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Dive into the research topics where Paul Toprac is active.

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Featured researches published by Paul Toprac.


Archive | 2011

Causing Fear, Suspense, and Anxiety Using Sound Design in Computer Games

Paul Toprac; Ahmed Abdel-Meguid

Computer games are audio-visual entertainment media that provide an escapist experience (Grimshaw, 2007). That is, computer games utilize both audio and visual media to capture players’ attention and engage players’ motor and mental skills; thus immersing the players in the gameworld. This immersion provides an escape for players from everyday life. Immersion occurs when the game: (1) “monopolizes the senses” (Carr, 2006, p. 68), (2) engages the player psychologically, and (3) requires physical action (see Nacke & Grimshaw, 2011 for more on immersion). The authors of this chapter believe that all three components of immersion are highly linked and can be (and are) used to evoke emotions from players. Visuals and sound are often used to elicit specific emotions among the consumers of computer games. Currently, however, the computer game AbstrAct


Archive | 2012

Examining the Design of Media-Rich Cognitive Tools as Scaffolds in a Multimedia Problem-Based Learning Environment

Min Liu; Lucas Horton; Paul Toprac; Timothy T. Yuen

This chapter examines the various cognitive tools embedded in a multimedia-enriched PBL environment for middle school science known as Alien Rescue and shares the research findings of the use of these cognitive tools in assisting young learners’ problem solving. The goal of this chapter is to illustrate strategies for designing media-rich cognitive tools to support learning.


Educational Technology Research and Development | 2011

A study of learning and motivation in a new media enriched environment for middle school science

Min Liu; Lucas Horton; Justin Olmanson; Paul Toprac


Archive | 2009

What Factors Make a Multimedia Learning Environment Engaging: A Case Study

Min Liu; Paul Toprac; Timothy T. Yuen


Archive | 2013

Designing Technology-Enriched Cognitive Tools to Support Young Learners' Problem Solving

Min Liu; Timothy T. Yuen; Lucas Horton; Jaejin Lee; Paul Toprac; Treavor Bogard


Archive | 2011

Motivating By Design: Using Digital-Game Based Learning Techniques to Create an Interesting Problem-Based Learning Environment

Paul Toprac


Archive | 2011

What Factors Make a Multimedia Learning Environment Engaging

Min Liu; Paul Toprac; Timothy T. Yuen


EdMedia: World Conference on Educational Media and Technology | 2010

The Design and Development of a Media Rich Learning Environment: A Learners-as-Designers model

Min Liu; Lucas Horton; Royce Kimmons; Michael L. Anderson; Jaejin Lee; Jason Rosenblum; Paul Toprac; Yin Li; Woonhee Sung


American Educational Research Association Annual Meeting | 2011

Motivational Multimedia: Examining Students' Learning and Motivation as They Use a Multimedia Enriched Learning Environment

Min Liu; Justin Olmanson; Lucas Horton; Paul Toprac


American Educational Research Association Annual Meeting | 2011

Engaging Learners through Interactive Media: Findings and Implications from a Technology Enhanced Problem-Based Learning Environment

Lucas Horton; Min Liu; Justin Olmanson; Paul Toprac

Collaboration


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Min Liu

University of Texas at Austin

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Lucas Horton

University of Texas at Austin

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Timothy T. Yuen

University of Texas at San Antonio

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Jaejin Lee

University of Texas at Austin

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Justin Olmanson

University of Texas at Austin

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Jason Rosenblum

University of Texas at Austin

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Michael L. Anderson

University of Texas at Austin

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Royce Kimmons

Brigham Young University

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Ahmed Abdel-Meguid

Southern Methodist University

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Treavor Bogard

University of Texas at Austin

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