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Featured researches published by Monika Büscher.


Mobilities | 2011

Stranded: An Eruption of Disruption

Thomas Birtchnell; Monika Büscher

Abstract An editorial introduction to a special section on the disruptions to air travel triggered by Icelands Eyjafjallajökulls eruptions in April and May 2010. A spontaneously organized workshop and open call for papers gathered together analyses from different perspectives – systems theory, impromptu surveys, personal reflection, literary and philosophical probing. This introduction explores some of the connecting themes and highlights the strange, surprising and potently revealing nature of strandedness in a world of mobile lives.


Environment and Planning A | 2006

Vision in Motion.

Monika Büscher

Mobility and materiality are pervasive and revealing features of professional vision. In this paper I examine how landscape architects assess visual and landscape effects of proposed urban or rural developments. A focus on mobility and materiality reveals a struggle for objectivity and transparency, and the lived reality of Latours observation that “we have never been modern”. But it also highlights the emergence of new forms of perception and epistemic practice. Based on work with landscape architects and computer scientists in participatory technology research and design projects, I present an analysis of current practices and some observations on emerging future practices of appreciating and shaping places.


Sociological Research Online | 2005

Social life under the microscope

Monika Büscher

Video is an important new instrument for sociological research, sometimes welcomed as the ‘microscope’ of social science. It provides access to important and otherwise difficult to examine aspects of human interaction. Moreover, because video captures practice in its lived production as ‘another next first time’ (Garfinkel 2002), it makes it possible to study practical creativity - the way in which people invent new practices. In this paper, I probe the microscope metaphor through concrete examples from my work with landscape architects and computer scientists in participatory technology research and design projects.


collaborative virtual environments | 2000

Collaborative augmented reality environments: integrating VR, working materials, and distributed work spaces

Monika Büscher; Michael Christensen; Kaj Grønbæk; Peter Gall Krogh; Preben Holst Mogensen; Dan Shapiro; Peter Ørbæk

In this work, we present a new method for displaying stereo scenes, which speeds up the rendering time of complex geometry. We first discuss a scene splitting strategy, allowing us to partition objects to the distant background or the near foreground. Furthermore, wededuce a computation rule for positioning a cutting plane in the scene.


In: Ackerman M, Erickson T, Halverson C, Kellog W, editor(s). Resources, Co-Evolution and Artefacts. Springer; 2008.. | 2008

Co-Realization: Toward a Principled Synthesis of Ethnomethodology and Participatory Design

Mark Hartswood; Rob Procter; Roger Slack; Alex Voß; Monika Büscher; Mark Rouncefield; Philippe Rouchy

This paper calls for a respecification of IT systems design and development practice as co-realization. Co-realization is an orientation to technology production that develops out of a principled synthesis of ethnomethodology and participatory design. It moves the locus of design and development activities into workplace settings where technologies will be used. Through examples drawn from case studies of IT projects, we show how co-realization, with its stress on design-in-use and the longitudinal involvement by IT professionals in the “lived work” of users, helps to create uniquely adequate, accountable solutions to the problems of IT-organizational integration.


european conference on computer supported cooperative work | 2001

Spaces of practice

Monika Büscher; Preben Holst Mogensen; Dan Shapiro

This paper compares the properties of physical and digital workspaces in the context of a prototype of a collaborative virtual environment that has been developed with reference to work in design professions and concentrates on the organisation of work materials. Spatial properties are analysed tn terms of the sociality of workspace use. Digital spaces can be engineered to mimic or to transcend various constraints and affordances of physical workspaces, and they can be given parallel, folded and tunnelled properties. We examine the consequences these have for the readiness-to-hand, intelligibility, and accountability of the resulting workspaces. We address means of interacting with these extended environments. Using case study scenarios, we demonstrate how ethnographic analysis and participatory design have informed the architecture, features and development of the system.


