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Dive into the research topics where Jose Garcia-Rodriguez is active.

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Featured researches published by Jose Garcia-Rodriguez.


international symposium on neural networks | 2016

PointNet: A 3D Convolutional Neural Network for real-time object class recognition

Alberto Garcia-Garcia; Francisco Gomez-Donoso; Jose Garcia-Rodriguez; Sergio Orts-Escolano; Miguel Cazorla; Jorge Azorin-Lopez

During the last few years, Convolutional Neural Networks are slowly but surely becoming the default method solve many computer vision related problems. This is mainly due to the continuous success that they have achieved when applied to certain tasks such as image, speech, or object recognition. Despite all the efforts, object class recognition methods based on deep learning techniques still have room for improvement. Most of the current approaches do not fully exploit 3D information, which has been proven to effectively improve the performance of other traditional object recognition methods. In this work, we propose PointNet, a new approach inspired by VoxNet and 3D ShapeNets, as an improvement over the existing methods by using density occupancy grids representations for the input data, and integrating them into a supervised Convolutional Neural Network architecture. An extensive experimentation was carried out, using ModelNet - a large-scale 3D CAD models dataset - to train and test the system, to prove that our approach is on par with state-of-the-art methods in terms of accuracy while being able to perform recognition under real-time constraints.


Neural Networks | 2012

2012 Special Issue: Autonomous Growing Neural Gas for applications with time constraint: Optimal parameter estimation

Jose Garcia-Rodriguez; Anastassia Angelopoulou; Juan Manuel García-Chamizo; Alexandra Psarrou; Sergio Orts Escolano; Vicente Morell Giménez

This paper aims to address the ability of self-organizing neural network models to manage real-time applications. Specifically, we introduce fAGNG (fast Autonomous Growing Neural Gas), a modified learning algorithm for the incremental model Growing Neural Gas (GNG) network. The Growing Neural Gas network with its attributes of growth, flexibility, rapid adaptation, and excellent quality of representation of the input space makes it a suitable model for real time applications. However, under time constraints GNG fails to produce the optimal topological map for any input data set. In contrast to existing algorithms, the proposed fAGNG algorithm introduces multiple neurons per iteration. The number of neurons inserted and input data generated is controlled autonomous and dynamically based on a priory or online learnt model. A detailed study of the topological preservation and quality of representation depending on the neural network parameter selection has been developed to find the best alternatives to represent different linear and non-linear input spaces under time restrictions or specific quality of representation requirements.


Sensors | 2014

A Comparative Study of Registration Methods for RGB-D Video of Static Scenes

Vicente Morell-Gimenez; Marcelo Saval-Calvo; Jorge Azorin-Lopez; Jose Garcia-Rodriguez; Miguel Cazorla; Sergio Orts-Escolano; Andres Fuster-Guillo

The use of RGB-D sensors for mapping and recognition tasks in robotics or, in general, for virtual reconstruction has increased in recent years. The key aspect of these kinds of sensors is that they provide both depth and color information using the same device. In this paper, we present a comparative analysis of the most important methods used in the literature for the registration of subsequent RGB-D video frames in static scenarios. The analysis begins by explaining the characteristics of the registration problem, dividing it into two representative applications: scene modeling and object reconstruction. Then, a detailed experimentation is carried out to determine the behavior of the different methods depending on the application. For both applications, we used standard datasets and a new one built for object reconstruction.


Pattern Recognition Letters | 2014

Geometric 3D point cloud compression

Vicente Morell; Sergio Orts; Miguel Cazorla; Jose Garcia-Rodriguez

Our main goal is to compress and decompress 3D data using geometric methods.The proposed method extracts planes and makes color segmentation.The result from segmentation is triangulated and triangles stored.Thus, we can reach great ratio compression with low color and point loss.Its designed to work with man-made scenarios,but can be applied to any general one. The use of 3D data in mobile robotics applications provides valuable information about the robots environment but usually the huge amount of 3D information is unmanageable by the robot storage and computing capabilities. A data compression is necessary to store and manage this information but preserving as much information as possible. In this paper, we propose a 3D lossy compression system based on plane extraction which represent the points of each scene plane as a Delaunay triangulation and a set of points/area information. The compression system can be customized to achieve different data compression or accuracy ratios. It also supports a color segmentation stage to preserve original scene color information and provides a realistic scene reconstruction. The design of the method provides a fast scene reconstruction useful for further visualization or processing tasks.


international symposium on neural networks | 2013

Point cloud data filtering and downsampling using growing neural gas

Sergio Orts-Escolano; Vicente Morell; Jose Garcia-Rodriguez; Miguel Cazorla

3D sensors provide valuable information for mobile robotic tasks like scene classification or object recognition, but these sensors often produce noisy data that makes impossible applying classical keypoint detection and feature extraction techniques. Therefore, noise removal and downsampling have become essential steps in 3D data processing. In this work, we propose the use of a 3D filtering and downsampling technique based on a Growing Neural Gas (GNG) network. GNG method is able to deal with outliers presents in the input data. These features allows to represent 3D spaces, obtaining an induced Delaunay Triangulation of the input space. Experiments show how GNG method yields better input space adaptation to noisy data than other filtering and downsampling methods like Voxel Grid. It is also demonstrated how the state-of-the-art keypoint detectors improve their performance using filtered data with GNG network. Descriptors extracted on improved keypoints perform better matching in robotics applications as 3D scene registration.


international symposium on neural networks | 2007

Image Compression Using Growing Neural Gas

Jose Garcia-Rodriguez; Francisco Flórez-Revuelta; Juan Manuel García-Chamizo

In this paper we study the capacities of characterization and synthesis of objects by using a self-organizing neural model, the Growing Neural Gas. These networks, by means of their competitive learning try to preserve the topology of an input space. This feature is being used for the representation of objects and their movement with topology preserving networks. We characterize the object to be represented by means of the obtained maps and kept information solely on the coordinates and the pixel color of the neurons. With this information it is made the synthesis of the original images, applying mathematical morphology and simple filters using the available information.


