Network


Latest external collaboration on country level. Dive into details by clicking on the dots.

Hotspot


Dive into the research topics where Meredith K. Ginley is active.

Publication


Featured researches published by Meredith K. Ginley.


Journal of Gambling Studies | 2014

Exploring a Multidimensional Approach to Impulsivity in Predicting College Student Gambling

Meredith K. Ginley; James P. Whelan; Andrew W. Meyers; George Relyea; Godfrey D. Pearlson

Impulsivity has been implicated as a contributing factor in the development of gambling problems among college students, but attempts to confirm this relation have been inconsistent. One explanation for these incongruent findings is that impulsivity may be multidimensional and that distinct dimensions differentially predict separate behaviors. Using a large, diverse sample of college students, a factor analysis of self-report measures related to impulsivity revealed a three-factor structure of Behavioral Activation, Preference for Stimulation, and Inhibition Control that was similar to the structure found by Meda et al. (Behav Pharmacol 20(5–6):390–399, 2009) in a different adult sample. Low risk gamblers and symptomatic gamblers scored significantly lower on Behavioral Activation and Inhibition Control than non-gamblers. Conversely, low risk gamblers and symptomatic gamblers scored significantly higher on Preference for Stimulation. Prevalence of gambling and gambling activity preference for this sample was also assessed.


Addictive Behaviors | 2013

A person-centered approach to understanding negative reinforcement drinking among first year college students.

Laura J. Holt; Stephen Armeli; Howard Tennen; Carol Shaw Austad; Sarah A. Raskin; Carolyn R. Fallahi; Rebecca M. Wood; Rivkah Rosen; Meredith K. Ginley; Godfrey D. Pearlson

The current study used a person-centered approach (i.e. latent profile analysis) to identify distinct types of college student drinkers based on the predictions of motivational, social learning, and stress and coping theories of maladaptive drinking. A large sample (N=844; 53% female) of first-year undergraduates from two institutions, public and private, who reported consuming one or more drinks in the last three months completed measures of depressive and anxiety symptoms, positive alcohol-outcome expectancies, negative life events, social support, drinking motives, drinking level and drinking-related problems. Latent profile analysis revealed a small subgroup of individuals (n=81, 9%) who conformed to the anticipated high-risk profile; specifically, this group demonstrated high levels of negative affect, coping motives, drinks per week, and drinking-related problems. However, additional groups emerged that showed patterns inconsistent with the proposed vulnerability profile (e.g., high negative affect, positive expectancies, and negative life events, but relatively low drinking levels). Findings from our person-centered approach showing the presence of groups both consistent and inconsistent with the predictions of motivational, social learning, and stress and coping theories highlight the need to identify and target certain college students for prevention and intervention of negative affect-related drinking.


Psychology of Addictive Behaviors | 2017

A systematic review of treatments for problem gambling.

Nancy M. Petry; Meredith K. Ginley; Carla J. Rash

Gambling problems impact 0.2%–4.0% of the population, and research related to treating gambling has burgeoned in the last decades. This article reviews trials for psychosocial treatments of gambling problems. Using Preferred Reporting Items for Systematic Reviews and Meta-Analyses Standards, we identified 21 randomized trials. Eleven studies evaluated interventions delivered via multisession, in-person therapy: cognitive therapies, cognitive–behavioral (CB) therapies, and motivational interventions (MI) alone or with CB therapies. An additional 10 studies used approaches that involved 1 or fewer in-person sessions; these included workbooks with CB exercises alone or in combination with MI and brief feedback or advice interventions. Although most studies found some benefits of CB therapy (alone or combined with MI) and brief feedback or advice relative to the control condition in the short term, only a handful of studies demonstrated any long-term benefits. Nearly half the studies used waitlist controls, precluding an understanding of long-term efficacy, and standardized outcomes measures are also lacking. Populations also differ markedly across studies, from nontreatment-seeking persons who screened positive for gambling problems to those with severe gambling disorder, and these discrepant populations may require different interventions. Although problem gamblers with less pronounced symptoms may benefit from very minimal interventions, therapist contact generally improved outcomes relative to entirely self-directed interventions, and at least some therapist contact may be necessary for patients with more severe gambling pathology to benefit from CB interventions. As treatment services for gambling continue to grow, this review provides timely information on best practices for gambling treatment.