european conference on computer supported cooperative work | 1999

The manufaktur: supporting work practice in (landscape) architecture

Monika Büscher; Preben Holst Mogensen; Dan Shapiro; Ina Wagner

We describe fieldwork with (landscape) architects in which we identify key features of their work settings. We analyse the ways in which materials, many of them graphic and visual, are assembled, arranged and manipulated as an integral aspect of their work. We describe an early prototype of a 3D environment to provide a digitallyenhanced work setting, the organisation of which will emerge from use by practitioners. Picture a practice of architects in their design studio. There are several interconnected largish rooms, each with two or three desks, each of these with a workstation. Some desks are sparse and tidy, perhaps with a single printed plan. Others are a seeming jumble of disparate materials – plans, sketches, notes, photographs, documents, books, samples. On a large display table there is a more ‘staged’ setting of material on show – inspirational objects, art and design books and magazines open at particular pages, drawings of a recent project. On another table is a large physical model of a current project – a cinema complex – and lying next to it an endoscope with which internal views can be obtained. On shelves are models from other projects and on one wall a library of reference materials. The walls too are used as an exhibition space and decorated with plans and photographs of previous work. Most of the desks are occupied and often work proceeds quietly with little movement, to be interrupted by bursts of activity. This reflects the character of the architects’ work. On the one hand it involves a smaller number of quite large projects, each of which lasts for months if not years. On the other hand the office puts in many tenders for competitions for which a design proposal has to be prepared quickly under high pressure. Communication with external consultants is interwoven with planning in an ongoing process. These interactions take place in different forms: asking for ad-hoc advice on the phone, exchanging faxes and files, or meetings. Our other user partners are a practice of landscape architects. Their offices are very similar in their mix of tools, materials and activities, though the practice has fewer people and the space is more compressed. There is a more continuous movement of people around the space, combining and recombining in different patterns and with a steady flow of conversation. This also reflects the character of the work. In comparison with the architects, the landscape architects typically work on a larger number of simultaneous projects which are smaller in scale and shorter in duration (though sometimes with a long hiatus during which work is suspended). There is correspondingly a less stable division of labour and more frenetic switching between jobs. How – if at all – should this work be provided with better computer support? In part, of course, that is a matter of providing better versions of the computerbased tools which are already in daily use: specific tools such as CAD packages and graphics tablets, and general tools such as spreadsheets, email, browsers, printers. But it is also a matter of trying through computer support to enhance the environment within which work can take place, and which is different than just the sum of these tools. Fuzzy concepts and rich visions: the Gasometer Study We have therefore been studying the character of this work environment, and we have given particular attention to how it is constituted by the deployment of the materials which are in use. One example undertaken by the one of our user partners is the Gasometer Study, which is an urban planning study that covers a large, partly derelict area bordering the highway to Vienna Airport, including four huge and striking brick-built gasometers dating from the end of the last century. It is connected to a series of architecturally prestigious revitalization projects, among them the conversion into apartments of the gasometers themselves, an entertainment center (Pleasure Dome, another of the office’s projects), and the extension of a metro line into the area. Two people from the architectural practice are collaborating on this project with an external consultant, under the direction of the principal architect. Their approach to urban planning is to create a relational field with places of different qualities, and to define a set of principles on which further building projects will be based, rather than planning the area in detail. While the relational field is created by combining different methods (grid, vistas, zoning), the spatial qualities are largely described through metaphors and images. The planning process is guided by a series of ‘concept sheets’ produced by the principal architect, usually in intense conversations with other members of the team. These sheets are not just lists of what to do and what to clarify, but complex visualizations of methods and open questions. They often include small sketches, arrows, references to material to look for or people to contact. Sometimes they appear on photocopies of a plan or a sketch. This concept sheet (left; one of almost 20) specifies some of the main elements of the planning process – methods, spatial categories, and representational techniques. It was produced in the very first planning session and has since been annotated from time to time. The team’s task is to translate these concept sheets into a design which will be described through a variety of representations – different types of plans, a model, text, photographs, association images. A crucial aspect of this work is to be able to work with ‘fuzzy concepts’ and to maintain things at different stages of incompletion. In the following transcript the principal architect is discussing how to represent the separation of and fluent transitions between residential and industrial/trade areas: “... there are a number of things we can indicate in this area, there is this wall which can be animated, developed, similar to the wall in Austria Email (a previous project), where we also have such an in-between zone, where these areas for trades, meeting places, greenhouses, ..., here one should draft a structure, as a placeholder for what might be there, a phase-plan, this is also something which we still need to, this story with this in-between space, we could mark this symbolically in the plan ...” (13/1/99). This passage shows how topics are addressed and ‘encircled’, often taking the team through the entire area or object being planned, since each topic has ramifications for others. While some aspects are discussed in detail and fixed, others are left entirely open. The conversations unfold through addressing particular issues, trying to clarify the facts, generating and testing preliminary ideas or solutions, and deciding how to proceed further. The openness of this process is captured by the notion of ‘a placeholder for what might be there’ (Tellioglu et al., 1998). It stands for something which is in formation and may only be defined on a conceptual and metaphorical level. Placeholders may range from very small things (e.g. a missing parameter in a product specification) to large ones (the detailed design of the in-between space mentioned in the excerpt). Talking through a topic is intermingled with the handling of a variety of materials – plans, drawings, sketches, faxes, letters, images, photographs. Their assemblage is expressive of the way the design problem is addressed and solved. One of the first steps taken in the Gasometer Study was to structure the whole area by constructing a series of visual lines representing vistas and openings from different places to particular points or places beyond. This also creates a particular silhouette as seen from a distance. From these visual relations a ‘grid’ or ‘relational field’ is constructed which can be filled with places of different qualities (Lainer & Wagner, 1998). For developing this structure a series of photographs was taken from different viewpoints (above). While working on the area plan, the architects use them as visual instantiations of the lines to be constructed: “... on the first day, when you look from Baumgasse, you see how the gasometers disappear under the Tangente (a main highway), and then appear again, the whole air space, and then there near the Arena, this box covers them again. You can see this in the section plan, how dominant this is, ... , these are the ‘visual relations’” (15/12/98). Fitting this structure onto the existing one of buildings and roads requires a high level of fuzziness. Details have to be ignored in order to highlight the main structural qualities of the design, as in this excerpt where the two junior architects are discussing how to visualize structure: “... maybe in this case it is better to leave out these differences of structure, and just to highlight the paths, to do this a bit differently, in a much more abstract way, not like the one I just started to draft, these zones, this doesn’t tell us much” (24/11/98). A central task in this project is to define places within this structured urban space with specific spatial categories and qualities – among others ‘activity space’, ‘art space’, ‘row’, ‘display case’, ‘bridge as skywalk’. Much time is spent within the team clarifying these concepts which are encircled by using metaphors, producing sketches, and searching for association images. Going back to the conversation about in-between spaces, this time between Pleasure Dome and Gasometer: “... this cross-section through the ‘art space’ on the one hand means that there is this wall of the Pleasure Dome which is defined as a wall which is drenched with colour and light and has a certain visual transparency, and on the other hand the base of the gasometers, which are covered with green plants and represent a harsh image of nature. Then the question is, what do we do with this in-between space ... we might emphasize this transition zone of the base, that we say, there is this dip where natu


