Network


Latest external collaboration on country level. Dive into details by clicking on the dots.

Hotspot


Dive into the research topics where Nick Degens is active.

Publication


Featured researches published by Nick Degens.


Lecture Notes in Computer Science | 2014

Creating a World for Socio-Cultural Agents

Nick Degens; Gert Jan Hofstede; John Mc Breen; A.J.M. Beulens; Samuel Mascarenhas; Nuno Ferreira; Ana Paiva; Frank Dignum

Creating agents that are capable of emulating similar socio-cultural dynamics to those found in human interaction remains as one of the hardest challenges of artificial intelligence. This problem becomes particularly important when considering embodied agents that are meant to interact with humans in a believable and empathic manner. In this article, we introduce a conceptual model for socio-cultural agents, and, based on this model, we present a set of requirements for these agents to be capable of showing appropriate socio-cultural behaviour. Our model differentiates between three levels of instantiation: the interaction level, consisting of elements that may change depending on the people involved, the group level, consisting of elements that may change depending on the group affiliation of the people involved, and the society level, consisting of elements that may change depending on the cultural background of those involved. As such, we are able to have culture alter agents’ social relationships rather than directly determining actions, allowing for virtual agents to act more appropriately in any social or cultural context.


international conference on human-computer interaction | 2013

Traveller: An Interactive Cultural Training System Controlled by User-Defined Body Gestures

Felix Kistler; Elisabeth André; Samuel Mascarenhas; André Silva; Ana Paiva; Nick Degens; Gert Jan Hofstede; Eva Krumhuber; Arvid Kappas; Ruth Aylett

In this paper, we describe a cultural training system based on an interactive storytelling approach and a culturally-adaptive agent architecture, for which a user-defined gesture set was created. 251 full body gestures by 22 users were analyzed to find intuitive gestures for the in-game actions in our system. After the analysis we integrated the gestures in our application using our framework for full body gesture recognition. We further integrated a second interaction type which applies a graphical interface controlled with freehand swiping gestures.


intelligent virtual agents | 2012

Generating norm-related emotions in virtual agents

Nuno Ferreira; Samuel Mascarenhas; Ana Paiva; Frank Dignum; John Mc Breen; Nick Degens; Gert Jan Hofstede

The increased believability provided by emotions in virtual characters is a valuable feature in a multi agent environment. Despite much research on how to model emotions based on events that affect a characters goals, the current emotional models usually do not take into account other sources of emotions, such as norms and standards. Moreover, current normative systems usually do not consider the role of emotions. Systems that include emotions and norms are too domain-specific or lack flexibility. We propose a model for the generation of emotions based on the appraisal of actions associated with norm-related events, such as the fulfilment or violation of a norm.


Ai & Society | 2017

`What I see is not what you get': why culture-specific behaviours for virtual characters should be user-tested across cultures

Nick Degens; Birgit Endrass; Gert Jan Hofstede; A.J.M. Beulens; Elisabeth André

Integrating culture into the behavioural models of virtual characters requires knowledge from very different disciplines such as cross-cultural psychology and computer science. If culture-related behavioural differences are simulated with a virtual character system, users might not necessarily understand the intent of the designer. This is, in part, due to the influence of culture on not only users, but also designers. To gain a greater understanding of the instantiation of culture in the behaviour of virtual characters, and on this potential mismatch between designer and user, we have conducted two experiments. In these experiments, we tried to simulate one dimension of culture (Masculinity vs. Femininity) in the behaviour of virtual characters. We created four scenarios in the first experiment and six in the second. In each of these scenarios, the same two characters interact with each other. The verbal and non-verbal behaviour of these characters differs depending on their cultural scripts. In two user perception studies, we investigated how these differences are judged by human participants with different cultural backgrounds. Besides expected differences between participants from Masculine and Feminine countries, we found significant differences in perception between participants from Individualistic and Collectivistic countries. We also found that the user’s interpretation of the character’s motivation had a significant influence on the perception of the scenarios. Based on our findings, we give recommendations for researchers that aim to design culture-specific behaviours for virtual characters.


