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Dive into the research topics where Robert Strouse is active.

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Featured researches published by Robert Strouse.


Journal of Cognitive Engineering and Decision Making | 2015

Integration of Cognitive Task Analysis and Design Thinking for Autonomous Helicopter Displays

Elizabeth Lerner Papautsky; Cynthia Dominguez; Robert Strouse; Brian Moon

Ensuring that unmanned aerial systems’ (UAS) control stations include a tight coupling of systems engineering with human factors, cognitive analysis, and design is key to their success. We describe a combined cognitive task analysis (CTA) and design thinking effort to develop interfaces for an operator controlling an autonomous helicopter, a prototype system that the Office of Naval Research is developing. We first conducted CTA interviews with subject-matter experts having expertise in UAS flight operations, helicopter resupply, military ground forces, and marine airspace control. Data informed the development of analysis products, including human–system interface requirements, which drove the creation of design concepts through ideation sessions using design thinking methods. We validated and refined the design concepts with UAS pilots. We provide an overview of our process, illustrated by details of a timeline display development. Significant aspects of our work include close integration of CTA and design thinking efforts, designing for an “envisioned world” of interaction with highly autonomous helicopter systems, and the importance of knowledge elicitation early in system design. This effort represents a successful demonstration of an innovative design process in developing UAS interfaces.


Journal of Tissue Engineering | 2018

Toward a patient-specific tissue engineered vascular graft

Cameron Best; Robert Strouse; Kan Hor; Victoria K. Pepper; Amy Tipton; John Kelly; Toshiharu Shinoka; Christopher K. Breuer

Integrating three-dimensional printing with the creation of tissue-engineered vascular grafts could provide a readily available, patient-specific, autologous tissue source that could significantly improve outcomes in newborns with congenital heart disease. Here, we present the recent case of a candidate for our tissue-engineered vascular graft clinical trial deemed ineligible due to complex anatomical requirements and consider the application of three-dimensional printing technologies for a patient-specific graft. We 3D-printed a closed-disposable seeding device and validated that it performed equivalently to the traditional open seeding technique using ovine bone marrow–derived mononuclear cells. Next, our candidate’s preoperative imaging was reviewed to propose a patient-specific graft. A seeding apparatus was then designed to accommodate the custom graft and 3D-printed on a commodity fused deposition modeler. This exploratory feasibility study represents an important proof of concept advancing progress toward a rationally designed patient-specific tissue-engineered vascular graft for clinical application.


Journal of Digital Imaging | 2018

Transcending Dimensions: a Comparative Analysis of Cloaca Imaging in Advancing the Surgeon’s Understanding of Complex Anatomy

Alessandra C. Gasior; Carlos Reck; Victoria A. Lane; Richard J. Wood; Jeremy Patterson; Robert Strouse; Simon Lin; Jennifer N. Cooper; D. Gregory Bates; Marc A. Levitt

Surgeons have a steep learning capacity to understand 2-D images provided by conventional cloacagrams. Imaging advances now allow for 3-D reconstruction and 3-D models; but no evaluation of the value of these techniques exists in the literature. Therefore, we sought to determine if advances in 3-D imaging would benefit surgeons, lead to accelerated learning, and improve understanding for operative planning of a cloaca reconstruction. Questionnaires were used to assess the understanding of 2-D and 3-D images by pediatric surgical faculty and trainees. For the same case of a cloacal malformation, a 2D contrast study cloacagram, a 3D model rotatable CT scan reconstruction, a software enhanced 3D video animation (which allowed the observer to manipulate the structure in any orientation), and a printed physical 3D cloaca model that could be held in the observer’s hand were employed. Logistic mixed effect models assessed whether the proportion of questions about the case that were answered correctly differed by imaging modality, and whether the proportion answered correctly differed between trainee and attending surgeons for any particular modality. Twenty-nine pediatric surgery trainees (27 pediatric general surgery and 2 pediatric urology surgery trainees) and 30 pediatric surgery and urology faculty participated. For trainees, the percentage of questions answered correctly was: 2-D 10.5%, 3-D PACS 46.7%, 3-D Enhanced 67.1%, and 3-D Printed 73.8%. For faculty, the total percentage of questions answered correctly was: 2-D 22.2%, 3-D PACS 54.8%, 3D Enhanced 66.2%, and 3-D printed 74.0%. The differences in rates of correctness across all four modalities were significant in both fellows and attendings (p < 0.001), with performance being lowest for the 2-D modality, and with increasing percentage of correct answers with each subsequent modality. The difference between trainees and attendings in correctness rate was significant only for the 2-D modality, with attendings answering correctly more often. The 2-D cloacagram, as the least complex model, was the most difficult to interpret. The more complex the modality, the more correct were the responses obtained from both groups. Trainees and attendings had similar levels of correct answers and understanding of the cloacagram for the more advanced modalities. Mental visualization skills of anatomy and complex 3-D spatial arrangements traditionally have taken years of experience to master. Now with novel surgical education resources of a 3-D cloacagram, a more quickly advancing skill is possible.


