Suryo Adhi Wibowo
Pusan National University
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Publication
Featured researches published by Suryo Adhi Wibowo.
The International Journal of Fuzzy Logic and Intelligent Systems | 2014
Suryo Adhi Wibowo; Sungshin Kim
This paper presents the results of three-dimensional face point cloud smoothing based on a modified anisotropic diffusion method. The focus of this research was to obtain a 3D face point cloud with a smooth texture and number of vertices equal to the number of vertices input during the smoothing process. Different from other methods, such as using a template D face model, modified anisotropic diffusion only uses basic concepts of convolution and filtering which do not require a complex process. In this research, we used 6D point cloud face data where the first 3D point cloud contained data pertaining to noisy x-, y-, and z-coordinate information, and the other 3D point cloud contained data regarding the red, green, and blue pixel layers as an input system. We used vertex selection to modify the original anisotropic diffusion. The results show that our method has improved performance relative to the original anisotropic diffusion method.
soft computing | 2016
Suryo Adhi Wibowo; Hansoo Lee; Eun Kyeong Kim; Sungshin Kim
One of issue in generative approach for visual tracking is relates to computation time. It is because generative approach uses particle filter for modeling the motion and as a method to predict the state in the current frame. The system will be more accurate but slower computation if many particles are used. Recently, the combination between particle filter and sparse model is proposed to handle appearance variations and occlusion in visual tracking. Unfortunately, the issue about computation time still remains. This paper presents fast method for sparse generative approach in visual tracking. In this method, l1 minimization is used to calculate sparse coefficient vector for each candidate sample. Then, the maximum weighted is selected to represent the result. Based on simulations, our proposed method demonstrate good result in area under curve parameter and achieve four times faster than other methods with only use fifty particles.
Mathematical Problems in Engineering | 2017
Suryo Adhi Wibowo; Hansoo Lee; Eun Kyeong Kim; Sungshin Kim
The representation of the object is an important factor in building a robust visual object tracking algorithm. To resolve this problem, complementary learners that use color histogram- and correlation filter-based representation to represent the target object can be used since they each have advantages that can be exploited to compensate the other’s drawback in visual tracking. Further, a tracking algorithm can fail because of the distractor, even when complementary learners have been implemented for the target object representation. In this study, we show that, in order to handle the distractor, first the distractor must be detected by learning the responses from the color-histogram- and correlation-filter-based representation. Then, to determine the target location, we can decide whether the responses from each representation should be merged or only the response from the correlation filter should be used. This decision depends on the result obtained from the distractor detection process. Experiments were performed on the widely used VOT2014 and VOT2015 benchmark datasets. It was verified that our proposed method performs favorably as compared with several state-of-the-art visual tracking algorithms.
2017 International Conference on Signals and Systems (ICSigSys) | 2017
Suryo Adhi Wibowo; Hansoo Lee; Eun Kyeong Kim; Sungshin Kim
The change of appearance of the target object is one of important issue in visual tracking. It is because some factors such as camera motion, illumination change, motion change, occlusion, and size change are influenced to the object target during tracking. Recently, discriminative correlation filters (DCF) gave good results to handle these problems. Unfortunately, the DCF only works in the single-resolution features maps. In this paper, multi-scale color features are investigated to to solve this limitation. The multi-scale color features are implemented with correlation filter where it works in the continuous domain. In consequence of this reason, the implicit model of the target object is needed. So that, an interpolation is used to solve this problem. The output of this method is selected from the circular convolution response which has maximum value. Extensive experimental results on VOT2015 benchmark dataset which consists of 60 challenging videos show that the multi-scale color features based on correlation filter performs favorably against several state-of-the-art methods.
The International Journal of Fuzzy Logic and Intelligent Systems | 2014
Suryo Adhi Wibowo; Eun Kyeong Kim; Sungshin Kim
We present a simple method to watermark three-dimensional (3D) triangular meshes that have been generated from the depth data of the Kinect sensor. In contrast to previous methods, which maintain the shape of 3D triangular meshes and decide the embedding place, requiring calculations of vertices and their neighbors, our method is based on selecting one of the coordinate axes. To maintain shape, we use discrete wavelet transform and constant regularization. We know that the watermarking system needs the information to be embedded; we used a text to provide that information. We used geometry attacks such as rotation, scales, and translation, to test the performance of this watermarking system. Performance parameters in this paper include the vertices error rate (VER) and bit error rate (BER). The results from the VER and BER indicate that using a correction term before the extraction process makes our system robust to geometry attacks.
Mathematical Problems in Engineering | 2017
Suryo Adhi Wibowo; Hansoo Lee; Eun Kyeong Kim; Sungshin Kim
Histogram of oriented gradients (HOG) is a feature descriptor typically used for object detection. For object tracking, this feature has certain drawbacks when the target object is influenced by a change in motion or size. In this paper, the use of convolutional shallow features is proposed to improve the performance of HOG feature-based object tracking. Because the proposed method works based on a correlation filter, the response maps for each feature are summed in order to obtain the final response map. The location of the target object is then predicted based on the maximum value of the optimized final response map. Further, a model update is used to overcome the change in appearance of the target object during tracking. A performance evaluation of the proposed method is obtained by using Visual Object Tracking 2015 (VOT2015) benchmark dataset and its protocols. The results are then provided based on their accuracy-robustness (AR) rank. Furthermore, through a comparison with several state-of-the-art tracking algorithms, the proposed method was shown to achieve the highest rank in terms of accuracy and a third rank for robustness. In addition, the proposed method significantly improves the robustness of HOG-based features.
Journal of Korean Institute of Intelligent Systems | 2015
Suryo Adhi Wibowo; Eun Kyeong Kim; Sungshin Kim
Kinect sensor has two output data which are produced from red green blue (RGB) sensor and depth sensor, it is called color image and depth map, respectively. Although this device’s prices are cheapest than the other devices for three-dimensional (3D) reconstruction, we need extra work for reconstruct a smooth 3D data and also have semantic meaning. It happened because the depth map, which has been produced from depth sensor usually have a coarse and empty value. Consequently, it can be make artifact and holes on the surface, when we reconstruct it to 3D directly. In this paper, we present a method for solving this problem by using implicit surface representation. The key idea for represent implicit surface is by using radial basis function (RBF) and to avoid the trivial solution that the implicit function is zero everywhere, we need to defined on-surface point and off-surface point. Based on our simulation results using captured face as an input, we can produce smooth 3D face and fill the holes on the 3D face surface, since RBF is good for interpolation and holes filling. Modified anisotropic diffusion is used to produced smoothed surface.
conference of the international speech communication association | 2009
Henry Widjaja; Suryo Adhi Wibowo
international conference on fuzzy theory and its applications | 2015
Suryo Adhi Wibowo; Hansoo Lee; Eun Kyeong Kim; Taehyun Kwon; Sungshin Kim
International Journal of Control Automation and Systems | 2016
Yeongsang Jeong; Suryo Adhi Wibowo; Moonjae Song; Sungshin Kim