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Dive into the research topics where Luca Maria Gambardella is active.

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Featured researches published by Luca Maria Gambardella.


IEEE Transactions on Evolutionary Computation | 1997

Ant colony system: a cooperative learning approach to the traveling salesman problem

Marco Dorigo; Luca Maria Gambardella

This paper introduces the ant colony system (ACS), a distributed algorithm that is applied to the traveling salesman problem (TSP). In the ACS, a set of cooperating agents called ants cooperate to find good solutions to TSPs. Ants cooperate using an indirect form of communication mediated by a pheromone they deposit on the edges of the TSP graph while building solutions. We study the ACS by running experiments to understand its operation. The results show that the ACS outperforms other nature-inspired algorithms such as simulated annealing and evolutionary computation, and we conclude comparing ACS-3-opt, a version of the ACS augmented with a local search procedure, to some of the best performing algorithms for symmetric and asymmetric TSPs.


BioSystems | 1997

Ant colonies for the travelling salesman problem

Marco Dorigo; Luca Maria Gambardella

We describe an artificial ant colony capable of solving the travelling salesman problem (TSP). Ants of the artificial colony are able to generate successively shorter feasible tours by using information accumulated in the form of a pheromone trail deposited on the edges of the TSP graph. Computer simulations demonstrate that the artificial ant colony is capable of generating good solutions to both symmetric and asymmetric instances of the TSP. The method is an example, like simulated annealing, neural networks and evolutionary computation, of the successful use of a natural metaphor to design an optimization algorithm.


transactions on emerging telecommunications technologies | 2005

AntHocNet: An Adaptive Nature-Inspired Algorithm for Routing in Mobile Ad Hoc Networks.

Gianni A. Di Caro; Frederick Ducatelle; Luca Maria Gambardella

In this paper, we describe AntHocNet, an algorithm for routing in mobile ad hoc networks. It is a hybrid algorithm, which combines reactive path setup with proactive path probing, maintenance and improvement. The algorithm is based on the nature-inspired ant colony optimisation framework. Paths are learned by guided Monte Carlo sampling using ant-like agents communicating in a stigmergic way. In an extensive set of simulation experiments, we compare AntHocNet with AODV, a reference algorithm in the field. We show that our algorithm can outperform AODV on different evaluation criteria. AntHocNets performance advantage is visible over a broad range of possible network scenarios, and increases for larger, sparser and more mobile networks. Copyright


medical image computing and computer assisted intervention | 2013

Mitosis Detection in Breast Cancer Histology Images with Deep Neural Networks

Dan Claudio Ciresan; Alessandro Giusti; Luca Maria Gambardella; Juergen Schmidhuber

We use deep max-pooling convolutional neural networks to detect mitosis in breast histology images. The networks are trained to classify each pixel in the images, using as context a patch centered on the pixel. Simple postprocessing is then applied to the network output. Our approach won the ICPR 2012 mitosis detection competition, outperforming other contestants by a significant margin.


ieee international conference on evolutionary computation | 1996

Solving symmetric and asymmetric TSPs by ant colonies

Luca Maria Gambardella; Marco Dorigo

We present ACS, a distributed algorithm for the solution of combinatorial optimization problems which was inspired by the observation of real colonies of ants. We apply ACS to both symmetric and asymmetric traveling salesman problems. Results show that ACS is able to find good solutions to these problems.


Neural Computation | 2010

Deep, big, simple neural nets for handwritten digit recognition

Dan C. Ciresan; Ueli Meier; Luca Maria Gambardella; Juergen Schmidhuber

Good old online backpropagation for plain multilayer perceptrons yields a very low 0.35 error rate on the MNIST handwritten digits benchmark. All we need to achieve this best result so far are many hidden layers, many neurons per layer, numerous deformed training images to avoid overfitting, and graphics cards to greatly speed up learning.