Herd-health Environments Research & Design Journal | 2011

Integrating Evidence-Based Design and Experience-Based Approaches in Healthcare Service Design

Valerie Carr; Daniela Sangiorgi; Monika Büscher; Sabine Junginger; Rachel Cooper

Objective: To investigate the connections between, and respective contributions of, evidence-based and experience-based methods in the redesign of healthcare services. Background: Evidence-based medicine (EBM) preceded (and inspired) the development of evidence-based design (EBD) for healthcare facilities. A key feature of debate around EBM has been the question of interpretation of the guidance by experienced clinicians, to achieve maximum efficacy for individual patients. This interpretation and translation of guidelines—avoiding a formulaic approach, allowing for divergent cultural and geographical exigencies, creating innovative, context-specific solutions—is the subject of this discussion, which examines the potential for integration of evidence-based and experience-based approaches in the development of creative solutions to healthcare services in England. This paper examines Practice-Based Commissioning (PBC) in England, which devolves responsibility for commissioning new services for patients to frontline clinicians, relying on their understanding of patient needs at the local level. Methods: An 18-month project, funded by the Health and Care Infrastructure Research and Innovation Centre (HaCIRIC), examined PBC frameworks in England, investigating the impact of different models of governance on the development of service redesign proposals to answer the following questions: How do clinicians interpret the multiplicity of guidance from government agencies and translate this into knowledge that can be effectively used to redesign patient care pathways aligned with local healthcare priorities? How can understanding patient and staff “experiences” and key “touch points” of interaction with local healthcare services be used to provide a creative, customized solution to the design of healthcare services in a local, community-based framework?


ubiquitous computing | 2003

In formation: Support for flexibility, mobility, collaboration, and coherence

Monika Büscher; Gunnar Kramp; Peter Gall Krogh

AbstractThis paper describes support for flexibility, mobility and collaboration in engaging with, and making sense of, information. Our focus lies on the transitions people make between different, dynamic configurations of digital and physical materials, technologies, people and spaces. The technologies we describe have been developed in partnership with landscape architects over the past two years. We show that appliances and people can come together in a way that creates scope for such transitions, collaboration, and the emergence of new ways of working.


conference on computer supported cooperative work | 2009

Designing for Diagnosing: Introduction to the Special Issue on Diagnostic Work

Monika Büscher; Jackie O'Neill; John Rooksby

When faced with anything out of the ordinary, faulty or suspicious, the work of determining and categorizing the trouble, and scoping for what to do about it (if anything) often go hand in hand—this is diagnostic work. In all its expert and non-expert forms diagnostic work is often both intellectual and embodied, collaborative and distributed, and ever more deeply entangled with technologies. Yet, it is often poorly supported by them. In this special issue we show that diagnostic work is an important and pervasive aspect of people’s activities at work, at home, and on the move. The papers published in this Special Issue come from a range of domains including, ambulance dispatch, a friendly fire incident and anomaly response for the NASA space shuttle; software, network and photocopier troubleshooting; and users attempting to use a new travel management system. These papers illustrate the variety of work that may be thought of as diagnostic. We hope that bringing a focus on diagnostic work to these diverse practices and situations opens up a rich vein of inquiry for CSCW scholars, designers, and users.

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Mark Hartswood

University of Manchester

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