Jonas Wang
Himax
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Publication
Featured researches published by Jonas Wang.
asia pacific conference on circuits and systems | 2012
Der Wei Yang; Chun Wei Chen; Che Hao Chang; Yun Chen Chang; Ming-Der Shieh; Jonas Wang; Chia Cheng Lo
This paper presents an efficient face detection algorithm which results in low cost and high performance hardware implementation. Using the proposed scheme of hybrid skin color detection and cascade of classifiers, we successfully overcome (i) the poor false positive rate issue in the skin color based face detection and (ii) the huge computation complexity in the cascade of classifiers. A light variation tolerable skin color detection method and a scan-line based dynamic down-sampling architecture are also proposed to enhance the performance. Experimental results reveal that the proposed design has high detection accuracy with low hardware cost as compared with related work.
international symposium on mixed and augmented reality | 2016
Ting Yu Lin; Chun Wei Chen; Jonas Wang; Ming-Der Shieh
Iterative closest point (ICP) algorithm is a common localization method used to estimate camera poses by aligning two depth frames. Since the input depth map is easily distorted when the camera is in large motion, it might result in incorrect pose estimation and produce apparent drift for ICP-based applications. To alleviate this problem, instead of using the time-consuming graph-based optimization approach for post processing, this work aims at refining poses when detecting noisy depth maps and presents a hybrid decision mechanism to detect noisy depth maps based on the characteristic of ICP. The camera pose of the next frame is decided by referring to the last frame instead of the current frame when a noisy depth map is detected, by doing so, we can prevent the errors produced in the current frame from propagating to the next frame, thus reducing drift. Experimental results show that the relative pose error reduce to 58% in average at the time when large motion happens.
international symposium on circuits and systems | 2016
Chun Wei Chen; Fang Kai Hsu; Der Wei Yang; Jonas Wang; Ming-Der Shieh
Single-image super-resolution is an important technique for high resolution display related applications. Example learning-based approaches can provide plenty of image details by using trained dataset. The regression based methods reduce the memory storage size by training mapping functions rather than using a huge dictionary. However, the speed of searching the nearest cluster for the desired mapping function is still the bottleneck of the system. This problem is getting critical when the number of mapping functions is increased. This work presents an operator denoted as local multi-gradient level pattern to fast yet effectively describe the patch local geometry for a cluster of patches. The corresponding cluster can then be quickly identified by a simple lookup table. Furthermore, the potential cluster misclassification problem, induced by adopting the simplified clustering feature, is relaxed by applying the proposed model combining scheme. Simulation results show that the proposed one can achieve about 8 times speedup with even higher SSIM as compared to the related k-mean based method.
IEEE Transactions on Circuits and Systems for Video Technology | 2015
Der Wei Yang; Li Chia Chu; Chun Wei Chen; Jonas Wang; Ming-Der Shieh
A low-complexity depth-reliability-based stereomatching algorithm and an efficient scanline memory-merging implementation scheme are proposed in this paper. The developed algorithm analyzes the accuracy of disparity results by using simple local window-based methods and preserves reliable information only. A bidirectional depth propagation flow is then adopted to fill the unreliable segments by using reliable information. Moreover, a set of predefined function-specific reliability variables are extracted to further improve depth quality in the occluded and smooth regions, which can reduce 39% bad pixels obtained by applying the basic 7 × 7 window-based matching. The proposed scanline memory-merging scheme along with data prefetching can lead to 32.7% savings on the scanline memory area and relax the requirements of external frame buffer size and bandwidth. Experimental results show that the implemented stereo-matching hardware has a gate count of 223 k including the scanline memory, and can achieve up to 70 frames/s for 480 × 540 resolution (2 × 2 downsampling of FullHD side-by-side 3-D format) with 56 disparity levels.
international symposium on mixed and augmented reality | 2016
Wen Jie Chen; Chun Wei Chen; Jonas Wang; Ming-Der Shieh
Registration is an important task in augmented reality (AR) systems. For markerless AR, feature descriptors are generally used as a basis of registration process, which is expected to be robust for various application scenarios. This work aims at exploring effective schemes to improve the registration results, especially for applications with large viewpoint angles. Using the proposed scheme, the registration error can be reduced by only evaluating feature points near the virtual object and within the region of interest. Experimental results reveal that about 30% to 50% registration error and 10 times data size of features can be reduced by applying the proposed schemes. Thus, the bandwidth requirement for transmitting features among different users is also decreased accordingly.
