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Dive into the research topics where Keita Muratsu is active.

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Featured researches published by Keita Muratsu.


international conference on computer supported education | 2015

Life-size Board Game źHuman SUGOROKUź To Teach Children about Vegetation Succession

Ryuichi Yoshida; Takayuki Adachi; Keita Muratsu; Hiroshi Mizoguchi; Fusako Kusunoki; Miki Namatame; Masanori Sugimoto; Etsuji Yamaguchi; Shigenori Inagaki; Yoshiaki Takeda

In this paper, we propose and develop a full-body interaction system and simulation game called “Human SUGOROKU,” which helps elementary school students learn about vegetation succession while having fun. We found that the students became more involved in the game because they were required to play it using their body movements. An experiment conducted with students verified that the participants became immersed in the virtual world of vegetation succession while playing Human SUGOROKU. This paper describes the structure of our game and the results of its evaluation.In this paper, we propose and develop a full-body interaction system and simulation game called â??Human SUGOROKU,â?? which helps elementary school students learn about vegetation succession while having fun. We found that the students became more involved in the game because they were required to play it using their body movements. An experiment conducted with students verified that the participants became immersed in the virtual world of vegetation succession while playing Human SUGOROKU. This paper describes the structure of our game and the results of its evaluation.


international conference on computer supported education | 2014

Stamp-On: A Mobile Game for Museum Visitors

Ayako Ishiyama; Fusako Kusunoki; Ryohei Egusa; Keita Muratsu; Shigenori Inagaki; Takao Terano

This paper proposes Stamp-On, a mobile guidance aid for museum visitors. Stamp-On equips a tangible interface in the form of a stamp, which is used as an input-device for visitors to show explanations on a mobile device such as an iPad. The explanations will give the corresponding information about exhibiting items with additional questions. By touching the screen of the mobile device with the Stamp-On near the corresponding item, she or he will get visual information. We have conducted a preliminary experiment with participants of school teachers in order to evaluate the effectiveness as an exhibition guidance system. The results have suggested that Stamp-On system is an attractive and effective learning aid for elementary school children visitors of a museum.


interaction design and children | 2013

Human SUGOROKU: full-body interaction system for students to learn vegetation succession

Takayuki Adachi; Masafumi Goseki; Keita Muratsu; Hiroshi Mizoguchi; Miki Namatame; Masanori Sugimoto; Fusako Kusunoki; Etsuji Yamaguchi; Shigenori Inagaki; Yoshiaki Takeda


Japanese Journal of Educational Psychology | 2016

Theory-Inspired Questions Asked by Students as an Epistemic Activity in Science :: Theory-Based Inquiry and Question-Centered Instruction@@@—原理・法則に基づく問いの理解に着目して—

Miki Sakamoto; Etsuji Yamaguchi; Isao Murayama; Sakiko Nakashin; Tomokazu Yamamoto; Keita Muratsu; Shinichi Kamiyama; Shigenori Inagaki


human factors in computing systems | 2014

Human SUGOROKU: learning support system of vegetation succession with full-body interaction interface

Tomohiro Nakayama; Takayuki Adachi; Keita Muratsu; Hiroshi Mizoguchi; Miki Namatame; Masanori Sugimoto; Fusako Kusunoki; Etsuji Yamaguchi; Shigenori Inagaki; Yoshiaki Takeda


conference on advances in computer entertainment technology | 2014

Immersive observation support system toward realization of "interactive museum": observing "live" extinct animals while walking in a virtual paleontological environment

Tomohiro Nakayama; Ryuichi Yoshida; Takahiro Nakadai; Takeki Ogitsu; Hiroshi Mizoguchi; Kaori Izuishi; Fusako Kusunoki; Keita Muratsu; Shigenori Inagaki


Journal of research in science education | 2017

Clarifying the Effectiveness of Teaching Strategies and Design Elements to Promote Elementary Students’ Justified Claims in Argumentation

Keita Muratsu; Shigenori Inagaki; Etsuji Yamaguchi; Tomokazu Yamamoto; Miki Sakamoto; Shinichi Kamiyama


Japanese Journal of Educational Psychology | 2016

Theory-Inspired Questions Asked by Students as an Epistemic Activity in Science ::Theory-Based Inquiry and Question-Centered Instruction

Miki Sakamoto; Etsuji Yamaguchi; Isao Murayama; Sakiko Nakashin; Tomokazu Yamamoto; Keita Muratsu; Shinichi Kamiyama; Shigenori Inagaki


Procedia - Social and Behavioral Sciences | 2015

An Evaluation of Japanese Elementary Students’ Understanding of the Criteria for Rebuttals in Argumentation☆

Keita Muratsu; Shigenori Inagaki; Etsuji Yamaguchi; Tomokazu Yamamoto; Miki Sakamoto; Shinichi Kamiyama


Journal of research in science education | 2015

Development of Design Elements of Teaching Strategies for Promoting Argument Skills Based on Multiple Reasoning: A Case Study on "Nutrition of Plants" in Sixth-Grade Elementary School

Shinichi Kamiyama; Tomokazu Yamamoto; Etsuji Yamaguchi; Miki Sakamoto; Keita Muratsu; Shigenori Inagaki

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Hiroshi Mizoguchi

Tokyo University of Science

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