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Featured researches published by Paul E. Newson.


advances in geographic information systems | 2009

Hidden Markov map matching through noise and sparseness

Paul E. Newson; John Krumm

The problem of matching measured latitude/longitude points to roads is becoming increasingly important. This paper describes a novel, principled map matching algorithm that uses a Hidden Markov Model (HMM) to find the most likely road route represented by a time-stamped sequence of latitude/longitude pairs. The HMM elegantly accounts for measurement noise and the layout of the road network. We test our algorithm on ground truth data collected from a GPS receiver in a vehicle. Our test shows how the algorithm breaks down as the sampling rate of the GPS is reduced. We also test the effect of increasing amounts of additional measurement noise in order to assess how well our algorithm could deal with the inaccuracies of other location measurement systems, such as those based on WiFi and cell tower multilateration. We provide our GPS data and road network representation as a standard test set for other researchers to use in their map matching work.


Archive | 2005

On-line gaming session and party management

David Shaw; Patrick O'Kelley; Paul E. Newson; Johan Peter Hansen; Vincent H. Curley


Archive | 2005

Social matching of game players on-line

David Shaw; Paul E. Newson; Patrick O'Kelley; William B. Fulton


Archive | 2002

Discovery and Distribution of Game Session Information

Boyd C. Multerer; Darren L. Anderson; Mark D. Vanantwerp; Dinarte R. Morais; Paul E. Newson; Mitsuo Koikawa


Archive | 2006

System and method for multi-layered network communications

Paul E. Newson; Roderick M. Toll


Archive | 2008

Conserving power using predictive modelling and signaling

James Scott; Paul E. Newson; Raman K. Sarin; Eric Horvitz


Archive | 2013

PROBABILISTIC MAP MATCHING FROM A PLURALITY OF OBSERVATIONAL AND CONTEXTUAL FACTORS

Paul E. Newson; John Krumm; Eric Horvitz


Archive | 2001

Data transmission using common sliding window

Paul E. Newson; Aaron W. Ogus; Roderick M. Toll; Michael J. Narayan; Evan J. Schrier; James Mason Boswell


Archive | 2003

Bridging a gaming console with a wireless network

Paul E. Newson; Neel R. S. Malik; Robert D. Young


Archive | 2004

Adaptive queuing for data transmission over a network

Paul E. Newson; Roderick M. Toll

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