asia pacific conference on circuits and systems | 2016
Chun Wei Chen; Fang Kai Hsu; Der Wei Yang; Jonas Wang; Ming-Der Shieh
Single-image super-resolution is widely adopted for high resolution display related applications. Example learning-based approaches can provide plenty of image details by using trained dataset. Regression-based methods reduce the memory storage size by training mapping functions instead of using a huge dictionary. The reconstructed image quality can be further enhanced by combining various prediction results. This work presents an effective model reconstruction method for enhanced predictions. The desired model can be constructed offline when using the local multi-gradient level pattern as the clustering feature. Applying the proposed schemes can further improve the quality of reconstructed high resolution image while retaining almost the same time complexity as the original solution. Experimental results exhibit that the quality of reconstructed image using the proposed schemes is very close to that of Yangs work, but the proposed one can operate much faster than his solutions. Moreover, the space for storing mapping functions can be dramatically reduced by using the proposed model combining method.
international symposium on circuits and systems | 2015
Chun Wei Chen; Ching Heng Su; Der Wei Yang; Jonas Wang; Chia Cheng Lo; Ming-Der Shieh
Texture compression is an important technique to reduce memory storage and increase rendering speed in graphic processing units (GPUs). To ensure fast decoding and retain random memory access characteristics, the industry standard DXTC compression finds an approximate line segment in color space for each 4×4 block. The idea has been extended to multiline solutions by segmenting the 4×4 block into several partitions and adopted by the new format BPTC. BPTC can provide the highest quality than other texture compression standards. However, the limited partition combinations used in BPTC would smooth the texture detail in some cases. This work introduces an adaptive color grouping and selection algorithm to relax the texture smoothing issue. Simulation results show that the proposed algorithm can improve the average PSNR by 0.78 dB for those blocks.
international symposium on vlsi design, automation and test | 2014
Der Wei Yang; Li Chia Chu; Chun Wei Chen; Jia Ming Gan; Jonas Wang; Ming-Der Shieh
This paper presents an efficient stereo matching algorithm for hardware implementation. A low-complexity local window size decision rule is proposed in our processing scheme. The proper window size is adopted according to the local content characteristic. The matching computation cost is almost as low as the conventional fixed window size method. An efficient hardware architecture comprises unified window size processing elements is also developed. Experimental results reveal that the proposed design can achieve better quality than the related fixed window size method with the properties of low computation cost and hardware realizable flow.
international symposium on circuits and systems | 2012
Wen Ching Lin; Jheng Hao Ye; Der Wei Yang; Si Yu Huang; Ming-Der Shieh; Jonas Wang
This work presents a look-up table-based (LUT-based) algorithm for scanline-based rendering of OpenVG. The proposed method can deal with arbitrary number of scissoring rectangles. The rasterization and scissoring in the proposed architecture can be performed concurrently to reduce rendering time. The scanline-size buffers used as scissoring LUTs result in low area overhead. Moreover, a linked list structure of scissoring rectangles is proposed in order that only the scissoring rectangles interacted with the processing scanline are accessed to increase bus efficiency and reduce power consumption. Implementation results based on TSMC 0.13-μm CMOS technology show that the proposed rasterization design with LUT-based scissoring can operate at 200 MHz with 77K gate counts. The proposed design can render 16.8 tiger images with 392×483 resolution per second assuming ideal bus latency. Compared to existing works, the proposed design achieves a smaller area and more functionality for higher display resolution with comparable throughput.
asia pacific conference on circuits and systems | 2010
Der Wei Yang; Ming-Der Shieh; Wen Hsuen Kuo; Jonas Wang
Integrate intellectual properties (IPs) designed for different protocols is always a troublesome task for system integrators. In this paper, we explore efficient methods to generate protocol converters automatically under the consideration of system performance. For the frequency/phase mismatch, we proposed a modified asynchronous FIFO together with our protocol converter. The generated results are verified in Synopsis Verification IP (VIP) environment. The performance and cost of the resulted converter are as efficient as the manual one, ARM Prime Cell.