Olivier Brun
University of Toulouse
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Publication
Featured researches published by Olivier Brun.
international conference on computer communications | 2010
Urtzi Ayesta; Olivier Brun; Balakrishna J. Prabhu
We investigate the price of anarchy of a load balancing game with
Performance Evaluation | 2011
Urtzi Ayesta; Olivier Brun; Balakrishna J. Prabhu
K
simulation tools and techniques for communications networks and system | 2008
Hassan Hassan; Olivier Brun; Jean-Marie Garcia; David Gauchard
dispatchers. The service rates and holding costs are assumed to depend on the server, and the service discipline is assumed to be processor-sharing at each server. The performance criterion is taken to be the weighted mean number of jobs in the system, or equivalently, the weighted mean sojourn time in the system. For this game, we first show that, for a fixed amount of total incoming traffic, the worst-case Nash equilibrium occurs when each player routes exactly the same amount of traffic, i.e., when the game is symmetric. For this symmetric game, we provide the expression for the loads on the servers at the Nash equilibrium. Using this result we then show that, for a system with two or more servers, the price of anarchy, which is the worst-case ratio of the global cost of the Nash equilibrium to the global cost of the centralized setting, is lower bounded by
Annals of Operations Research | 2016
Olivier Brun; Balakrishna J. Prabhu
K/(2\sqrt{K}-1)
Probability in the Engineering and Informational Sciences | 2016
Olivier Brun
and upper bounded by
ACM Transactions on Internet Technology | 2014
Josu Doncel; Urtzi Ayesta; Olivier Brun; Balakrishna J. Prabhu
\sqrt{K}
ICWC 99. IEEE Computer Society International Workshop on Cluster Computing | 1999
Thierry Monteil; Jean Marie Garcia; David Gauchard; Olivier Brun
, independently of the number of servers.
international ifip tc networking conference | 2016
Olivier Brun; Hassan Hassan; Josselin Vallet
We investigate the price of anarchy of a load balancing game with K dispatchers. The service rates and holding costs are assumed to depend on the server, and the service discipline is assumed to be processor-sharing at each server. The performance criterion is taken to be the weighted mean number of jobs in the system, or equivalently, the weighted mean sojourn time in the system. Independent of the state of the servers, each dispatcher seeks to determine the routing strategy that optimizes the performance for its own traffic. The interaction of the various dispatchers thus gives rise to a non-cooperative game. For this game, we first show that, for a fixed amount of total incoming traffic, the worst-case Nash equilibrium occurs when each player routes exactly the same amount of traffic, i.e., when the game is symmetric. For this symmetric game, we provide the expression for the loads on the servers at the Nash equilibrium. Using this result, we then show that, for a system with two or more servers, the price of anarchy, which is the worst-case ratio of the global cost of the Nash equilibrium to the global cost of the centralized setting, is lower bounded by K/(2K-1) and upper bounded by K, independent of the number of servers.
international conference on communications | 2009
Mohamed Zied Ben hamouda; Olivier Brun; Jean-Marie Garcia
We present a fixed point approach to evaluate the quality of service of streaming traffic multiplexed with elastic traffic in multi-service networks. First, we handle elastic traffic and streaming traffic separately, and then we derive a general fixed point formulation integrating both types of traffic in best effort networks. Then, we extend the application of this formulation to multi-service networks where priorities and bandwidth sharing schemes can be applied to different flows. Our approach is mainly oriented towards very large scale networks where traditional simulation techniques are not scalable, and where a large number of flows have to be evaluated in reasonable time. We assess the accuracy of our approach by means of event-driven simulations.
performance evaluation methodolgies and tools | 2008
Olivier Brun; Anouar Rachdi; Jean-Marie Garcia
We investigate the impact of heterogeneity in the amount of incoming traffic routed by dispatchers in a non-cooperative load balancing game. For a fixed amount of total incoming traffic, we show that for a broad class of cost functions the worst-case social cost occurs when each dispatcher routes the same amount of traffic, that is, the game is symmetric. Using this result, we give lower bounds on the Price of Anarchy for (i) cost functions that are polynomial on server loads; and (ii) cost functions representing the mean delay of the shortest remaining processing time service discipline.