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Dive into the research topics where Sarah Sharples is active.

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Featured researches published by Sarah Sharples.


Displays | 2008

Virtual reality induced symptoms and effects (VRISE) : Comparison of head mounted display (HMD), desktop and projection display systems

Sarah Sharples; Sue Cobb; Amanda Moody; John R. Wilson

Abstract Virtual reality (VR) systems are used in a variety of applications within industry, education, public and domestic settings. Research assessing reported symptoms and side effects of using VR systems indicates that these factors combine to influence user experiences of virtual reality induced symptoms and effects (VRISE). Three experiments were conducted to assess prevalence and severity of sickness symptoms experienced in each of four VR display conditions; head mounted display (HMD), desktop, projection screen and reality theatre, with controlled examination of two additional aspects of viewing (active vs. passive viewing and light vs. dark conditions). Results indicate 60–70% participants experience an increase in symptoms pre–post exposure for HMD, projection screen and reality theatre viewing and found higher reported symptoms in HMD compared with desktop viewing (nausea symptoms) and in HMD compared with reality theatre viewing (nausea, oculomotor and disorientation symptoms). No effect of lighting condition was found. Higher levels of symptoms were reported in passive viewing compared to active control over movement in the VE. However, the most notable finding was that of high inter- and intra-participant variability. As this supports other findings of individual susceptibility to VRISE, recommendations are offered concerning design and use of VR systems in order to minimise VRISE.


Ergonomics | 2009

The importance of usability in product choice: A mobile phone case study

Zoë Mack; Sarah Sharples

Usability has become established as an important aspect of product design. This paper describes an investigation that was carried out to identify the importance of usability in product choice related to other product attributes. Interviews were initially carried out to identify possible attributes that contribute to product choice. Experiments were then undertaken using the methods of active information search, structured preference elicitation, ranking and interviews in order to find out what attributes were important to people when choosing an example product – mobile phones. It was found that usability is indeed important in product choice but perhaps not as much as users themselves believe. Other attributes that were found to be more important were features, aesthetics and cost. The process of product choice was found to be complex and it may be the case that people have come to expect usability in their products. Further research is needed to understand more fully the changing role of usability in product choice and to further improve the quality of the user–product relationship.


Journal of the Association for Information Science and Technology | 2014

“Making my own luck”: Serendipity strategies and how to support them in digital information environments

Stephann Makri; Ann Blandford; M. Woods; Sarah Sharples; Deborah Maxwell

Serendipity occurs when unexpected circumstances and an “aha” moment of insight result in a valuable, unanticipated outcome. Designing digital information environments to support serendipity can not only provide users with new knowledge, but also propel them in directions they might not otherwise have traveled in—surprising and delighting them along the way. As serendipity involves unexpected circumstances it cannot be directly controlled, but it can be potentially influenced. However, to the best of our knowledge, no previous work has focused on providing a rich empirical understanding of how it might be influenced. We interviewed 14 creative professionals to identify their self‐reported strategies aimed at increasing the likelihood of serendipity. These strategies form a framework for examining ways existing digital environments support serendipity and for considering how future environments can create opportunities for it. This is a new way of thinking about how to design for serendipity; by supporting the strategies found to increase its likelihood rather than attempting to support serendipity as a discrete phenomenon, digital environments not only have the potential to help users experience serendipity but also encourage them to adopt the strategies necessary to experience it more often.


Applied Ergonomics | 2013

Usability of Geographic Information: Current challenges and future directions

Michael Brown; Sarah Sharples; Jenny Harding; Christopher J. Parker; Nick Bearman; Martin Maguire; David Forrest; Muki Haklay; Mike Jackson

The use of Geographic Information or GI, has grown rapidly in recent years. Previous research has identified the importance of usability and user centred design in enabling the proliferation and exploitation of GI. However, the design and development of usable GI is not simply a matter of applying the tried and tested usability methods that have been developed for software and web design. Dealing with data and specifically GI brings with it a number of issues that change the way usability and user centred design can be applied. This paper describes the outcomes of a workshop held in March 2010 exploring the core issues relating to GI usability. The workshop brought together an international group of twenty experts in both human factors and GI, from a wide range of academic and industrial backgrounds. These experts considered three key issues, the stakeholders in GI, key challenges applying usability to GI and the usability methods that can be successfully applied to GI. The result of this workshop was to identify some areas for future research, such as the production of meaningful metadata and the implications of blurring of the line between data producers and data consumers.


Displays | 2012

Medical device design in context: A model of user–device interaction and consequences

Sarah Sharples; Jennifer L. Martin; Alexandra Lang; Michael P. Craven; Sonja O’Neill; Julie Barnett

The practice of evaluating interaction with devices is embedded in disciplines such as human–computer interaction and cognitive ergonomics, including concepts such as affordances, error analysis, skill, rule and knowledge based behaviour and decision making biases. This paper considers the way in which the approach that has been routinely applied to displays and control design within the control and transport domains can be transferred to the context of medical devices. The importance of considering the context in which medical devices are used and implemented is presented, and the need for a systems approach to medical device design is emphasised. Five case studies from medical device control and display design are presented as an aide to developing an understanding of the relationship between device design and resultant behaviours. On the basis of these case studies, four types of mediating factors (catalysts, enablers, facilitators and enhancers) are proposed and a model to describe the link between device design, user, context and consequences is presented.


