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Featured researches published by Othman Talib.


International Journal of Information and Education Technology | 2014

Male students and digital game: reason, motivation and feeling

Nazirah Mat Sin; Othman Talib; Tengku Putri Norishah; Adura Azlin Ishak; Roselan Baki

The games industry has become one of the most lucrative industries in the world due to the billion dollar sales of digital games. Digital game play is like a culture among majority of students in high schools, especially males who play games every day. This phenomenon has stimulated researchers and academics to further study the various contexts of gaming. This preliminary study has identified the motivating factors of certain games that were able to sustain the interest of five male students in playing those digital games. A basic qualitative research design is adopted as the research method. The findings has reported – five motivating factors which are type of game, content, challenge, control, update and fun that incite students to consistently play the digital games.


Archive | 2017

How Does Inquiry-Based Instruction Affect Learning in a Secondary School Science Class?

Tze Jiun Lee; Nurzatulshima Kamarudin; Othman Talib; Aminuddin Hassan

This study used a quasi-experiment with pretest–post-test design (quantitative) to compare thinking skills achievement tests of students who practise structured-inquiry-laboratory practices (St-IQL) and students who only receive classroom teaching (CT) using two biology chapters in secondary schools. Two classes of Form 4 students (n = 64) from two public secondary mixed schools in Kuala Lumpur, Malaysia, were selected for the study. Higher and lower order thinking skills questionnaires (suggested by Bloom) were handed out in the pretest and post-test. The post-test was administered after both classes had done the treatments, respectively (8 weeks), in order to evaluate the level of students’ thinking skills of biology concepts. The students who were exposed to St-IQL treatment achieved higher post-test mean scores than those who were exposed to CT method. A small effect size (partial eta squared) of 0.23 suggests that 23% of the variance in the post-test scores was related to the differences in the instructional methods.


Archive | 2017

Authentic Mobile Application for Enhancing the Value of Mobile Learning in Organic Chemistry and Its Pedagogical Implications

Othman Talib; Tenku Putri Norishah Tenku Shariman; Azraai Bin Othman

This article discusses the application of a prototype educational mobile application for higher education, known as the Organic Chemistry Reaction Application (OCRA), which has been designed to run on any mobile device with touch-screen commands. OCRA allows its users to create their own organic molecules using hydrogen, carbon, oxygen, and halogen atoms. Users can use the touch-screen feature to demonstrate the organic reaction mechanism explicitly through an electron-moving technique, which is used to conceptually visualise the mechanistic steps in organic reaction mechanisms. This enables the users to understand the macroscopic and microscopic concepts of organic reaction mechanisms. OCRA provides a gamelike setting with the objective of acquiring correct answers through achieving specific goals. It uses a touch-screen feature to demonstrate the organic reaction mechanism explicitly, while the electron-moving technique is employed to conceptually visualise the mechanistic steps in the organic reaction mechanism. OCRA is used as an alternative tool to aid learning and understanding of organic reaction mechanisms. As a user-controlled tool, OCRA provides convenience and flexibility as well as being capable of enhancing a user’s confidence in learning organic reaction mechanisms. Hence, OCRA is a practical example of an application that has been innovatively designed to enhance the value of learning in the mobile education context. The next challenge is to implement a generic pedagogical model underpinning the design of any mobile application for educational purposes to replace traditional pedagogical approaches.


European journal of social sciences | 2009

Uncovering Malaysian students' motivation to learning science

Othman Talib; Wong Su Luan; Shah Christirani Azhar; Nabilah Abdullah


Higher Education Studies | 2012

Construct Validity Examination of Critical Thinking Dispositions for Undergraduate Students in University Putra Malaysia.

Ibrahim Nazem Ghadi; Nor Hayati Alwi; Kamariah Abu Bakar; Othman Talib


Jurnal Kurikulum dan Pengajaran Asia Pasifik | 2015

Analisis dokumen silibus kimia organik matrikulasi berdasarkan taksonomi bloom

Azraai Bin Othman; Othman Talib; Dani Asmadi Bin Ibrahim


Procedia - Social and Behavioral Sciences | 2014

Understanding the Wonders of Science through Creative Play

Othman Talib; Tengku Putri Norishah; Nor Alley Zulkafly


Jurnal Teknologi | 2013

Merging of Game Principles and Learning Strategy using Apps for Science Subjects to Enhance Student Interest and Understanding

Nazirah Mat Sin; Othman Talib; Tengku Putri Norishah


International journal of Asian social science | 2013

Measuring Critical Thinking Skills of Undergraduate Students in Universiti Putra Malaysia

Ibrahim Nazem Ghadi; Kamariah Abu Bakar; Nor Hayati Alwi; Othman Talib


Procedia - Social and Behavioral Sciences | 2012

Simple Explicit Animation (SEA) Approach in Teaching Organic Chemistry

Othman Talib; Mokhtar Nawawi; Wan Zah Wan Ali; Rosnaini Mahmud

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Mokhtar Nawawi

Universiti Putra Malaysia

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Nor Hayati Alwi

Universiti Putra Malaysia

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Rosnaini Mahmud

Universiti Putra Malaysia

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Wan Zah Wan Ali

Universiti Putra Malaysia

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