Jan Treur
VU University Amsterdam
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Featured researches published by Jan Treur.
Lecture Notes in Computer Science | 1999
Catholijn M. Jonker; Jan Treur
The aim of this paper is to analyse and formalise the dynamics of trust in the light of experiences. A formal framework is introduced for the analysis and specification of models for trust evolution and trust update. Different properties of these models are formally defined.
International Journal of Cooperative Information Systems | 1997
Frances M. T. Brazier; Barbara Dunin-Keplicz; Nicholas R. Jennings; Jan Treur
This paper discusses an example of the application of a high-level modelling framework which supports both the specification and implementation of a systems conceptual design. This framework, DESIRE (framework for DEsign and Specification of Interacting REasoning components), explicitly models the knowledge, interaction, and coordination of complex tasks and reasoning capabilities in agent systems. For the application domain addressed in this paper, an operational multi-agent system which manages an electricity transportation network for a Spanish electricity utility, a comprehensible specification is presented.
International Journal of Cooperative Information Systems | 2002
Catholijn M. Jonker; Jan Treur
A compositional method is presented for the verification of multi-agent systems. The advantages of the method are the well-structuredness of the proofs and the reusability of parts of these proofs in relation to reuse of components. The method is illustrated for an example multi-agent system, consisting of co-operative information gathering agents. This application of the verification method results in a formal analysis of pro-activeness and reactiveness of agents, and shows which combinations of pro-activeness and reactiveness in a specific type of information agents lead to a successful cooperation.
Autonomous Agents and Multi-Agent Systems | 2007
Catholijn M. Jonker; Valentin Robu; Jan Treur
A component-based generic agent architecture for multi-attribute (integrative) negotiation is introduced and its application is described in a prototype system for negotiation about cars, developed in cooperation with, among others, Dutch Telecom KPN. The approach can be characterized as cooperative one-to-one multi-criteria negotiation in which the privacy of both parties is protected as much as desired. We model a mechanism in which agents are able to use any amount of incomplete preference information revealed by the negotiation partner in order to improve the efficiency of the reached agreements. Moreover, we show that the outcome of such a negotiation can be further improved by incorporating a “guessing” heuristic, by which an agent uses the history of the opponent’s bids to predict his preferences. Experimental evaluation shows that the combination of these two strategies leads to agreement points close to or on the Pareto-efficient frontier. The main original contribution of this paper is that it shows that it is possible for parties in a cooperative negotiation to reveal only a limited amount of preference information to each other, but still obtain significant joint gains in the outcome.
International Journal of Cooperative Information Systems | 2009
Tibor Bosse; Catholijn M. Jonker; Lourens van der Meij; Alexei Sharpanskykh; Jan Treur
Within many domains, among which biological, cognitive, and social areas, multiple interacting processes occur among agents with dynamics that are hard to handle. This paper presents the predicate logical Temporal Trace Language (TTL) for the formal specification and analysis of dynamic properties of agents and multi-agent systems. This language supports the specification of both qualitative and quantitative aspects, and therefore subsumes specification languages based on differential equations and qualitative, logical approaches. A software environment has been developed for TTL, which supports editing TTL properties and enables the formal verification of properties against a set of traces. The TTL environment proved its value in a number of projects within different biological, cognitive and social domains.
data and knowledge engineering | 2002
Frances M. T. Brazier; Catholijn M. Jonker; Jan Treur
Compositional multi-agent system design is a methodological perspective on multi-agent system design based on the software engineering principles process and knowledge abstraction, compositionality, reuse, specification and verification. This paper addresses these principles from a generic perspective in the context of the compositional development method DESIRE. An overview is given of reusable generic models (design patterns) for different types of agents, problem solving methods and tasks, and reasoning patterns. Examples of supporting tools are described.
ieee wic acm international conference on intelligent agent technology | 2006
Tibor Bosse; Catholijn M. Jonker; Lourens van der Meij; Alexei Sharpanskykh; Jan Treur
Within many domains, among which biological and cognitive areas, multiple interacting processes occur among agents with dynamics that are hard to handle. Current approaches to analyse the dynamics of such processes, often based on differential equations, are not always successful. As an alternative to differential equations, this paper presents the predicate logical temporal trace language (TTL) for the formal specification and analysis of dynamic properties. This language supports the specification of both qualitative and quantitative aspects, and therefore subsumes specification languages based on differential equations. A software environment has been developed for TTL, that supports editing TTL properties and enables the formal verification of properties against a set of traces. The TTL environment proved its value in a number of projects within different domains.
Autonomous Agents and Multi-Agent Systems | 2013
Tibor Bosse; Mark Hoogendoorn; Michel C. A. Klein; Jan Treur; C. Natalie van der Wal; Arlette van Wissen
Collective decision making involves on the one hand individual mental states such as beliefs, emotions and intentions, and on the other hand interaction with others with possibly different mental states. Achieving a satisfactory common group decision on which all agree requires that such mental states are adapted to each other by social interaction. Recent developments in social neuroscience have revealed neural mechanisms by which such mutual adaptation can be realised. These mechanisms not only enable intentions to converge to an emerging common decision, but at the same time enable to achieve shared underlying individual beliefs and emotions. This paper presents a computational model for such processes. As an application of the model, an agent-based analysis was made of patterns in crowd behaviour, in particular to simulate a real-life incident that took place on May 4, 2010 in Amsterdam. From available video material and witness reports, useful empirical data were extracted. Similar patterns were achieved in simulations, whereby some of the parameters of the model were tuned to the case addressed, and most parameters were assigned default values. The results show the inclusion of contagion of belief, emotion, and intention states of agents results in better reproduction of the incident than non-inclusion.
Lecture Notes in Computer Science | 1999
Daniela E. Herlea; Catholijn M. Jonker; Jan Treur; Niek J. E. Wijngaards
In this paper it is shown how informal and formal specification of behavioural requirements and scenarios for agents and multi-agent systems can be integrated within multi-agent system design. In particular, it is addressed how a compositional perspective both on design descriptions and specification of behavioural requirements can be exploited. The approach has been applied in a case study: the development of a mediating information agent. It is shown that compositional verification benefits from the integration of requirements engineering within the design process.
pacific rim international conference on multi-agents | 2009
Tibor Bosse; Rob Duell; Zulfiqar Ali Memon; Jan Treur; C. Natalie van der Wal
To avoid the occurrence of spirals of negative emotion in their teams, team leaders may benefit from intelligent agent systems that analyze the emotional dynamics of the team members. As a first step in developing such agents, this paper uses an agent-based approach to formalize and simulate emotion contagion spirals within groups. The computational multi-agent model is integrated within an intelligent ambient agent to monitor and predict group emotion levels over time and propose group support actions based on that.