International Gambling Studies | 2016

Psychometric evaluation of the Italian translation of the Gamblers’ Beliefs Questionnaire

Daniela Marchetti; James P. Whelan; Maria Cristina Verrocchio; Meredith K. Ginley; Mario Fulcheri; George Relyea; Andrew W. Meyers

Abstract Italy has experienced a rapid growth in gambling accessibility, expenditures and problems. Gambling-related cognitive distortions are established risk factors for disordered gambling, although little is known about the role of gambling-related cognitive distortions among Italians. To establish a valid tool for assessing these distortions, an Italian version of the Gamblers’ Beliefs Questionnaire (GBQ-I) was translated and psychometrically evaluated in a sample of 749. Eighty-five percent had gambled recently and 110 were identified as probable disordered gamblers. Good reliability, internal consistency and test-retest reliability were demonstrated. Concurrent, convergent and predictive validities also suggested that the GBQ-I is a valid and reliable measure for assessing gambling-related cognitive distortions among clinical and non-clinical Italian samples. Factor analysis explored the two-factor structure from the measures’ initial validation but was unable to replicate it. The validation of this translation of the GBQ allows for future cross-cultural research on the role of cognitive distortions in the study and treatment of gambling problems.


Journal of Gambling Studies | 2015

College student beliefs about wagering: an evaluation of the adolescent gambling expectancies survey.

Meredith K. Ginley; James P. Whelan; George Relyea; Jessica L. Simmons; Andrew W. Meyers; Godfrey D. Pearlson

Expectancy theory posits that decisions to engage in a given behavior are closely tied to expectations of the outcome of that behavior. Gambling outcome expectancies have predicted adolescent gambling and gambling problems. When high school students’ outcome expectancies were measured by Wickwire et al. (Psychol Addict Behav 24(1):75–88 2010), the Adolescent Gambling Expectancy Survey (AGES) revealed five categories of expectancies that were each predictive of gambling frequency and pathology. The present study aimed to explore if the AGES could be successfully replicated with college students. When administered to a diverse college student population, factor analyses identified five factors similar to those found in the high school sample. Several factors of the AGES were also found to predict gambling frequency and gambling problems for college students. Gambling frequency and gambling activity preference were also addressed.


Psychology of Addictive Behaviors | 2017

Treatments for Internet gaming disorder and Internet addiction: A systematic review.

Kristyn Zajac; Meredith K. Ginley; Rocio Chang; Nancy M. Petry

Problems related to excessive use of the Internet and video games have recently captured the interests of both researchers and clinicians. The goals of this review are to summarize the literature on treatment effectiveness for these problems and to determine whether any treatments meet the minimum requirement of an evidence-based treatment as defined by Chambless et al. (1998). Studies of treatments for Internet gaming disorder (IGD) and Internet addiction were examined separately, as past studies have linked IGD to more severe outcomes. The systematic review identified 26 studies meeting predefined criteria; 13 focused on treatments for IGD and 13 on Internet addiction. The results highlighted a paucity of well-designed treatment outcome studies and limited evidence for the effectiveness of any treatment modality. Studies were limited by methodological flaws, including small sample sizes, lack of control groups, and little information on treatment adherence, among other problems. In addition, the field is beset by a lack of consistent definitions of and established instruments to measure IGD and Internet addiction. The results of this review highlight the need for additional work in the area of treatment development and evaluation for IGD and Internet addiction. Attention to methodological concerns identified within this review should improve subsequent research related to treating these conditions, and ultimately outcomes of patients suffering from them.


Journal of Gambling Studies | 2015

Testing the Acquired Preparedness Model: Predicting College Student Gambling Frequency and Symptomatology

Meredith K. Ginley; James P. Whelan; George Relyea; Andrew W. Meyers; Godfrey D. Pearlson

The acquired preparedness model posits that impulsivity influences the development of outcome expectancies that then influence the engagement in a specific risk taking behavior. The purpose of this study was to test the acquired preparedness model for gambling behavior of college students using a multidimensional approach to impulsivity. Employing a structural equation approach, it was predicted that a full mediational model that includes multiple dimensions of impulsivity and multiple outcome expectancies would predict gambling frequency and gambling symptomatology. Support was found for the acquired preparedness model in understanding why some college students gamble more frequently or problematically. Specifically, better model fit was found for the full mediational model that included outcome expectancies to predict both frequency and gambling symptomatology than the model that included the direct relation between impulsivity and gambling.