Journal of Scheduling | 1998

Effective Neighborhood Functions for the Flexible Job Shop Problem

Monaldo Mastrolilli; Luca Maria Gambardella

The flexible job shop problem is an extension of the classical job shop scheduling problem which allows an operation to be performed by one machine out of a set of machines. The problem is to assign each operation to a machine (routing problem) and to order the operations on the machines (sequencing problem), such that the maximal completion time (makespan) of all operations is minimized. To solve the flexible job shop problem approximately, we use local search techniques and present two neighbourhood functions (Nopt1, Nopt2). Nopt2 is proved to be optimum connected. Nopt1 does not distinguish between routing or sequencing an operation. In both cases, a neighbour of a solution is obtained by moving an operation which affects the makespan. Our main contribution is a reduction of the set of possible neighbours to a subset for which can be proved that it always contains the neighbour with the lowest makespan. An efficient approach to compute such a subset of feasible neighbours is presented. A tabu search procedure is proposed and an extensive computational study is provided. We show that our procedure outperforms previous approaches. Copyright


international joint conference on artificial intelligence | 2011

Flexible, high performance convolutional neural networks for image classification

Dan C. Ciresan; Ueli Meier; Jonathan Masci; Luca Maria Gambardella; Jürgen Schmidhuber

We present a fast, fully parameterizable GPU implementation of Convolutional Neural Network variants. Our feature extractors are neither carefully designed nor pre-wired, but rather learned in a supervised way. Our deep hierarchical architectures achieve the best published results on benchmarks for object classification (NORB, CIFAR10) and handwritten digit recognition (MNIST), with error rates of 2.53%, 19.51%, 0.35%, respectively. Deep nets trained by simple back-propagation perform better than more shallow ones. Learning is surprisingly rapid. NORB is completely trained within five epochs. Test error rates on MNIST drop to 2.42%, 0.97% and 0.48% after 1, 3 and 17 epochs, respectively.


Informs Journal on Computing | 2000

An Ant Colony System Hybridized with a New Local Search for the Sequential Ordering Problem

Luca Maria Gambardella; Marco Dorigo

We present a new local optimizer called SOP-3-exchange for the sequential ordering problem that extends a local search for the traveling salesman problem to handle multiple constraints directly without increasing computational complexity. An algorithm that combines the SOP-3-exchange with an Ant Colony Optimization algorithm is described, and we present experimental evidence that the resulting algorithm is more effective than existing methods for the problem. The best-known results for many of a standard test set of 22 problems are improved using the SOP-3-exchange with our Ant Colony Optimization algorithm or in combination with the MPO/AI algorithm (Chen and Smith 1996).


ACM Transactions on Autonomous and Adaptive Systems | 2006

Design patterns from biology for distributed computing

Ozalp Babaoglu; Geoffrey Canright; Andreas Deutsch; Gianni A. Di Caro; Frederick Ducatelle; Luca Maria Gambardella; Niloy Ganguly; Márk Jelasity; Roberto Montemanni; Alberto Montresor; Tore Urnes

Recent developments in information technology have brought about important changes in distributed computing. New environments such as massively large-scale, wide-area computer networks and mobile ad hoc networks have emerged. Common characteristics of these environments include extreme dynamicity, unreliability, and large scale. Traditional approaches to designing distributed applications in these environments based on central control, small scale, or strong reliability assumptions are not suitable for exploiting their enormous potential. Based on the observation that living organisms can effectively organize large numbers of unreliable and dynamically-changing components (cells, molecules, individuals, etc.) into robust and adaptive structures, it has long been a research challenge to characterize the key ideas and mechanisms that make biological systems work and to apply them to distributed systems engineering. In this article we propose a conceptual framework that captures several basic biological processes in the form of a family of design patterns. Examples include plain diffusion, replication, chemotaxis, and stigmergy. We show through examples how to implement important functions for distributed computing based on these patterns. Using a common evaluation methodology, we show that our bio-inspired solutions have performance comparable to traditional, state-of-the-art solutions while they inherit desirable properties of biological systems including adaptivity and robustness.

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Dive into the Luca Maria Gambardella's collaboration.

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Gianni A. Di Caro

Dalle Molle Institute for Artificial Intelligence Research

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Roberto Montemanni

Dalle Molle Institute for Artificial Intelligence Research

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Marco Dorigo

Université libre de Bruxelles

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Alessandro Giusti

Dalle Molle Institute for Artificial Intelligence Research

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Frederick Ducatelle

Dalle Molle Institute for Artificial Intelligence Research

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Andrea Emilio Rizzoli

Dalle Molle Institute for Artificial Intelligence Research

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Jerome Guzzi

Dalle Molle Institute for Artificial Intelligence Research

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Francesco Mondada

École Polytechnique Fédérale de Lausanne

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Dario Floreano

École Polytechnique Fédérale de Lausanne

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Jawad Nagi

Dalle Molle Institute for Artificial Intelligence Research

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