Autonomous Agents and Multi-Agent Systems | 2016

Modeling culture in intelligent virtual agents

Samuel Mascarenhas; Nick Degens; Ana Paiva; Rui Prada; Gert Jan Hofstede; A.J.M. Beulens; Ruth Aylett

This work addresses the challenge of creating virtual agents that are able to portray culturally appropriate behavior when interacting with other agents or humans. Because culture influences how people perceive their social reality it is important to have agent models that explicitly consider social elements, such as existing relational factors. We addressed this necessity by integrating culture into a novel model for simulating human social behavior. With this model, we operationalized a particular dimension of culture—individualism versus collectivism—within the context of an interactive narrative scenario that is part of an agent-based tool for intercultural training. Using this scenario we conducted a cross-cultural study in which participants from a collectivistic country (Portugal) were compared with participants from an individualistic country (the Netherlands) in the way they perceived and interacted with agents whose behavior was either individualistic or collectivistic, according to the configuration of the proposed model. In the obtained results, Portuguese subjects rated the collectivistic agents more positively than the Dutch but both countries had a similarly positive opinion about the individualistic agents. This experiment sheds new light on how people from different countries differ when assessing the social appropriateness of virtual agents, while also raising new research questions on this matter.


national conference on artificial intelligence | 2013

An agent model for the appraisal of normative events based in in-group and out-group relations

Nuno Ferreira; Samuel Mascarenhas; Ana Paiva; Gennaro Di Tosto; Frank Dignum; John McBreen; Nick Degens; Gert Jan Hofstede; Giulia Andrighetto; Rosaria Conte


adaptive agents and multi agents systems | 2013

Traveller: an intercultural training system with intelligent agents

Samuel Mascarenhas; André Silva; Ana Paiva; Ruth Aylett; Felix Kistler; Elisabeth André; Nick Degens; Gert Jan Hofstede; Arvid Kappas


adaptive agents and multi agents systems | 2013

Can I ask you a favour?: a relational model of socio-cultural behaviour

Samuel Mascarenhas; Rui Prada; Ana Paiva; Nick Degens; Gert Jan Hofstede


Archive | 2012

Integration and Evaluation of Prototypical Culture-related Differences

Birgit Endrass; Nick Degens; Gert Jan Hofstede; Elisabeth André; John Hodgson; Samuel Mascarenhas; Gregor Mehlmann; Ana Paiva; Christopher Ritter; Aleksandra Swiderska


Archive | 2013

Can I ask you a favour? - A Relational Model of Socio-Cultural Behaviour (Extended Abstract)

Samuel Mascarenhas; Rui Prada; Nick Degens; Gert Jan Hofstede

Collaboration


Dive into the Nick Degens's collaboration.

Top Co-Authors

Avatar

Gert Jan Hofstede

Wageningen University and Research Centre

View shared research outputs
Top Co-Authors

Avatar

Samuel Mascarenhas

Instituto Superior Técnico

View shared research outputs
Top Co-Authors

Avatar

Ana Paiva

Instituto Superior Técnico

View shared research outputs
Top Co-Authors

Avatar

Ruth Aylett

Heriot-Watt University

View shared research outputs
Top Co-Authors

Avatar
Top Co-Authors

Avatar

Nuno Ferreira

Instituto Superior Técnico

View shared research outputs
Top Co-Authors

Avatar

André Silva

Instituto Superior Técnico

View shared research outputs
Top Co-Authors

Avatar

Rui Prada

Instituto Superior Técnico

View shared research outputs
Top Co-Authors

Avatar

A.J.M. Beulens

Wageningen University and Research Centre

View shared research outputs
Top Co-Authors

Avatar
Researchain Logo
Decentralizing Knowledge