Shang-Hua Teng
University of Southern California
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Publication
Featured researches published by Shang-Hua Teng.
symposium on the theory of computing | 2004
Daniel A. Spielman; Shang-Hua Teng
We present algorithms for solving symmetric, diagonally-dominant linear systems to accuracy ε in time linear in their number of non-zeros and log (κf (A) ε), where κf (A) is the condition number of the matrix defining the linear system. Our algorithm applies the preconditioned Chebyshev iteration with preconditioners designed using nearly-linear time algorithms for graph sparsification and graph partitioning.
Journal of the ACM | 2004
Daniel A. Spielman; Shang-Hua Teng
We introduce the smoothed analysis of algorithms, which continuously interpolates between the worst-case and average-case analyses of algorithms. In smoothed analysis, we measure the maximum over inputs of the expected performance of an algorithm under small random perturbations of that input. We measure this performance in terms of both the input size and the magnitude of the perturbations. We show that the simplex algorithm has smoothed complexity polynomial in the input size and the standard deviation of Gaussian perturbations.
Journal of the ACM | 2009
Xi Chen; Xiaotie Deng; Shang-Hua Teng
We prove that Bimatrix, the problem of finding a Nash equilibrium in a two-player game, is complete for the complexity class PPAD (Polynomial Parity Argument, Directed version) introduced by Papadimitriou in 1991. Our result, building upon the work of Daskalakis et al. [2006a] on the complexity of four-player Nash equilibria, settles a long standing open problem in algorithmic game theory. It also serves as a starting point for a series of results concerning the complexity of two-player Nash equilibria. In particular, we prove the following theorems: —Bimatrix does not have a fully polynomial-time approximation scheme unless every problem in PPAD is solvable in polynomial time. —The smoothed complexity of the classic Lemke-Howson algorithm and, in fact, of any algorithm for Bimatrix is not polynomial unless every problem in PPAD is solvable in randomized polynomial time. Our results also have a complexity implication in mathematical economics: —Arrow-Debreu market equilibria are PPAD-hard to compute.
international conference on computer graphics and interactive techniques | 2006
Jin Huang; Xiaohan Shi; Xinguo Liu; Kun Zhou; Li-Yi Wei; Shang-Hua Teng; Hujun Bao; Baining Guo; Heung-Yeung Shum
In this paper we present a general framework for performing constrained mesh deformation tasks with gradient domain techniques. We present a gradient domain technique that works well with a wide variety of linear and nonlinear constraints. The constraints we introduce include the nonlinear volume constraint for volume preservation, the nonlinear skeleton constraint for maintaining the rigidity of limb segments of articulated figures, and the projection constraint for easy manipulation of the mesh without having to frequently switch between multiple viewpoints. To handle nonlinear constraints, we cast mesh deformation as a nonlinear energy minimization problem and solve the problem using an iterative algorithm. The main challenges in solving this nonlinear problem are the slow convergence and numerical instability of the iterative solver. To address these issues, we develop a subspace technique that builds a coarse control mesh around the original mesh and projects the deformation energy and constraints onto the control mesh vertices using the mean value interpolation. The energy minimization is then carried out in the subspace formed by the control mesh vertices. Running in this subspace, our energy minimization solver is both fast and stable and it provides interactive responses. We demonstrate our deformation constraints and subspace deformation technique with a variety of constrained deformation examples.
SIAM Journal on Matrix Analysis and Applications | 2014
Daniel A. Spielman; Shang-Hua Teng
We present a randomized algorithm that on input a symmetric, weakly diagonally dominant
symposium on computational geometry | 1999
Siu-Wing Cheng; Tamal K. Dey; Herbert Edelsbrunner; Michael A. Facello; Shang-Hua Teng
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SIAM Journal on Computing | 2013
Daniel A. Spielman; Shang-Hua Teng
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foundations of computer science | 1996
D.A. Spielmat; Shang-Hua Teng
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foundations of computer science | 2006
Xi Chen; Xiaotie Deng; Shang-Hua Teng
matrix
Journal of the ACM | 1997
Gary L. Miller; Shang-Hua Teng; William P. Thurston; Stephen A. Vavasis
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