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Dive into the research topics where Jo Wood is active.

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Featured researches published by Jo Wood.


IEEE Transactions on Visualization and Computer Graphics | 2008

Spatially Ordered Treemaps

Jo Wood; Jason Dykes

Existing treemap layout algorithms suffer to some extent from poor or inconsistent mappings between data order and visual ordering in their representation, reducing their cognitive plausibility. While attempts have been made to quantify this mismatch, and algorithms proposed to minimize inconsistency, solutions provided tend to concentrate on one-dimensional ordering. We propose extensions to the existing squarified layout algorithm that exploit the two-dimensional arrangement of treemap nodes more effectively. Our proposed spatial squarified layout algorithm provides a more consistent arrangement of nodes while maintaining low aspect ratios. It is suitable for the arrangement of data with a geographic component and can be used to create tessellated cartograms for geovisualization. Locational consistency is measured and visualized and a number of layout algorithms are compared. CIELab color space and displacement vector overlays are used to assess and emphasize the spatial layout of treemap nodes. A case study involving locations of tagged photographs in the Flickr database is described.


web science | 1990

Clock mutations alter developmental timing in Drosophila

Charalambos P. Kyriacou; M Oldroyd; Jo Wood; M Sharp; M Hill

The developmental time of period mutants in Drosophila melanogaster was monitored under different environmental conditions. We observed that the pers mutants, which have short 19 h circadian cycles, develop faster from eggs to adult than the wild-type: perL mutants, which have long 28 h circadian rhythms, complete development more slowly than the wild-type. These results suggest that endogenous timers may be involved in regulating the development time of D. melanogaster.


Cartographic Journal | 2010

Visualisation of Origins, Destinations and Flows with OD Maps

Jo Wood; Jason Dykes; Aidan Slingsby

Abstract We present a new technique for the visual exploration of origins (O) and destinations (D) arranged in geographic space. Previous attempts to map the flows between origins and destinations have suffered from problems of occlusion usually requiring some form of generalisation, such as aggregation or flow density estimation before they can be visualized. This can lead to loss of detail or the introduction of arbitrary artefacts in the visual representation. Here, we propose mapping OD vectors as cells rather than lines, comparable with the process of constructing OD matrices, but unlike the OD matrix, we preserve the spatial layout of all origin and destination locations by constructing a gridded two-level spatial treemap. The result is a set of spatially ordered small multiples upon which any arbitrary geographic data may be projected. Using a hash grid spatial data structure, we explore the characteristics of the technique through a software prototype that allows interactive query and visualisation of 105-106 simulated and recorded OD vectors. The technique is illustrated using US county to county migration and commuting statistics.


Cartographica: The International Journal for Geographic Information and Geovisualization | 2011

Visualizing the Dynamics of London's Bicycle-Hire Scheme

Jo Wood; Aidan Slingsby; Jason Dykes

Abstract Visualizing flows between origins and destinations can be straightforward when dealing with small numbers of journeys or simple geographies. Lines embedded in geographic space have commonly been used in mapping transport flows, especially when geographic patterns are important, as they are when characterizing cities or managing transportation. For larger numbers of flows, however, this approach requires careful design to avoid problems of occlusion, salience bias, and information overload. Driven by the requirements identified by users and managers of the London Bicycle Hire scheme, we present three methods of representation of bicycle-hire use and travel patterns. Flow maps with curved flow symbols are used to show overviews in flow structures. Gridded views of docking-station locations that preserve geographic relationships are used to explore docking-station status over space and time in a graphically efficient manner. Origin–Destination maps that visualize the OD matrix directly while maintai...


Cartography and Geographic Information Science | 2001

Geospatial Information Visualization User Interface Issues

William Cartwright; Jeremy W. Crampton; Georg Gartner; Suzette Miller; Kirk Mitchell; Eva Siekierska; Jo Wood

User interfaces for geospatial information are the tools by which users interact with and explore that information. The provision of appropriate interface tools for exploiting the potential of contemporary geospatial visualization products is essential if they are to be used efficiently and effectively. This paper addresses issues and challenges in interface development and usage that are identified as paramount within the geospatial visualization community.


Computers & Geosciences | 2002

Visualizing uncertainty in multi-spectral remotely sensed imagery

Lucy Bastin; Peter F. Fisher; Jo Wood

Error and uncertainty in remotely sensed data come from several sources, and can be increased or mitigated by the processing to which that data is subjected (e.g. resampling, atmospheric correction). Historically the effects of such uncertainty have only been considered overall and evaluated in a confusion matrix which becomes high-level meta-data, and so is commonly ignored. However, some of the sources of uncertainty can be explicitly identified and modelled, and their effects (which often vary across space and time) visualized. Others can be considered overall, but their spatial effects can still be visualized. This process of visualization is of particular value for users who need to assess the importance of data uncertainty for their own practical applications. This paper describes a Java-based toolkit, which uses interactive and linked views to enable visualization of data uncertainty by a variety of means. This allows users to consider error and uncertainty as integral elements of image data, to be viewed and explored, rather than as labels or indices attached to the data.


