Network


Latest external collaboration on country level. Dive into details by clicking on the dots.

Hotspot


Dive into the research topics where Sa’adah Hassan is active.

Publication


Featured researches published by Sa’adah Hassan.


THE 2ND INTERNATIONAL CONFERENCE ON APPLIED SCIENCE AND TECHNOLOGY 2017 (ICAST’17) | 2017

Excessive and addictive gaming control using counselling agent in online game design

Italumeh O. Ididi; Sa’adah Hassan; Abdul Azim Abd Ghani; Norhayati Mohd Ali

In recent times, online game play has become a food for thought to concerned individuals, researchers and authorities of various countries due to its excessive and addictive usage. Although, various government have taken certain measures such as shutting down internet cafe at certain hours of the day, censoring the most brutal, offensive and aggressive sections of certain games before they are released. Researchers have advised developers on ways of limiting harm on players by suggesting design changes on time limit. Furthermore, researchers have also suggested that online game distributors ought to make available appropriate referral services. The impart of the above are yet to make any remarkable impact on players. In this paper, we have proposed a Counseling Agent model integrating informative and self-appraisal messages in online game design as a control measure. Informative and self-appraisal messaging in games have proven optimistic through making positive impact on player’s thoughts and behavior towards gaming. These messages are expected to remind players about the negative impact of excessive and addictive gaming habits, as well as suggesting possible reductive solutions through message streaming.In recent times, online game play has become a food for thought to concerned individuals, researchers and authorities of various countries due to its excessive and addictive usage. Although, various government have taken certain measures such as shutting down internet cafe at certain hours of the day, censoring the most brutal, offensive and aggressive sections of certain games before they are released. Researchers have advised developers on ways of limiting harm on players by suggesting design changes on time limit. Furthermore, researchers have also suggested that online game distributors ought to make available appropriate referral services. The impart of the above are yet to make any remarkable impact on players. In this paper, we have proposed a Counseling Agent model integrating informative and self-appraisal messages in online game design as a control measure. Informative and self-appraisal messaging in games have proven optimistic through making positive impact on player’s thoughts and behavior to...


International Conference on Intelligent Software Methodologies, Tools, and Techniques | 2014

The Adoptions of USEPs in Identifying Usability Requirements in SSM-Based Framework: A Case Study

Chian Wen Too; Sa’adah Hassan

Nowadays, user demand for quality software product have been increased and developers have to make sure that their products are able to meet the user’s need in order to compete in the market. Usability, which is a kind of software quality, became an important factor to determine the success or failure of a software product in this challenging market. Unfortunately, lack of attention given to usability requirements especially during the early stage of software development process and therefore increase the cost of fixing usability problems and causes the final software products are poor in quality. Therefore, this paper aimed to identify usability requirements at the requirement stage of software development by using the SSM-based analysis framework. We have conducted a case study by applying a usability elicitation pattern, USEPs, into the framework. From the result of our study, it has shown that this pattern is useful to assist the stakeholders in identifying usability requirements along with the functionality of a system. Besides, we have also made some enhancement and extensions to the framework based on our findings from the study.


Advanced Science Letters | 2016

Productive Practices of Hotel Management System Using Usability Approach: A Case Study

Noraini Che Pa; Sa’adah Hassan; Nur Shuhada Husin; Ainita Ban


The International Conference on Informatics and Applications (ICIA2012) | 2012

CRITICAL EVALUATION ON SOFTWARE DEVELOPMENT PROCESS MODELS WITH RESPECT TO MOBILE SOFTWARE DEVELOPMENT

Kesava Pillai Rajadorai; Sa’adah Hassan; Novia Admodisastro


Archive | 2017

Addressing usability quality attributes in techo-spiritual application

Ahairul Afza Abd Wahab; Azrina Kamaruddin; Sa’adah Hassan; Noraini Che Pa


Journal of Telecommunication, Electronic and Computer Engineering | 2017

Counselling Agent in Online Game Design for Excessive and Addictive Gaming Control

Italumeh O. Ididi; Sa’adah Hassan; Abdul Azim Abd Ghani; Norhayati Mohd Ali


Journal of Telecommunication, Electronic and Computer Engineering | 2017

Morphological Approach in Creative Requirements Elicitation from Crowdsourcing

Sa’adah Hassan; Tengku Azharuddin Tuan Mohd Amin; Novia Admodisastro; Azrina Kamaruddin


Advanced Science Letters | 2017

Towards Improving Usability Requirements Elicitation and Specification Using Ontology-Driven Approach

Chian Wen Too; Sa’adah Hassan; Abdul Azim Abdul Ghani; Jamilah Din


International Education Studies | 2016

Developing a Learning Outcome-Based Question Examination Paper Tool for Universiti Putra Malaysia

Sa’adah Hassan; Novia Admodisastro; Azrina Kamaruddin; Salmi Baharom; Noraini Che Pa


Proceedings of the Serious Games Conference 2014 | 2014

Online Game Dilema: Proposed Solution

Italumeh O. Ididi; Sa’adah Hassan; Abdul Azim Abd Ghani; Norhayati Mohd Ali

Collaboration


Dive into the Sa’adah Hassan's collaboration.

Top Co-Authors

Avatar

Noraini Che Pa

Universiti Putra Malaysia

View shared research outputs
Top Co-Authors

Avatar
Top Co-Authors

Avatar
Top Co-Authors

Avatar
Top Co-Authors

Avatar
Top Co-Authors

Avatar
Top Co-Authors

Avatar

Chian Wen Too

Universiti Putra Malaysia

View shared research outputs
Top Co-Authors

Avatar
Top Co-Authors

Avatar

Ainita Ban

Universiti Putra Malaysia

View shared research outputs
Top Co-Authors

Avatar

Jamilah Din

Universiti Putra Malaysia

View shared research outputs
Researchain Logo
Decentralizing Knowledge