Stavroula Zoi
Athens School of Fine Arts
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Featured researches published by Stavroula Zoi.
international conference on advanced learning technologies | 2007
Manthos Santorineos; Stavroula Zoi; Nefeli Dimitriadi; Chu-Yin Chen
In this paper we argue that teaching Digital Arts, which is more than teaching new media, requires collaboration beyond national characteristics, state-of- the-art technology, and powerful expressive means which are found in multi-user virtual environments and games platforms. We present our experiences from the Delphous experiment, on a prototype multi-user platform for artistic training and collaborative creation.
2017 9th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games) | 2017
Christina Oikonomou; Alain Lioret; Manthos Santorineos; Stavroula Zoi
This paper presents a work in progress, “The Body project”, concerning the development of an interactive virtual reality “artistic game” that takes place in the inner space of the human body. The human body is a particular “landscape”, intelligent not only during its natural state (alive), but also in its — after life — disintegration of components (dead). The key issue of this artwork-game is an artistic simulation of the procedure of life transformation after the death of the human body, aiming to reconcile the contemporary participant of interactive works with the sense that life always continues.
virtual systems and multimedia | 2009
Manthos Santorineos; Stavroula Zoi
This paper presents Action Room II, a low cost experimental hypermedia platform for the creation of hybrid stages targeting the needs of experimental performances and spectacles, or for interactive narratives. The main characteristic of this platform is that different media streams, theatrical lighting, humans, objects, and robotic parts can be synchronized through a software console running at a laptop. The design of such a platform was based on a thorough study of performing arts requirements, both referring to audiovisual production and to experimental programming. The adopted technical architecture of the Action Room II platform is presented, along with its implementation. The fact that the Action Room II was used for a full season theatrical play for children, which is presented in this paper, gave the opportunity for further development of the platform and conclusions for the next version.
ieee virtual reality conference | 2015
Manthos Santorineos; Stavroula Zoi; Nefeli Dimitriadi; Taxiarchis Diamantopoulos; John Bardakos; Christina Chrysanthopoulou; Ifigeneia Mavridou; Anna Meli; Nikos Papadopoulos; Argyro Papathanasiou; Maria Velaora
Archive | 2015
Matthaios Santorinaios; Stavroula Zoi; Nefeli Dimitriadi; Taxiarchis Diamantopoulos; Giannis Bardakos; Ματθαίος Σαντοριναίος; Σταυρούλα Ζώη; Νεφέλη Δημητριάδη; Ταξιάρχης Διαμαντόπουλος; Γιάννης Μπαρδάκος
Archive | 2015
Matthaios Santorinaios; Stavroula Zoi; Nefeli Dimitriadi; Taxiarchis Diamantopoulos; Giannis Bardakos; Ματθαίος Σαντοριναίος; Σταυρούλα Ζώη; Νεφέλη Δημητριάδη; Ταξιάρχης Διαμαντόπουλος; Γιάννης Μπαρδάκος
Archive | 2015
Matthaios Santorinaios; Stavroula Zoi; Nefeli Dimitriadi; Taxiarchis Diamantopoulos; Giannis Bardakos; Ματθαίος Σαντοριναίος; Σταυρούλα Ζώη; Νεφέλη Δημητριάδη; Ταξιάρχης Διαμαντόπουλος; Γιάννης Μπαρδάκος
Archive | 2015
Matthaios Santorinaios; Stavroula Zoi; Nefeli Dimitriadi; Taxiarchis Diamantopoulos; Giannis Bardakos; Ματθαίος Σαντοριναίος; Σταυρούλα Ζώη; Νεφέλη Δημητριάδη; Ταξιάρχης Διαμαντόπουλος; Γιάννης Μπαρδάκος
Archive | 2015
Matthaios Santorinaios; Stavroula Zoi; Nefeli Dimitriadi; Taxiarchis Diamantopoulos; Giannis Bardakos; Ματθαίος Σαντοριναίος; Σταυρούλα Ζώη; Νεφέλη Δημητριάδη; Ταξιάρχης Διαμαντόπουλος; Γιάννης Μπαρδάκος
Archive | 2015
Matthaios Santorinaios; Stavroula Zoi; Nefeli Dimitriadi; Taxiarchis Diamantopoulos; Giannis Bardakos; Ματθαίος Σαντοριναίος; Σταυρούλα Ζώη; Νεφέλη Δημητριάδη; Ταξιάρχης Διαμαντόπουλος; Γιάννης Μπαρδάκος