International Journal of Geographical Information Science | 1999

Virtual environments for student fieldwork using networked components

Jason Dykes; Kate Moore; Jo Wood

The topics of virtual environments and information technology are addressed here in the context of fieldwork teaching. A pedagogic rationale is presented that considers the objectives of fieldwork and outlines the potential utility of networked graphical tools in this mode of teaching that is so essential to a range of subjects. The Virtual Field Course project (VFC) is developing software that realises this potential by fulfilling a stated series of objectives. A software architecture and implementation are presented that enable visualization software to communicate with a secure and remote shared library of spatially referenced data to support field-based activity. The software is extremely flexible and uses equipment, data and resources that are affordable and accessible to the higher education community. Two example applications are provided. Each uses the described architecture to visualize geographic information in support of fieldwork. Empirical feedback is provided gained from experience of using ...


Computers & Geosciences | 1999

Using Java to interact with geo—referenced VRML within a virtual field course

Kate Moore; Jason Dykes; Jo Wood

Abstract Virtual reality technology is providing earth scientists and cartographers with new, exciting and interactive ways to model the world and real-life phenomena. The Virtual Field Course (VFC) is developing software to enable students to experience fieldwork environments through multimedia, including virtual reality. The VFC aims to exploit the interactive nature of VR to enhance fieldwork teaching and learning. During preliminary development of a spatial interface for a Virtual Field Course geo-referenced multimedia database, a two-dimensional Java interface has been designed to provide information and interaction with three-dimensional VRML terrain models. During this process both the scope and the constraints of geo-referenced VRML have been examined. Recommendations about geo-referencing VRML models, terrain construction and Java interfacing are made and potentially useful areas for future development are identified.


Geoinformatica | 2007

Higher Order Vagueness in Geographical Information: Empirical Geographical Population of Type n Fuzzy Sets

Peter F. Fisher; Tao Cheng; Jo Wood

Fuzzy set theory has been suggested as a means for representing vague spatial phenomena, and is widely known for directly addressing some of the issues of vagueness such as the sorites paradox. Higher order vagueness is widely considered a necessary component of any theory of vagueness, but it is not so well known that it too is competently modelled by Type n Fuzzy sets. In this paper we explore the fuzzy representation of higher order vagueness with respect to spatial phenomena. Initially we relate the arguments on philosophical vagueness to Type n Fuzzy sets. As an example, we move on to an empirical generation of spatial Type 2 Fuzzy sets examining the spatial extent of mountain peaks in Scotland. We show that the Type 2 Fuzzy sets can be populated by using alternative parameterisations of a peak detection algorithm. Further ambiguities could also be explored using other parameters of this and other algorithms. We show some novel answers to interrogations of the mountain peaks of Scotland. The conclusion of this work is that higher order vagueness can be populated for Type 2 and higher fuzzy sets. It does not follow that it is always necessary to examine these higher order uncertainties, but a possible advantage in terms of the results of spatial inquiry is demonstrated.


IEEE Transactions on Visualization and Computer Graphics | 2010

Rethinking Map Legends with Visualization

Jason Dykes; Jo Wood; Aidan Slingsby

This design paper presents new guidance for creating map legends in a dynamic environment. Our contribution is a set ofguidelines for legend design in a visualization context and a series of illustrative themes through which they may be expressed. Theseare demonstrated in an applications context through interactive software prototypes. The guidelines are derived from cartographicliterature and in liaison with EDINA who provide digital mapping services for UK tertiary education. They enhance approaches tolegend design that have evolved for static media with visualization by considering: selection, layout, symbols, position, dynamismand design and process. Broad visualization legend themes include: The Ground Truth Legend, The Legend as Statistical Graphicand The Map is the Legend. Together, these concepts enable us to augment legends with dynamic properties that address specificneeds, rethink their nature and role and contribute to a wider re-evaluation of maps as artifacts of usage rather than statements offact. EDINA has acquired funding to enhance their clients with visualization legends that use these concepts as a consequence ofthis work. The guidance applies to the design of a wide range of legends and keys used in cartography and information visualization.

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Jason Dykes

City University London

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Bettina Speckmann

Eindhoven University of Technology

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D. Badawood

City University London

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