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Dive into the research topics where Tereza G. Kirner is active.

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Featured researches published by Tereza G. Kirner.


international conference on 3d web technology | 2001

Development of a collaborative virtual environment for educational applications

Tereza G. Kirner; Claudio Kirner; André Luiz Satoshi Kawamoto; Jefferson Cantão; Aloísio Pinto; Raul Sidnei Wazlawick

This article presents the CVE-VM, a Collaborative Virtual Environment that has been developed for educational purposes. The system supports collaborative learning, according to the constructionism approach, and is intended to be used in Brazilian schools by children and teen-agers students. The article focuses mainly on design and implementation aspects, aiming to contribute to the development of similar multi-user systems.


international conference on virtual rehabilitation | 2011

Development of an interactive artifact for cognitive rehabilitation based on augmented reality

Claudio Kirner; Tereza G. Kirner

Cognitive rehabilitation, which uses software applications (multimedia), advanced physical devices (PDAs, cellular phones, etc.) or virtual reality applications, presents limitations of several types related to: workspace, realistic representation, intuitive interaction, dexterity demand, availability, devices dependency, user-friendly interface, customization, multi-sensory input/output, complexity, etc. Recently, the technological evolution has allowed the development of artifacts based on augmented reality that overcome most of the weaknesses of the applications implemented with the previous technology. In this way, this paper presents and discusses the development of an interactive artifact based on augmented reality, which makes possible intuitive tangible interactions, multi-sensory feedback, customization, simplicity and the implementation of cognitive exercises. Ten users evaluated cognitive applications running over the interactive artifact under the point-of-view of augmented reality, giving their impressions. Finally, we discuss the potential of the interactive artifact, pointing out directions to improve its structure and utilization by cognitive disabled people.


Presence: Teleoperators & Virtual Environments | 2001

Providing More Interactivity to Virtual Museums: A Proposal for a VR Authoring Tool

Raul Sidnei Wazlawick; Marta Costa Rosatelli; Edla Maria Faust Ramos; Walter de Abreu Cybis; Bernd Heinrich Storb; Vera Rejane Niedersberg Schuhmacher; Antonio Carlos Mariani; Tereza G. Kirner; Claudio Kirner; Léa da Cruz Fagundes

This paper describes the museuVirtual project that is developing an authoring tool for the collaborative building of nonimmersive museums in virtual reality. The rationale behind museuVirtual is based on the observation that virtual museums found on the Internet normally have very limited opportunities for user interactivity. We examine different kinds of interactivity and propose an authoring tool that allows a teacher or student to create virtual exhibits in which dynamic interactive objects and chatterbots may be programmed in a relatively easy way. This proposal is strongly based on the concepts of actor-based programming and constructivist theory, which have been applied in the last five years to teach basic programming skills to beginners. The ideas applied with success in many previous experiments using 2-D graphics are now being introduced in an authoring tool that generates VRML/Java code. The museuVirtual project is developing a tool that not only allows the students to be the organizers and curators of their own museums, but also to work collaboratively, by building such museums in a virtual distributed environment.


Digital Creativity | 2002

Virtual reality authoring for schools

Raul Sidnei Wazlawick; Tereza G. Kirner; Léa da Cruz Fagundes; Bernd Heinrich Storb

The paper describes a method for programming behaviours of objects in virtual worlds. It is designed to be easy to use and to shield users from complex coding and syntax errors. It has been tested in a number of projects within schools in Brazil.


E-learning | 2008

Usability Evaluation Of The Moodle System From The Teachers' Perspective.

Tereza G. Kirner; Carlos de A. Custódio; Claudio Kirner


international conference on enterprise information systems | 2007

SOFTWARE USABILITY EVALUATION - An Empirical Study

Tereza G. Kirner; Alessandra V. Saraiva


international conference on enterprise information systems | 2016

COLLABORATIVE AUGMENTED REALITY ENVIRONMENT FOR EDUCATIONAL APPLICATIONS

Claudio Kirner; Rafael Santin; Tereza G. Kirner; Ezequiel Roberto Zorzal


EdMedia: World Conference on Educational Media and Technology | 2012

Design of a Cognitive Artifact based on Augmented Reality to Support Multiple Learning Approaches

Claudio Kirner; Christopher Cerqueira; Fabrício Santos Flauzino; Tereza G. Kirner


EdMedia: World Conference on Educational Media and Technology | 2012

Teaching and Learning Electromagnetism Using Augmented Reality Resources

Raryel Souza; Claudio Kirner; Tereza G. Kirner


E-learning | 2008

An Adaptive Learning Management System With Support For 3d Collaboration.

Claudio Kirner; Clodonil H. Trigo; Tereza G. Kirner

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Claudio Kirner

Universidade Federal de Itajubá

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Ezequiel Roberto Zorzal

Federal University of Uberlandia

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Léa da Cruz Fagundes

Universidade Federal do Rio Grande do Sul

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Carlos Alberto Dainese

Universidade Federal de Ouro Preto

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Christopher Cerqueira

National Institute for Space Research

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Marta Costa Rosatelli

Universidade Católica de Santos

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Raryel Souza

Universidade Federal de Itajubá

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Tânia Rossi Garbin

Universidade Federal de Ouro Preto

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