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Featured researches published by Peter Mozelius.


international conference on advances in ict for emerging regions | 2010

Women empowerment in rural areas through the usage of telecentres - a Sri Lankan case study

Henrik Hansson; Peter Mozelius; Silvia Gaiani; Niranjan Meegammana

Information and Communication Technologies can have a strong impact on the development of a region: telecentre networks are in particular interesting model for e-learning dissemination to rural areas. The focus area of our investigation is Sri Lanka: the country has a long tradition in terms of gender equality - as it promotes an inclusive education system - and the use of ICTs is widespread. So far 600 of the planned 1000 telecentres have been started following the Nenasala network model. This paper is based upon observations and interviews of women and men working in different roles (owner, manager, operator and user) at telecentres in rural Sri Lanka. The aim of the study is to analyze and discuss the role of telecentres in rural areas and their impact on women empowerment. Findings show that telecentres open up new channels of information and create career opportunities for women in rural areas. Through telecentres, women can improve their life and be active participants in the rural development. However there still exists a need for further improvements and support for females in the Sri Lankan telecentre network.


Journal of Educational Technology Systems | 2015

Regression From Game-Oriented to Traditional School

Thomas Westin; Mats Wiklund; Peter Mozelius; Lena Norberg

Pupils in Sweden are socialized in commercial off-the-shelf games, and, therefore, game-oriented formal education can constitute a foundation for further socialization of pupils excluded in school. However, digital illiteracy and traditional views among school staff forced a regression from the game-oriented formal trial education in this study back to the traditional education form. Research questions were as follows: How did the pupils act upon the consequences of the regression? How can these acts inform the design of education in digital culture? These questions were addressed using ethnography over 3 years. The pupils acts differed depending on their socialization in school and in games. While the game-oriented formal education included all in the socialization process, the regression caused half of the pupils to drop out. The pupils acts are discussed with a conceptual framework. Conclusions show the need for digital literacy and understanding pupils perspectives on education among school staff.


international conference open and distance e learning | 2011

Towards e-learning for all in Sri Lanka - progress and problems in some selected Sri Lankan 21st century initiatives

Peter Mozelius; K. P. Hewagamage; Henrik Hansson


International Conference on e-Learning ICEL 2014,Valparaiso, Chile | 2014

Game Based Learning : a Way to Stimulate Intrinsic Motivation

Peter Mozelius


international conference open and distance e learning | 2011

Differently-Abled Persons with ICT Ability - Inclusion and Empowerment in Sri Lankan Rural Areas via Telecentres

Peter Mozelius; Niranjan Megammaana


International Journal of Digital Information and Wireless Communications | 2013

Learning Games or Learning Stimulating Games : An Indirect Approach to Learning Stimulating Effects from Off-the-Shelf Games

Mats Wiklund; Peter Mozelius


8th European Conference on Games Based Learning – ECGBL, 2014, Berlin, Germany, 9-10 October 2014 | 2014

Combining Game-flow and Learning Objectives in Educational Games

Olga Shabalina; Peter Mozelius; Christos Malliarakis; Florica Tomos; Georgiy Gerkushenko; Oana Cristina Balan; Haydn Blackey


computer games | 2014

Two promising approaches to game-based learning in programming courses

Peter Mozelius


European Conference on e-Learning (ECEL), Copenhagen, Denmark, 30-31 October 2014 | 2014

Education for all by ICT4D Hubs : a Sri Lankan Case Study

Peter Mozelius


ECGBL 2014, 8th European Conference on Games Based Learning, 9-10 October, 2014, Berlin, Germany | 2014

What can be Learned From Playing Digital Games Outside School

Peter Mozelius

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Florica Tomos

University of New South Wales

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