JMIR Serious Games | 2018

A Novel Clinician-Orchestrated Virtual Reality Platform for Distraction During Pediatric Intravenous Procedures in Children With Hemophilia: A Randomized Clinical Trial (Preprint)

Amy L. Dunn; Jeremy Patterson; Charmaine F Biega; Alice Grishchenko; John Luna; Joseph Stanek; Robert Strouse

Background Needles are frequently required for routine medical procedures. Children with severe hemophilia require intensive intravenous (IV) therapy to treat and prevent life-threatening bleeding and undergo hundreds of IV procedures. Fear of needle-related procedures may lead to avoidance of future health care and poor clinical outcomes. Virtual reality (VR) is a promising distraction technique during procedures, but barriers to commercially available VR platforms for pediatric health care purposes have prevented widespread use. Objective We hypothesized that we could create a VR platform that would be used for pediatric hemophilia care, allow clinician orchestration, and be safe and feasible to use for distraction during IV procedures performed as part of complex health care. Methods We created a VR platform comprising wireless, adjustable, disposable headsets and a suite of remotely orchestrated VR games. The platform was customized for a pediatric hemophilia population that required hands-free navigation to allow access to a child’s hands or arms for procedures. A hemophilia nurse observing the procedure performed orchestration. The primary endpoint of the trial was safety. Preliminary feasibility and usability of the platform were assessed in a single-center, randomized clinical trial from June to December 2016. Participants were children with hemophilia aged 6-18 years. After obtaining informed consent, 25 patients were enrolled and randomized. Each subject, 1 caregiver, and 1 hemophilia nurse orchestrator assessed the degree of preprocedural nervousness or anxiety with an anchored, combined modified visual analog (VAS)/FACES scale. Each participant then underwent a timed IV procedure with either VR or standard of care (SOC) distraction. Each rater assessed the distraction methods using the VAS/FACES scale at the completion of the IV procedure, with questions targeting usability, engagement, impact on procedural anxiety, impact on procedural pain, and likability of the distraction technique. Participants, caregivers, and nurses also rated how much they would like to use VR for future procedures. To compare the length of procedure time between the groups, Mann-Whitney test was used. Results Of the 25 enrolled children, 24 were included in the primary analysis. No safety concerns or VR sickness occurred. The median procedure time was 10 (range 1-31) minutes in the VR group and was comparable to 9 (range 3-20) minutes in the SOC group (P=.76). Patients in both the groups reported a positive influence of distraction on procedural anxiety and pain. Overall, in 80% (34/45) of the VR evaluations, children, caregivers, and nurses reported that they would like to use VR for future procedures. Conclusions We demonstrated that an orchestrated, VR environment could be developed and safely used during pediatric hemophilia care for distraction during IV interventions. This platform has the potential to improve patient experience during medical procedures. Trial Registration Clinical Trials.gov NCT03507582; https://clinicaltrials.gov/ct2/show/NCT03507582 (Archived by WebCite at http://www.webcitation.org/73G75upA3)


human robot interaction | 2015

Cognitive Design of an Application Enabling Remote Bases to Receive Unmanned Helicopter Resupply

Cynthia Dominguez; Robert Strouse; Liza Papautsky; Brian Moon

This paper reports on a research project that combined cognitive task analysis (CTA) methods with innovative design processes to develop a handheld device application enabling a non-aviator to interact with a highly autonomous resupply helicopter. In recent military operations, unmanned helicopters have been used to resupply U.S. Marines at remote forward operating bases (FOBs) and combat outposts (COPs). This use of unmanned systems saves lives by eliminating the need to drive through high-risk areas for routine resupply. The U.S. Navy is investing in research to improve the autonomy of these systems and the design of interfaces to enable a non-aviator Marine to safely and successfully interact with an incoming resupply helicopter using a simple, intuitive handheld device application. In this research, we collected data from multiple stakeholders to develop requirements, use cases, and design storyboards that have been implemented and demonstrated during flight tests in early 2014.


Epilepsy & Behavior | 2016

Patient-centered design criteria for wearable seizure detection devices.

Anup D. Patel; Robert Moss; Steven W. Rust; Jeremy Patterson; Robert Strouse; Satyanarayana Gedela; Jesse Haines; Simon Lin


Frontiers in Pediatrics | 2018

Mobile Technology Application for Improved Urine Concentration Measurement Pilot Study

Laura Walawender; Jeremy Patterson; Robert Strouse; John Ketz; Vijay Saxena; Emily Alexy; Andrew L. Schwaderer


Archive | 2017

SYSTEMS AND METHODS FOR OPTIMIZED PATENT SPECIFIC TISSUE ENGINEERING VASCULAR GRAFTS

Christopher K. Breuer; Cameron A. Best; Robert Strouse; Narutoshi Hibino; Yong Ung-Lee


Archive | 2017

SYSTÈMES ET PROCÉDÉS POUR GREFFONS VASCULAIRES DE GÉNIE TISSULAIRE OPTIMISÉS SPÉCIFIQUES À UN PATIENT

Christopher K. Breuer; Cameron A. Best; Robert Strouse; Narutoshi Hibino; Yong Ung-Lee


AMIA | 2017

Genome Dashboard: An Interactive Tool for the Exploration of Human Genomic Variants and Phenotypic Associations.

Katherine Miller; Rajeswari Swaminathan; Soheil Moosavinasab; Robert Strouse; Matthew Bailey; Yungui Huang; Simon Lin

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Jeremy Patterson

Nationwide Children's Hospital

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Christopher K. Breuer

Nationwide Children's Hospital

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Cameron A. Best

Nationwide Children's Hospital

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Soheil Moosavinasab

The Research Institute at Nationwide Children's Hospital

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Yungui Huang

The Research Institute at Nationwide Children's Hospital

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