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Dive into the research topics where Lucas Horton is active.

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Featured researches published by Lucas Horton.


Computers in The Schools | 2014

Designing Science Learning with Game-Based Approaches

Min Liu; Jason Rosenblum; Lucas Horton; Jina Kang

Given the growing popularity of digital games as a form of entertainment, educators are interested in exploring using digital games as a tool to facilitate learning. In this study, we examine game-based learning by describing a learning environment that combines game elements, play, and authenticity in the real world for the purpose of engaging students’ learning of science and enhancing student motivation. We discuss the design of the environment and present research conducted. Our findings demonstrate that the design of an engaging, interactive environment using a game-based approach can help students have fun while learning.


Computers in The Schools | 2008

An Exploration of Mashups and Their Potential Educational Uses.

Min Liu; Lucas Horton; Justin Olmanson; Pei–Yu Wang

ABSTRACT A Web mashup is an application that combines data and functionality from more than one source. By bringing disparate data together in ways that enable users to do new things or accomplish common tasks with newfound efficiency, mashups are rapidly increasing in number and may offer exciting new possibilities for classroom instruction. However, in comparison to more established Web 2.0 applications such as wikis, blogs, and podcasts, which already enjoy a place in the educational conversation, mashups are less well-known and their educational uses are less explored. The purpose of this article, therefore, is to provide an introduction to mashups as part of Web 2.0 technology, describe several mashup examples, and explore their potential use in educational contexts.


Interdisciplinary Journal of Problem-based Learning | 2014

Creating a Multimedia Enhanced Problem-Based Learning Environment for Middle School Science: Voices from the Developers

Min Liu; Lucas Horton; Jaejin Lee; Jina Kang; Jason Rosenblum; Matthew O’Hair; Chu-Wei Lu

This paper describes the design and development process used to create Alien Rescue, a multimedia-enhanced learning environment that supports problem-based learning (PBL) in middle school science. The goal of the project is to further our understandings of technology, pedagogy, and instructional theories as they relate to the application of PBL within middle school classrooms through the application of design-based research. A unique characteristic of the project is that it is developed entirely by a team of graduate learning technologies students, working under the direction and supervision of the faculty. Throughout the development process, graduate student developers learn steps and strategies for designing immersive learning environments, engage in technology development, and conduct research that informs future design iterations. Key features of the development model are described in detail and developers’ reflections are shared. Recommendations for those interested in engaging similar endeavors are provided.


Archive | 2012

Examining the Design of Media-Rich Cognitive Tools as Scaffolds in a Multimedia Problem-Based Learning Environment

Min Liu; Lucas Horton; Paul Toprac; Timothy T. Yuen

This chapter examines the various cognitive tools embedded in a multimedia-enriched PBL environment for middle school science known as Alien Rescue and shares the research findings of the use of these cognitive tools in assisting young learners’ problem solving. The goal of this chapter is to illustrate strategies for designing media-rich cognitive tools to support learning.


Educational Technology Research and Development | 2011

A study of learning and motivation in a new media enriched environment for middle school science

Min Liu; Lucas Horton; Justin Olmanson; Paul Toprac


Journal of Educational Computing Research | 2009

Students' Problem Solving as Mediated by Their Cognitive Tool Use: A Study of Tool Use Patterns.

Min Liu; Lucas Horton; Stephanie B. Corliss; Marilla Svinicki; Treavor Bogard; J. Kim; M. Chang


International Journal of Gaming and Computer-mediated Simulations | 2013

Using a Ludic Simulation to Make Learning of Middle School Space Science Fun

Min Liu; Lucas Horton; Jina Kang; Royce Kimmons; Jaehoon Lee


Archive | 2013

Designing Technology-Enriched Cognitive Tools to Support Young Learners' Problem Solving

Min Liu; Timothy T. Yuen; Lucas Horton; Jaejin Lee; Paul Toprac; Treavor Bogard


EdMedia: World Conference on Educational Media and Technology | 2010

The Design and Development of a Media Rich Learning Environment: A Learners-as-Designers model

Min Liu; Lucas Horton; Royce Kimmons; Michael L. Anderson; Jaejin Lee; Jason Rosenblum; Paul Toprac; Yin Li; Woonhee Sung


American Educational Research Association Annual Meeting | 2011

Motivational Multimedia: Examining Students' Learning and Motivation as They Use a Multimedia Enriched Learning Environment

Min Liu; Justin Olmanson; Lucas Horton; Paul Toprac

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Min Liu

University of Texas at Austin

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Jina Kang

University of Texas at Austin

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Jaejin Lee

University of Texas at Austin

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Paul Toprac

Southern Methodist University

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Jason Rosenblum

University of Texas at Austin

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Justin Olmanson

University of Texas at Austin

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Royce Kimmons

Brigham Young University

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Hyeseung Maria Chang

University of Texas at Austin

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Michael L. Anderson

University of Texas at Austin

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Treavor Bogard

University of Texas at Austin

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