Masoud Rouhizadeh
Oregon Health & Science University
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Publication
Featured researches published by Masoud Rouhizadeh.
international workshop on semantic media adaptation and personalization | 2010
Masoud Rouhizadeh; Margit Bowler; Richard Sproat; Bob Coyne
WordsEye is a system for converting from English text into three-dimensional graphical scenes that represent that text. It works by performing syntactic and semantic analyses on the input text, producing a description of the arrangement of objects in a scene. At the core of WordsEye is the Scenario-Based Lexical Knowledge Resource (SBLR), a unified knowledge base and representational system for expressing lexical and real-world knowledge needed to depict scenes from text. This paper explores information collection methods for building the SBLR, using Amazons Mechanical Turk (AMT) and manual normalization of raw AMT data. The paper follows with manual review of existing relations in the SBLR and classification of the AMT data into existing and new semantic relations. Since manual annotation is a time-consuming and expensive approach, we also explored the use of automatic normalization of AMT data through log-odds and log-likelihood ratios extracted from the English Gigaword corpus, as well as through WordNet similarity measures.
IWCS '11 Proceedings of the Ninth International Conference on Computational Semantics | 2011
Masoud Rouhizadeh; Margit Bowler; Richard Sproat; Bob Coyne
WordsEye is a system for automatically converting natural language text into 3D scenes representing the meaning of that text. At the core of WordsEye is the Scenario-Based Lexical Knowledge Resource (SBLR), a unified knowledge base and representational system for expressing lexical and real-world knowledge needed to depict scenes from text. To enrich a portion of the SBLR, we need to fill out some contextual information about its objects, including information about their typical parts, typical locations and typical objects located near them. This paper explores our proposed methodology to achieve this goal. First we try to collect some semantic information by using Amazons Mechanical Turk (AMT). Then, we manually filter and classify the collected data and finally, we compare the manual results with the output of some automatic filtration techniques which use several WordNet similarity and corpus association measures.
BioNLP 2017 | 2017
Ari Z. Klein; Abeed Sarker; Masoud Rouhizadeh; Karen O'Connor; Graciela Gonzalez
Social media sites (e.g., Twitter) have been used for surveillance of drug safety at the population level, but studies that focus on the effects of medications on specific sets of individuals have had to rely on other sources of data. Mining social media data for this information would require the ability to distinguish indications of personal medication intake in this media. Towards that end, this paper presents an annotated corpus that can be used to train machine learning systems to determine whether a tweet that mentions a medication indicates that the individual posting has taken that medication (at a specific time). To demonstrate the utility of the corpus as a training set, we present baseline results of supervised classification.
spoken language technology workshop | 2014
Emily Prud'hommeaux; Eric Morley; Masoud Rouhizadeh; Laura Silverman; Jan van Santeny; Brian Roarkz; Richard Sproatz; Sarah Kauper; Rachel DeLaHunta
Deficits in semantic and pragmatic expression are among the hallmark linguistic features of autism. Recent work in deriving computational correlates of clinical spoken language measures has demonstrated the utility of automated linguistic analysis for characterizing the language of children with autism. Most of this research, however, has focused either on young children still acquiring language or on small populations covering a wide age range. In this paper, we extract numerous linguistic features from narratives produced by two groups of children with and without autism from two narrow age ranges. We find that although many differences between diagnostic groups remain constant with age, certain pragmatic measures, particularly the ability to remain on topic and avoid digressions, seem to improve. These results confirm findings reported in the psychology literature while underscoring the need for careful consideration of the age range of the population under investigation when performing clinically oriented computational analysis of spoken language.