Expert Systems With Applications | 2017

Automatic selection of molecular descriptors using random forest

Gaspar Cano; Jose Garcia-Rodriguez; Alberto Garcia-Garcia; Horacio Pérez-Sánchez; Jon Atli Benediktsson; Anil Thapa; Alastair J. Barr

Random Forest based approach to improve the selection of molecular descriptors.Automatic features selection improves drug discovering methods accuracy.Reduction of complexity and time requirements allows to explore larger datasets. The optimal selection of chemical features (molecular descriptors) is an essential pre-processing step for the efficient application of computational intelligence techniques in virtual screening for identification of bioactive molecules in drug discovery. The selection of molecular descriptors has key influence in the accuracy of affinity prediction. In order to improve this prediction, we examined a Random Forest (RF)-based approach to automatically select molecular descriptors of training data for ligands of kinases, nuclear hormone receptors, and other enzymes. The reduction of features to use during prediction dramatically reduces the computing time over existing approaches and consequently permits the exploration of much larger sets of experimental data. To test the validity of the method, we compared the results of our approach with the ones obtained using manual feature selection in our previous study (Perez-Sanchez, Cano, and Garcia-Rodriguez, 2014).The main novelty of this work in the field of drug discovery is the use of RF in two different ways: feature ranking and dimensionality reduction, and classification using the automatically selected feature subset. Our RF-based method outperforms classification results provided by Support Vector Machine (SVM) and Neural Networks (NN) approaches.


Journal of Real-time Image Processing | 2016

Real time motion estimation using a neural architecture implemented on GPUs

Jose Garcia-Rodriguez; Sergio Orts-Escolano; Anastassia Angelopoulou; Alexandra Psarrou; Jorge Azorin-Lopez; Juan Manuel García-Chamizo

Abstract This work describes a neural network based architecture that represents and estimates object motion in videos. This architecture addresses multiple computer vision tasks such as image segmentation, object representation or characterization, motion analysis and tracking. The use of a neural network architecture allows for the simultaneous estimation of global and local motion and the representation of deformable objects. This architecture also avoids the problem of finding corresponding features while tracking moving objects. Due to the parallel nature of neural networks, the architecture has been implemented on GPUs that allows the system to meet a set of requirements such as: time constraints management, robustness, high processing speed and re-configurability. Experiments are presented that demonstrate the validity of our architecture to solve problems of mobile agents tracking and motion analysis.


international symposium on neural networks | 2014

3D colour object reconstruction based on Growing Neural Gas

Sergio Orts-Escolano; Jose Garcia-Rodriguez; Vicente Moreli; Miguel Cazorla; Juan Manuel García-Chamizo

With the advent of low-cost 3D sensors and 3D printers, surface reconstruction has become an important research topic in the last years. In this work, we propose an automatic method for 3D surface reconstruction from raw unorganized point clouds acquired using low-cost sensors. We have modified the Growing Neural Gas (GNG) network, which is a suitable model because of its flexibility, rapid adaptation and excellent quality of representation, to perform 3D surface reconstruction of different real-world objects. Some improvements have been made on the original algorithm considering colour information during the learning stage and creating complete triangular meshes instead of basic wire-frame representations. The proposed method is able to create 3D faces online, whereas existing 3D reconstruction methods based on Self-Organizing Maps (SOMs) required post-processing steps to close gaps and holes produced during the 3D reconstruction process. Performed experiments validated how the proposed method improves existing techniques removing post-processing steps and including colour information in the final triangular mesh.


Applied Soft Computing | 2014

Improving drug discovery using hybrid softcomputing methods

Horacio Pérez-Sánchez; Gaspar Cano; Jose Garcia-Rodriguez

Abstract Virtual screening (VS) methods can considerably aid clinical research, predicting how ligands interact with drug targets. Most VS methods suppose a unique binding site for the target, but it has been demonstrated that diverse ligands interact with unrelated parts of the target and many VS methods do not take into account this relevant fact. This problem is circumvented by a novel VS methodology named BINDSURF that scans the whole protein surface in order to find new hotspots, where ligands might potentially interact with, and which is implemented in last generation massively parallel GPU hardware, allowing fast processing of large ligand databases. BINDSURF can thus be used in drug discovery, drug design, drug repurposing and therefore helps considerably in clinical research. However, the accuracy of most VS methods and concretely BINDSURF is constrained by limitations in the scoring function that describes biomolecular interactions, and even nowadays these uncertainties are not completely understood. In order to improve accuracy of the scoring functions used in BINDSURF we propose a hybrid novel approach where neural networks (NNET) and support vector machines (SVM) methods are trained with databases of known active (drugs) and inactive compounds, being this information exploited afterwards to improve BINDSURF VS predictions.

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