Thiago Strahler Rivero
Federal University of São Paulo
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Publication
Featured researches published by Thiago Strahler Rivero.
Cyberpsychology, Behavior, and Social Networking | 2013
Thiago Strahler Rivero; Priscila Covre; Marcelo Bussotti Reyes; Orlando Francisco Amodeo Bueno
Even though video game players frequently report losing track of time while playing, few studies have addressed whether there are long-lasting effects of such activity on time perception. We compared the performance of chronic and occasional video game players in sub- and multi-second time perception tasks. Temporal Discrimination and Temporal Bisection tasks, in the range of 100 to 1,000 milliseconds, and Time estimation and Time production tasks, in the range of 5 to 60 seconds, were used to assess sub- and multi-second time perceptions, respectively. Chronic video game players performed significantly better than occasional players on sub-second tasks, but no group difference was found for the multi-second tasks used. Sub- and multi-second time perceptions are associated to different underlying systems: automatic and cognitive controlled for sub- and multi-second tasks, respectively. We argue that video game use seems to induce more efficient implicit, rather than cognitive controlled, processing of time.
Entertainment Computing | 2016
Anthony M. Bean; Lauren S. Ferro; João Ricardo Nickenig Vissoci; Thiago Strahler Rivero; Gary Groth-Marnat
Abstract This exploratory study discovered personality patterns among emerging adults (EA; aged 18–25) who played World of Warcraft (WoW). The authors examined differences between the 44-item personality measure Big Five Inventory (BFI) and emerging adult play style and specialization of WoW players through latent profile analysis (LPA). The authors focused on the specifics of participant’s play style (Player VS Player, Player VS Environment, or Role-Playing), specialization of character (Tank, Healer, Damage), and whether EA WoW video gamers met criteria for an antisocial personality profile (see Markey and Markey, 2010). A total of 465 EA WoW players, participated in the study. The author’s findings, based on LPA, discovered profiles amongst the participants utilizing ANOVAs to statistically investigate differences. The authors found the following three different main profiles overall across play styles and specialization: Extroversive, Introversive, and Ambiversive. This study asserts personality may play a role in understanding the video gamer and there may be at least three personality types of gamers who play World of Warcraft (WoW). Furthermore, there was no support for antisocial personality scores of EAs in WoW players when compared to suggested markers of antisocial personality factors (see Bean and Groth-Marnat, 2014; Markey and Markey, 2010).
Dementia & Neuropsychologia | 2007
Silvia Adriana Prado Bolognani; Daniella Landucci-Moreira; Thiago Strahler Rivero; Sonia Maria Dozzi Brucki; Orlando Francisco Amodeo Bueno
The neurobehavioral impairments associated with aneurysms of the anterior communicating artery (ACoA) are severe amnesia, executive problems and personality changes. Although most patients achieve a favorable neurological outcome, those cognitive deficits usually prevent return to previous activities and levels of social integration. Objectives To report the outcomes of a neuropsychological and behavioral intervention in a 55 year-old man with very severe memory and executive dysfunctions following ACoA aneurysm rupture. Methods Neuropsychological intervention focused in functional adjustment in everyday life was used, including individual sessions with the patient, discussion sessions with caregivers and also work with patient at home, aiming generalization of the rehabilitation strategies. Neuropsychological and functional assessments were conducted pre and post intervention. Results Important improvements were seeing in behavior and daily living performance after treatment. Conclusions A neuropsychological rehabilitation approach focused on goals based on the family and caregivers necessities is an efficient manner in which to carry out cognitive rehabilitation in severe cases. The importance of a supportive family should be stressed.
Revista Neuropsicologia Latinoamericana | 2012
Thiago Strahler Rivero; Emanuel Henrique Gonçalves Querino; Isabella Starling-Alves
Brain Impairment | 2011
Maria de Fatima Alves Monteiro; Silvia Adriana Prado Bolognani; Thiago Strahler Rivero; Orlando Francisco Amodeo Bueno
Clinical Neuropsychiatry | 2013
Cristina Yumi Sediyama Nogueira; Alysson Massote Carvalho; Gustavo Gauer; Naraiana de Oliveira Tavares; Rodrigo de Miranda Monteiro Santos; Giuliano Emerenciano Ginani; Thiago Strahler Rivero; Paulo Henrique Paiva de Moraes; Stephen P H Whiteside; Leandro Fernandes Malloy-Diniz
Proceedings of the 8th International Conference on Information Communication and Management - ICICM '18 | 2018
Carlos Mugruza-Vassallo; Thiago Strahler Rivero
Psychology and Neuroscience | 2013
Mônica Carolina Miranda; Thiago Strahler Rivero; Orlando Francisco Amodeo Bueno
Estudos De Psicologia (natal) | 2013
Thiago Strahler Rivero; Mônica Carolina Miranda; Orlando Francisco Amodeo Bueno
Estudios De Psicologia | 2013
Thiago Strahler Rivero; Mônica Carolina Miranda; Orlando Francisco Amodeo Bueno
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Emanuel Henrique Gonçalves Querino
Universidade Federal de Minas Gerais
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