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Dive into the research topics where Justin S. Legakis is active.

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Featured researches published by Justin S. Legakis.


Archive | 2003

Data Structures for Multiresolution Representation of Unstructured Meshes

Kenneth I. Joy; Justin S. Legakis; Ron MacCracken

A major impediment to the implementation of visualization algorithms on very-large unstructured scientific data sets is the suitable internal representation of the data. Not only must we represent the data elements themselves, but we must also represent the connectivity or topological relationships between the data. We present three data structures for unstructured meshes that are designed to fully represent the topological connectivity in the mesh, but also minimize the data storage requirements in representing the mesh. The key idea is to represent the topology of the mesh by the use of a single data item — the lath — which can be used to encapsulate the topological relationships within the mesh. We present and analyze algorithms that query the spatial relations and properties of these data structures, and analyze the data structures of the dual mesh induced by each.


Archive | 2003

Integrated tessellator in a graphics processing unit

Henry Packard Moreton; Justin S. Legakis; Douglas H. Rogers


Archive | 2003

User programmable geometry engine

Henry Packard Moreton; Dominic Acocella; Justin S. Legakis


Archive | 2003

User programmable primitive engine

Henry Packard Moreton; Dominic Acocella; Justin S. Legakis


Archive | 2010

Single Pass Tessellation

Justin S. Legakis; Emmett M. Kilgariff; Henry Packard Moreton


Archive | 2008

Boundary transition region stitching for tessellation

Justin S. Legakis; Henry Packard Moreton


Archive | 2003

Neighbor and edge indexing

Henry Packard Moreton; Dominic Acocella; Justin S. Legakis


Archive | 2008

COMPUTING TESSELLATION COORDINATES USING DEDICATED HARDWARE

Justin S. Legakis; Emmett M. Kilgariff; Michael C. Shebanow


Archive | 2003

Method and apparatus for performing fixed blocksize compression for texture mapping

Henry Packard Moreton; Justin S. Legakis


Archive | 2004

Subpicture overlay using fragment shader

Roger L. Allen; Rui M. Bastos; Karim M. Abdalla; Justin S. Legakis

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