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Featured researches published by Seong-hoon Kang.


international conference on human-computer interaction | 2013

Modeling the Types of Interaction with Ambient Environment

Dong-jin Eun; Hark-Joon Kim; Choon-kyoung Moon; Pil-Seung Yang; Seong-hoon Kang

This paper proposes a new modeling methodology about the interaction with the ambient environment such as tables, windows, physical objects and so on. We analyzed interaction factors in existing scenarios that involve the interaction, and then classified the result of analysis. We made modeling elements though the classification results and designed modeling method combining the elements. The modeling method can reduce the time to understand the existing interactions or the interactions that are designed by co-workers. Moreover, we believe that it can be useful when designers make a new scenario or modify the existing scenarios.


user interface software and technology | 2013

Ambient surface: enhancing interface capabilities of mobile objects aided by ambient environment

Taik Heon Rhee; Min-Kyu Jung; Sung-wook Baek; Hyun-Jin Kim; Sung-bin Kuk; Seong-hoon Kang; Hark-Joon Kim

We introduce Ambient Surface, an interactive surrounded equipment for enhancing interface capabilities of mobile devices placed on an ordinary surface. Object information and a users interaction are captured by 2D/3D cameras, and appropriate feedback images are projected on the surface. By the help of the ambient system, we may not only provide a wider screen for mobile devices with a limited screen size, but also allow analog objects to dynamically interact with users. We believe that this demo will help interaction designers to draw new inspiration of utilizing mobile objects with ambient environment.


international conference on human-computer interaction | 2011

Virtual Bridge: AR-Based Mobile Interaction for Easy Multimedia Control of Remote Home Devices

Dong-jin Eun; Taik Heon Rhee; Seong-hoon Kang; Min-suk Choi; Sang-Il Lee; Hark-Joon Kim

This paper proposes an interaction for controlling multimedia contents of remote devices using a mobile device based on AR technology. Using a real-time object recognition method, home devices detected by the camera of a mobile device are displayed on the camera preview screen along with the thumbnails of their own multimedia contents around the recognized positions. A user may drag a multimedia content which he or she wants to play, and drop it onto another target home device which he or she wants to play the content through. The user study showed that the proposed interaction expects higher usability since once a home device is registered with its device name when registering its image shown on the mobile camera for the object recognition, this matching process is no longer necessary when a user controls the device through the mobile device.


Archive | 2006

Method and apparatus for synchronizing multimedia content with device which supports multi-server environment

Seok-Hyun Yoon; Seong-hoon Kang; Won-ho Ryu


Archive | 2006

Method of synchronizing broadcast content between broadcast recorder and portable content player and apparatus for the same

Won-ho Ryu; Seong-hoon Kang; Kyoung-Gu Woo; Dong-hyun Roh


Archive | 2010

DATA SCROLL METHOD AND APPARATUS

Sun-Haeng Jo; Seong-hoon Kang; Hye-Soo Lee; Ji-Young Kim; Won-Young Choi


Archive | 2009

METHOD AND APPARATUS FOR EDITING IMAGE USING TOUCH INTERFACE FOR MOBILE DEVICE

Seong-hoon Kang; Se-hoo Kim


Archive | 2009

Apparatus and method for performing scroll function in portable terminal

Ji-Young Kim; Seong-hoon Kang; Hye-Soo Lee; Sun-Haeng Jo


Archive | 2007

Method of and apparatus for managing distributed contents

Seong-hoon Kang; Won-ho Ryu; Seok-Hyun Yoon


Archive | 2012

Method and apparatus for collecting content

Ka-won Cheon; Choon-kyoung Moon; Seong-hoon Kang; Hyung-Jin Seo

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