Mark Eyles
University of Portsmouth
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Cogent Arts & Humanities | 2016
Mark Eyles
Abstract This article is a first-hand account of the birth of the UK game development industry through the lens of the rise of Quicksilva, the most successful game development company of the early 1980s. Between 1980 and 1982 Sinclair Research released the ZX80, ZX81 and ZX Spectrum home computers and these supported the nascent game development industry. The market created by the volume of sales of the ZX81 meant that UK game developers could, for the first time, support full time employees through their sales of games. Game developer Quicksilva was one of the first game developers in the UK and this account explains how the UK industry game development industry was improvised into being. The material for this article is drawn from the personal collection, and recollections, of Mark Eyles, the first employee of Quicksilva.
computer games | 2008
Mark Eyles; Roger Eglin
The Third International Conference on Games Research and Development 2007 (Cybergames 2007) | 2007
Mark Eyles; Roger Eglin
Archive | 2008
Mark Eyles; Roger Eglin
Women in Games | 2007
Mark Eyles; Roger Eglin
human factors in computing systems | 2008
Roger Eglin; Mark Eyles; Neil Dansey
digital games research association conference | 2009
Mark Eyles; Roger Eglin
Archive | 2016
Mark Eyles; Richard Wilson
Archive | 2015
Mark Eyles
digital games research association conference | 2014
Peter Howell; Brett Stevens; Mark Eyles