to reach the destination. The result of this research shows that Google Cardboard and NavMesh can be implemented to develop an innovative technology in the virtual navigation system and it can also give another experience for the user. This research also implements the feature to reach the destination quickly by using the shortest path algorithm.


international conference on information and communication technology | 2015

First aid simulation game with finite state machine model

Rosalina Eka Dianty; Alfian M. Azhari; M. Faris Al Hakim; Imam Kuswardayan; Anny Yuniarti; Darlis Herumurti

The game proposed in this paper aims to simulate an accident with the best suited first aid action for the victim in every scenario. The simulation in this game utilizes Finite State Machines (FSM) to model each first aid treatment to 10 different scenarios. The main character in this game has to give first aid treatments to anyone at the three available locations, namely at house, school, and on a street. This game was developed for desktop. The game system model has been implemented on this application and worked correctly according to its design.


2017 International Seminar on Application for Technology of Information and Communication (iSemantic) | 2017

Design of integrated Latext: Halal detection text using OCR (Optical character recognition) and web service

Anny Yuniarti; Imam Kuswardayan; Ridho Rahman Hariadi; Siska Arifiani; Eva Mursidah


Jurnal Teknik ITS | 2013

Aplikasi Belajar Menulis Aksara Jawa Menggunakan Android

As'ad Arismadhani; Umi Laili Yuhana; Imam Kuswardayan


JUTI: Jurnal Ilmiah Teknologi Informasi | 2004

KAMUS BAHASA ARAB – INDONESIA ONLINE DENGAN PEMECAHAN SUKU KATA MENGGUNAKAN METODE PARSING

Anny Yuniarti; Aris Tjahyanto; Imam Kuswardayan


Jurnal Teknik ITS | 2018

Rancang Bangun Game Realitas Virtual Taman Makhluk Purba pada Perangkat Bergerak Berbasis Android

Soca Gumilar Ramadhan; Imam Kuswardayan; Ridho Rahman Hariadi


Jurnal Teknik ITS | 2018

Integrasi dan Desain Level Dinamis untuk Konten Edukasi Bahasa Indonesia pada Game RPG Word Lands dengan Term Frequency – Inverse Document Frequency

Joshua Kevin Rachmadi; Imam Kuswardayan; Wijayanti Nurul Khotimah


Jurnal Teknik ITS | 2018

Hotel Manajer : Permainan Simulasi Manajemen Operasi Hotel dengan Pemodelan Finite State Machine

Agung Teguh Setyadi; Imam Kuswardayan; Ridho Rahman Hariadi

Collaboration


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Darlis Herumurti

Sepuluh Nopember Institute of Technology

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Anny Yuniarti

Sepuluh Nopember Institute of Technology

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Nanik Suciati

Sepuluh Nopember Institute of Technology

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Ridho Rahman Hariadi

Sepuluh Nopember Institute of Technology

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Wijayanti Nurul Khotimah

Sepuluh Nopember Institute of Technology

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Dwi Sunaryono

Sepuluh Nopember Institute of Technology

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Siska Arifiani

Sepuluh Nopember Institute of Technology

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H Ridho Rahman

Sepuluh Nopember Institute of Technology

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Ahmad Ridwan Fauzi

Sepuluh Nopember Institute of Technology

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Alfian M. Azhari

Sepuluh Nopember Institute of Technology

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