Proceedings of the Workshop on Computational Linguistics and Clinical Psychology: From Linguistic Signal to Clinical Reality | 2014
Masoud Rouhizadeh; Emily Prud'hommeaux; Jan P. H. van Santen; Richard Sproat
Children with autism spectrum disorder often exhibit idiosyncratic patterns of behaviors and interests. In this paper, we focus on measuring the presence of idiosyncratic interests at the linguistic level in children with autism using distributional semantic models. We model the semantic space of children’s narratives by calculating pairwise word overlap, and we compare the overlap found within and across diagnostic groups. We find that the words used by children with typical development tend to be used by other children with typical development, while the words used by children with autism overlap less with those used by children with typical development and even less with those used by other children with autism. These findings suggest that children with autism are veering not only away from the topic of the target narrative but also in idiosyncratic semantic directions potentially defined by their individual topics of interest.
international conference on computational linguistics | 2012
Bob Coyne; Alex Klapheke; Masoud Rouhizadeh; Richard Sproat; Daniel Bauer
Text-to-scene conversion requires knowledge about how actions and locations are expressed in language and realized in the world. To provide this knowlege, we are creating a lexical resource (VigNet) that extends FrameNet by creating a set of intermediate frames (vignettes) that bridge between the high-level semantics of FrameNet frames and a new set of low-level primitive graphical frames. Vignettes can be thought of as a link between function and form ‐ between what a scene means and what it looks like. In this paper, we describe the set of primitive graphical frames and the functional properties of 3D objects (affordances) we use in this decomposition. We examine the methods and tools we have developed to populate VigNet with a large number of action and location vignettes.
north american chapter of the association for computational linguistics | 2015
Masoud Rouhizadeh; Richard Sproat; Jan P. H. van Santen
Restrictive and repetitive behavior (RRB) is a core symptom of autism spectrum disorder (ASD) and are manifest in language. Based on this, we expect children with autism to talk about fewer topics, and more repeatedly, during their conversations. We thus hypothesize a higher semantic overlap ratio between dialogue turns in children with ASD compared to those with typical development (TD). Participants of this study include children ages 4-8, 44 with TD and 25 with ASD without language impairment. We apply several semantic similarity metrics to the childrens dialogue turns in semi-structured conversations with examiners. We find that children with ASD have significantly more semantically overlapping turns than children with TD, across different turn intervals. These results support our hypothesis, and could provide a convenient and robust ASD-specific behavioral marker.
international conference on knowledge based and intelligent information and engineering systems | 2011
Masoud Rouhizadeh; Bob Coyne; Richard Sproat
WordsEye is a system for automatically converting a text description of a scene into a 3D image. In converting a text description into a corresponding 3D scene, it is necessary to map objects and locations specified in the text into the actual 3D objects. Individual objects typically correspond to single 3D models, but locations (e.g. a living room) are typically an ensemble of objects. Prototypical mappings from locations to objects and their relations are called location vignettes, which are not present in existing lexical resources. In this paper we propose a new methodology using Amazons Mechanical Turk to collect semantic information for location vignettes. Our preliminary results show that this is a promising approach.
Archive | 2011
Masoud Rouhizadeh; Daniel Bauer; Robert E. Coyne; Owen Rambow; Richard Sproat
We investigate using Amazon Mechanical Turk (AMT) for building a low-level description corpus and populating VigNet, a comprehensive semantic resource that we will use in a text-to-scene generation system. To depict a picture of a location, VigNet should contain the knowledge about the typical objects in that location and the arrangements of those objects. Such information is mostly common-sense knowledge that is taken for granted by human beings and is not stated in existing lexical resources and in text corpora. In this paper we focus on collecting objects of locations using AMT. Our results show that it is a promising approach.
Computer Society of Iran Computer Conference | 2008
Mahsa Arab Yarmohammadi; Mehrnoush Shamsfard; Mahshid A. Yarmohammadi; Masoud Rouhizadeh
In this paper we propose a model for answer extraction component of a question answering system called Sbuqa. In our proposed system we exploit methods for meaning extension of the question and the candidate answers and also make use of ontology (WordNet). We use LFG -Lexical Functional Grammar, a meaning based grammar that analyses sentences in a deeper level than syntactic parsing- to represent the question and candidate answers. we proposed an algorithm called extended unification of f-structures to match the f-structure pattern of the question and f-structure patterns of candidate answers. Four main levels of matching are defined based on the exact matching, approximate matching, or no matching between slots and fillers of the two f-structure patterns. Finally, the sentences which acquire the minimum score to be offered the user are selected; the answer clause is identified in them and displayed to the user in descending order.