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Publication
Featured researches published by Nao Shibuhisa.
virtual reality continuum and its applications in industry | 2009
Shigeki Mukai; Daisuke Murayama; Keiichi Kimura; Tadaaki Hosaka; Takayuki Hamamoto; Nao Shibuhisa; Seiichi Tanaka; Shunichi Sato; Sakae Saito
Eye-contact plays an important role for human communications in the sense that it can convey unspoken information. However, it is highly difficult to realize eye-contact in teleconferencing systems because of camera configurations. Conventional methods to overcome this difficulty mainly resorted to space-consuming optical devices such as half mirrors. In this paper, we propose an alternative algorithmic approach to achieve eye-contact by techniques of arbitrary view generation and projective transformations. Experimental results show that the synthesized arbitrary viewpoint images enable the eye-contact favorably.
Proceedings of SPIE | 2010
Daisuke Murayama; Keiichi Kimura; Tadaaki Hosaka; Takayuki Hamamoto; Nao Shibuhisa; Seiichi Tanaka; Shunichi Sato; Sakae Saito
Eye-contact plays an important role for human communications in the sense that it can convey unspoken information. However, it is highly difficult to realize eye-contact in teleconferencing systems because of camera configurations. Conventional methods to overcome this difficulty mainly resorted to space-consuming optical devices such as half mirrors. In this paper, we propose an alternative approach to achieve eye-contact by techniques of arbitrary view image synthesis. In our method, multiple images captured by real cameras are converted to the virtual viewpoint (the center of the display) by homography, and evaluation of matching errors among these projected images provides the depth map and the virtual image. Furthermore, we also propose a simpler version of this method by using a single camera to save the computational costs, in which the only one real image is transformed to the virtual viewpoint based on the hypothesis that the subject is located at a predetermined distance. In this simple implementation, eye regions are separately generated by comparison with pre-captured frontal face images. Experimental results of both the methods show that the synthesized virtual images enable the eye-contact favorably.
Archive | 2010
Nao Shibuhisa; Kei Tokui; 圭 徳井; 奈保 澁久
Archive | 2011
Nao Shibuhisa; Kei Tokui
Archive | 2010
Takayuki Hamamoto; Tadaaki Hosaka; Keiichi Kimura; Sakae Saito; Shunichi Sato; Nao Shibuhisa; Seiichi Tanaka; 俊一 佐藤; 忠明 保坂; 圭一 木村; 隆之 浜本; 奈保 澁久; 誠一 田中; 栄 齋藤
Archive | 2013
Daisuke Murayama; Kenichi Iwauchi; Kei Tokui; Yasutaka Wakabayashi; Shinichi Arita; Nao Shibuhisa
Archive | 2011
Nao Shibuhisa; 奈保 澁久; Kei Tokui; 徳井 圭
Archive | 2013
Keisuke Omori; Kei Tokui; Nao Shibuhisa
Archive | 2013
Nao Shibuhisa; 奈保 澁久; Ryuji Kitaura; 竜二 北浦
Archive | 2008
Kenichi Iwauchi; Nao Shibuhisa; Kei Tokui; 謙一 岩内; 圭 徳井; 奈保 澁久