Psychology of Addictive Behaviors | 2014

Psychometric evaluation of the gambling self-efficacy questionnaire with treatment-seeking pathological gamblers.

Walter R. Winfree; Meredith K. Ginley; James P. Whelan; Andrew W. Meyers

Gambling-related self-efficacy has been shown to correspond with treatment success and maintenance of treatment gains. Accordingly, there is a need for gambling assessment measures that have been validated with treatment-seeking individuals. In this study, we reported on the evaluation of a measure of perceived self-efficacy to control gambling behavior in high-risk relapse situations, the Gambling Self-Efficacy Questionnaire (GSEQ; May, Whelan, Steenbergh, & Meyers, 2003). Confirmatory and exploratory factor analyses provided some support for the original single-factor solutions, but also suggested the presence of individual patterns of self-efficacy across high-risk situations. The GSEQ demonstrated convergence with indices of problem-gambling severity and scores on the measure significantly increased across a brief cognitive-behavioral intervention. The sensitivity and specificity were evaluated and the findings supported that an average self-efficacy rating of 70% corresponded with indices of pathological gambling.


Addiction Research & Theory | 2017

Warning messages for electronic gambling machines: evidence for regulatory policies

Meredith K. Ginley; James P. Whelan; Rory A. Pfund; Samuel C. Peter; Andrew W. Meyers

Abstract In the United States, warning messages were first included on tobacco products in the 1960 s, and were subsequently added to alcohol products in the 1980 s. However, they have yet to be applied comprehensively to gambling. Several jurisdictions, including Australia, New Zealand, and Canada, have mandated responsible gaming requirements, including pop-up warning messages to provide players feedback on potentially risky play. The aim of the current paper was to conduct a systematic review of the literature on gambling-related warning messages and to discuss the public policy implications of the research to date. Across all studies examined, the use of warning messages was largely supported. Messages informed consumers and if applied appropriately, potentially reduced harm. The mode of message display, along with placement, content, framing, and context were all found to influence the impact of messages. Messages demonstrated optimal impact when they popped-up on the center screen, created an interruption in play, and required active removal by the player. Messages were more effective at modifying behavior when they were brief, easy to read, and direct. As opportunities for gambling continue to increase, findings support that gambling-related warning messages can reduce risky gambling play and can be used to inform policy decisions around responsible gaming. Gaps in the warning-message literature to be addressed by future research efforts and to further inform prevention policy are discussed.


Psychology of Addictive Behaviors | 2016

Gambling warning messages: The impact of winning and losing on message reception across a gambling session.

Meredith K. Ginley; James P. Whelan; Holly A. Keating; Andrew W. Meyers

Gambling warning messages have been shown to lead to prevention and modification of risk-taking behaviors. Laboratory studies have shown messages can increase a players knowledge about gambling specific risks, modify their gambling-related cognitive distortions, and even change play. In the present laboratory study, participants were randomly assigned to a winning or losing slot machine gambling experience where they either viewed periodic warning messages or not. It was hypothesized that those in the message conditions would place smaller bets, spend more time considering bets, and spend less time gambling than those in the control conditions. We also hypothesized participants would play differently across the contexts of winning or losing. The results showed those who received warning messages while winning made the fewest number of spins and did not speed up their bet rate over the course of play as much as those in other conditions. Players who received warning messages while losing decreased the size of their bets over the course of play compared to those who received messages while winning. Despite receiving warning messages, losing players did not decrease their number of spins or rate of betting. Winning or losing during slot machine play appears to have significant consequences on the impact of a warning message. Whereas a message to change gambling behavior may encourage a winning gambler to stop play, the same message for a losing player may lead to a small minimization in harm by helping them to decrease bet size, though not their rate of betting. (PsycINFO Database Record

Collaboration


Dive into the Meredith K. Ginley's collaboration.

Top Co-Authors

Avatar
Top Co-Authors

Avatar
Top Co-Authors

Avatar
Top Co-Authors

Avatar
Top Co-Authors

Avatar
Top Co-Authors

Avatar
Top Co-Authors

Avatar

Nancy M. Petry

University of Connecticut

View shared research outputs
Top Co-Authors

Avatar
Top Co-Authors

Avatar

Carla J. Rash

University of Connecticut Health Center

View shared research outputs
Top Co-Authors

Avatar

Kristyn Zajac

University of Connecticut

View shared research outputs
Researchain Logo
Decentralizing Knowledge