Theoretical Issues in Ergonomics Science | 2010

The role of situation awareness for understanding signalling and control in rail operations

David Golightly; John R. Wilson; Emma Lowe; Sarah Sharples

Rail signalling is typical of a complex control task where situation awareness (SA) has been thought to play a significant role. Taking into account the main theoretical positions, and through reviewing cognitive accounts of signalling, it is apparent that SA is a useful construct in describing and understanding rail signalling at both a cognitive and a system level. Development and maintenance of SA is complex, requiring much expertise and knowledge on the part of the signaller to extract and synthesise relevant information from the environment. The display and other artefacts and actors in the system also play a major role in the construction and maintenance of SA. This suggests that it is not sufficient to consider SA purely as an individuals product of knowledge. Instead, the active use of SA, such as in design, must reflect the distributed nature of the signalling environment, as found in other command and control-type domains. Rail signalling has not yet been subjected to in-depth analysis in terms of SA and has characteristics that make it distinct from other areas where SA has been analysed (e.g. air traffic control). This paper reviews the validity of SA and associated concepts to this safety-critical function, as well as highlighting some of the characteristics of SA (multiple tasks, display-based and distributed SA, role of local knowledge and expertise) that must be considered to use the construct in an operational context.


Applied Ergonomics | 2013

The effect of design on the usability and real world effectiveness of medical devices: a case study with adolescent users.

Alexandra Lang; Jennifer L. Martin; Sarah Sharples; John A. Crowe

Adolescents are currently overlooked in many fields of healthcare research and as a result are often required to use medical devices that have been designed for use by either children or adults. This can lead to poor adherence and a reduction in health outcomes. This study examines the role of device design in the real-world effectiveness of a medical device used in the treatment of cystic fibrosis from the perspective of adolescent users. Interactive design interviews were carried out with 20 adolescent users of the acapella(®) physiotherapy device to investigate user requirements and themes about the user-device relationship that are important to this user group. This study found that adolescent users of the acapella(®) device do not use the device as regularly and correctly as is recommended by clinicians. A number of aspects of the current design of the acapella(®) device were identified that affect how and how often it is used. Five factors are identified that may improve the real world effectiveness of the acapella(®) device for adolescents with Cystic Fibrosis: engagement, information, confidence, aesthetics and compatibility with lifestyle.


International Journal of Human-computer Studies \/ International Journal of Man-machine Studies | 2006

Human centred design of 3-D interaction devices to control virtual environments

Harshada Patel; Oliver Stefani; Sarah Sharples; Hilko Hoffmann; Ioannis Karaseitanidis; Angelos Amditis

It is commonly acknowledged that user needs should drive design, but often technical influences prevail. Currently, there are no standard interaction devices or interfaces used in 3-D environments, and there is a lack of specific best practice guidelines to develop these. This paper discusses the process of collecting feedback on prototype designs for VR/VE interaction devices from both expert users and non-expert users, and demonstrates how the information gained from human centred evaluation can be used to further the design process. Experiment 1 examined the usability of two magnetically tracked interaction devices with three different types of menus (Sphere, Linear and Fan). Quantitative and qualitative analysis was carried out on the results, and usability problems with the menus and devices are discussed. The findings from this experiment were translated into general design guidance, in addition to specific recommendations. A new device was designed on the basis of some of these recommendations and its usability was evaluated in Experiment 2. Feedback from participants in Experiment 2 demonstrated that the design recommendations emerging from Experiment 1 were successfully applied to develop a more usable and acceptable device.


conference on computer supported cooperative work | 2016

Using Mobile Phones in Pub Talk

Martin Porcheron; Joel E. Fischer; Sarah Sharples

We present the findings from a study of how people interleave mobile phone use with conversation in pubs. Our findings, informed by ethnomethodology and conversation analysis, unpack the interactional methods through which groups of people in pubs occasioned, sustained, and disengaged from mobile device use during conversation with friends. Fundamentally, the work that is done consists of various methods of accounting for mobile device use, and displaying involvement in social interaction while the device is used. We highlight multiple examples of the nuanced ways in which interleaving is problematic in interaction, and relate our findings to the CSCW and HCI literature on collocated interaction. We conclude by considering avenues for future research, and discuss how we may support or disrupt interleaving practices through design to overcome the highlighted interactional troubles.


human factors in computing systems | 2014

Measuring the effect of think aloud protocols on workload using fNIRS

Matthew Pike; Horia A. Maior; Martin Porcheron; Sarah Sharples; Max L. Wilson

The Think Aloud Protocol (TAP) is a verbalisation technique widely employed in HCI user studies to give insight into user experience, yet little work has explored the impact that TAPs have on participants during user studies. This paper utilises a brain sensing technique, fNIRS, to observe the effect that TAPs have on participants. Functional Near-Infrared Spectroscopy (fNIRS) is a brain sensing technology that offers the potential to provide continuous, detailed insight into brain activity, enabling an objective view of cognitive processes during complex tasks. Participants were asked to perform a mathematical task under 4 conditions: nonsense verbalisations, passive concurrent think aloud protocol, invasive concurrent think aloud protocol, and a baseline of silence. Subjective ratings and performance measures were collected during the study. Our results provide a novel view into the effect that different forms of verbalisation have on workload during tasks. Further, the results provide a means for estimating the effect of spoken artefacts when measuring workload, which is another step towards our goal of proactively involving fNIRS analysis in ecologically valid user studies.

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John R. Wilson

University of Nottingham

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Alexandra Lang

University of Nottingham

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Harshada Patel

University of Nottingham

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Steven Shorrock

University of New South Wales

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Dominick Shaw

Nottingham University Hospitals NHS Trust

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