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Dive into the research topics where Satoshi Ikehata is active.

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Featured researches published by Satoshi Ikehata.


computer vision and pattern recognition | 2012

Robust photometric stereo using sparse regression

Satoshi Ikehata; David P. Wipf; Yasuyuki Matsushita; Kiyoharu Aizawa

This paper presents a robust photometric stereo method that effectively compensates for various non-Lambertian corruptions such as specularities, shadows, and image noise. We construct a constrained sparse regression problem that enforces both Lambertian, rank-3 structure and sparse, additive corruptions. A solution method is derived using a hierarchical Bayesian approximation to accurately estimate the surface normals while simultaneously separating the non-Lambertian corruptions. Extensive evaluations are performed that show state-of-the-art performance using both synthetic and real-world images.


international conference on computer vision | 2015

Structured Indoor Modeling

Satoshi Ikehata; Hang Yang; Yasutaka Furukawa

This paper presents a novel 3D modeling framework that reconstructs an indoor scene as a structured model from panorama RGBD images. A scene geometry is represented as a graph, where nodes correspond to structural elements such as rooms, walls, and objects. The approach devises a structure grammar that defines how a scene graph can be manipulated. The grammar then drives a principled new reconstruction algorithm, where the grammar rules are sequentially applied to recover a structured model. The paper also proposes a new room segmentation algorithm and an offset-map reconstruction algorithm that are used in the framework and can enforce architectural shape priors far beyond existing state-of-the-art. The structured scene representation enables a variety of novel applications, ranging from indoor scene visualization, automated floorplan generation, Inverse-CAD, and more. We have tested our framework and algorithms on six synthetic and five real datasets with qualitative and quantitative evaluations. The source code and the data are available at the project website [15].


computer vision and pattern recognition | 2014

Photometric Stereo Using Constrained Bivariate Regression for General Isotropic Surfaces

Satoshi Ikehata; Kiyoharu Aizawa

This paper presents a photometric stereo method that is purely pixelwise and handles general isotropic surfaces in a stable manner. Following the recently proposed sum-of-lobes representation of the isotropic reflectance function, we constructed a constrained bivariate regression problem where the regression function is approximated by smooth, bivariate Bernstein polynomials. The unknown normal vector was separated from the unknown reflectance function by considering the inverse representation of the image formation process, and then we could accurately compute the unknown surface normals by solving a simple and efficient quadratic programming problem. Extensive evaluations that showed the state-of-the-art performance using both synthetic and real-world images were performed.


IEEE Transactions on Pattern Analysis and Machine Intelligence | 2014

Photometric Stereo Using Sparse Bayesian Regression for General Diffuse Surfaces.

Satoshi Ikehata; David P. Wipf; Yasuyuki Matsushita; Kiyoharu Aizawa

Most conventional algorithms for non-Lambertian photometric stereo can be partitioned into two categories. The first category is built upon stable outlier rejection techniques while assuming a dense Lambertian structure for the inliers, and thus performance degrades when general diffuse regions are present. The second utilizes complex reflectance representations and non-linear optimization over pixels to handle non-Lambertian surfaces, but does not explicitly account for shadows or other forms of corrupting outliers. In this paper, we present a purely pixel-wise photometric stereo method that stably and efficiently handles various non-Lambertian effects by assuming that appearances can be decomposed into a sparse, non-diffuse component (e.g., shadows, specularities, etc.) and a diffuse component represented by a monotonic function of the surface normal and lighting dot-product. This function is constructed using a piecewise linear approximation to the inverse diffuse model, leading to closed-form estimates of the surface normals and model parameters in the absence of non-diffuse corruptions. The latter are modeled as latent variables embedded within a hierarchical Bayesian model such that we may accurately compute the unknown surface normals while simultaneously separating diffuse from non-diffuse components. Extensive evaluations are performed that show state-of-the-art performance using both synthetic and real-world images.


IVMSP 2013 | 2013

Depth map up-sampling using cost-volume filtering

Ji-Ho Cho; Satoshi Ikehata; Hyunjin Yoo; Margrit Gelautz; Kiyoharu Aizawa

Depth maps captured by active sensors (e.g., ToF cameras and Kinect) typically suffer from poor spatial resolution, considerable amount of noise, and missing data. To overcome these problems, we propose a novel depth map up-sampling method which increases the resolution of the original depth map while effectively suppressing aliasing artifacts. Assuming that a registered high-resolution texture image is available, the cost-volume filtering framework is applied to this problem. Our experiments show that cost-volume filtering can generate the high-resolution depth map accurately and efficiently while preserving discontinuous object boundaries, which is often a challenge when various state-of-the-art algorithms are applied.


international conference on image processing | 2013

Depth map inpainting and super-resolution based on internal statistics of geometry and appearance

Satoshi Ikehata; Ji-Ho Cho; Kiyoharu Aizawa

Depth maps captured by multiple sensors often suffer from poor resolution and missing pixels caused by low reflectivity and occlusions in the scene. To address these problems, we propose a combined framework of patch-based inpainting and super-resolution. Unlike previous works, which relied solely on depth information, we explicitly take advantage of the internal statistics of a depth map and a registered highresolution texture image that capture the same scene. We account these statistics to locate non-local patches for hole filling and constrain the sparse coding-based super-resolution problem. Extensive evaluations are performed and show the state-of-the-art performance when using real-world datasets.


international conference on image processing | 2014

Coarse-to-fine strategy for efficient cost-volume filtering

Ryosuke Furuta; Satoshi Ikehata; Toshihiko Yamasaki; Kiyoharu Aizawa

Cost-volume filtering is one of the most widely known techniques to solve general multi-label problems, however it is problematically inefficient when the label space size is extremely large. This paper presents a coarse-to-fine strategy of the cost-volume filtering that handles efficiently and accurately multi-label problems with a large label space size. Based upon the observation that true labels at the same image coordinate of different scales are highly correlated, we truncate unimportant labels for the cost-volume filtering by leveraging the labeling output of lower scales. Experimental results show that our algorithm achieves much higher efficiency than the original cost-volume filtering while enjoying the comparable accuracy to it.


asia pacific signal and information processing association annual summit and conference | 2012

Confidence-based refinement of corrupted depth maps

Satoshi Ikehata; Kiyoharu Aizawa


publisher | None

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arXiv: Computer Vision and Pattern Recognition | 2018

Scale Drift Correction of Camera Geo-Localization using Geo-Tagged Images.

Kazuya Iwami; Satoshi Ikehata; Kiyoharu Aizawa

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Ji-Ho Cho

Vienna University of Technology

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Hang Yang

Washington University in St. Louis

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Qi Shan

University of Washington

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Hyunjin Yoo

Vienna University of Technology

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