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Dive into the research topics where Jeffrey A. Andrews is active.

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Featured researches published by Jeffrey A. Andrews.


2005 IEEE Hot Chips XVII Symposium (HCS) | 2005

Xbox 360 system architecture

Jeffrey A. Andrews; Nicholas R. Baker

This article consists of a collection of slides from the authors conference presentation on the Xbox 260 system architecture. Some of the specific topics discussed include: hardware specifications; system architecture and design choices; and the system programming environment.


Archive | 2003

System and method for parallel execution of data generation tasks

Jeffrey A. Andrews; Nicholas R. Baker; J. Andrew Goossen; Michael Abrash


IEEE Micro | 2006

Xbox 360 System Architecture

Jeffrey A. Andrews; Nicholas R. Baker


Archive | 2004

Applying multiple texture maps to objects in three-dimensional imaging processes

Nicholas R. Baker; Jeffrey A. Andrews; Mei-Chi M. Liu


Archive | 2010

Scalable multimedia computer system architecture with QOS guarantees

Jeffrey A. Andrews; John Sell; Susan Carrie; Mark S. Grossman; John Tardif; Nicholas R. Baker


Archive | 2004

System and method for using address bits to affect encryption

Dinarte R. Morais; Jeffrey A. Andrews; William E. Hall


Archive | 2004

System and method for using address bits to signal security attributes of data in the address space

Dinarte R. Morais; Jeffrey A. Andrews


Archive | 2003

Methods and systems for transparent depth sorting

Jeffrey A. Andrews


Archive | 2007

Media Device Power Conservation

Ankur Varma; Jeffrey A. Andrews; Susan Carrie; Rune Hartung Jensen


Archive | 2006

Transparent Depth Sorting

Jeffrey A. Andrews

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