Masahiko Inakage
Keio University
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Publication
Featured researches published by Masahiko Inakage.
network and system support for games | 2006
Tsuyoshi Hisamatsu; Andy Yamada; Tomoyuki Nezu; Toshimasa Yamazaki; Kazunori Sugiura; Masahiko Inakage; Osamu Nakamura; Jun Murai
Andrew Rivolski is a multiplayer network game played in an environment consisting of multiple displays over the Internet. The players are placed in two different remote locations, and by having mutual interactions the game allows the players to experience a cooperative phenomenon. We have demonstrated three times between SFC, NAIST and USC.
international conference on computer graphics and interactive techniques | 2009
Fumitaka Ozaki; Takuo Imbe; Shin Kiyasu; Yuta Sugiura; Yusuke Mizukami; Shuichi Ishibashi; Maki Sugimoto; Masahiko Inami; Adrian David Cheok; Naohito Okude; Masahiko Inakage
MYGLOBE is an interactive map media which allows us to share our cognitive maps. This map grows up with our own activities and shows our subjective view of the city by emphasizing roads or landmarks frequently used. Users can bring up their own city in the device by actually walking in the city, and also share their own maps with each other and discover unknown places. Present map services such as Google maps and Google Earth, provide mash-up tools which allow us to create our own favorite place on the map easily. We can use hand held GPS devices to make our own travel route and navigate to destination places. MYGLOBE allows us to not only tag their favorite places on the map but also change the shape of the map itself. Instead of an accurate geographic map, MYGLOBE provides maps reflecting the users individual experiments and the view of the city. It can also be used as a communication tool to share the life history with your friends. MYGLOBE will enhance your city experience.
conference on advances in computer entertainment technology | 2009
Takayuki Miyauchi; Ami Yao; Takahiro Nemoto; Masahiko Inami; Masahiko Inakage; Naohito Okude; Adrian David Cheok; Maki Sugimoto
With humans infinite creativity, technology innovations are born in this world at an unprecedented rate. The rapid technology development has resulted in a fast-paced and complex life. Moreover, a dilemma is posed as people tend to fall into confusion when they are suddenly withdrawn from their occupied daily routine: our knowledge about our own community, besides our working environment, is limited due to our lack of both motivation and time for local exploration. How to increase and enhance peoples appreciation for their daily surroundings then becomes the fundamental vision of Urban Treasure: a collaborative local recommendation engine which allows users to discover new local information that match their personal preferences.
international conference on computer graphics and interactive techniques | 2008
Hiroshi Sakasai; Hiroshi Kato; Takako Igarashi; Miho Ishii; Maki Sugimoto; Masahiko Inami; Masahiko Inakage; Naohito Okude
Flaneur is a digital telescope that helps viewers see shops and objects behind buildings as they stroll though town. As they turn the device, Flaneur displays images related to specific directions as 3D images.
Archive | 2010
Kentaro Harada; 健太郎 原田; Masahiko Inakage; 稲蔭 正彦; Sayako Suzuki; 紗弥子 鈴木; Maki Sugimoto; 麻樹 杉本; Makoto Danjyo; 誠 壇上; Rika Matsui; 理香 松井; Takashi Naoi; 崇 直井
Archive | 2009
Makoto Danjo; Kentaro Harada; Masahiko Inakage; Rika Matsui; Takashi Naoi; Maki Sugimoto; Sayako Suzuki; 健太郎 原田; 麻樹 杉本; 理香 松井; 誠 檀上; 崇 直井; 正彦 稲蔭; 紗弥子 鈴木
Archive | 2012
智博 中山; トモヒロ ナカヤマ; Tomohiro Nakayama; 正彦 稲蔭; マサヒコ イナカゲ; Masahiko Inakage
Archive | 2010
Kentaro Harada; 健太郎 原田; Masahiko Inakage; 稲蔭 正彦; Rika Matsui; 理香 松井; Maki Sugimoto; 麻樹 杉本; Makoto Danjyo; 誠 壇上; Sayako Suzuki; 紗弥子 鈴木; Takashi Naoi; 崇 直井
conference on advances in computer entertainment technology | 2009
Izumi Yagi; Yu Ebihara; Tamaki Inada; Yoshiki Tanaka; Maki Sugimoto; Masahiko Inami; Adrian David Cheok; Naohito Okude; Masahiko Inakage
Proceedings of the Annual Conference of the Institute of Image Electronics Engineers of Japan Proceedings of the 32nd Annual Conference of the Institute of Image Electronics Engineers of Japan 2004 | 2004
Masahiko Inakage