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Dive into the research topics where Tiemen Strobbe is active.

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Featured researches published by Tiemen Strobbe.


Ai Edam Artificial Intelligence for Engineering Design, Analysis and Manufacturing | 2015

Toward a visual approach in the exploration of shape grammars

Tiemen Strobbe; Pieter Pauwels; Ruben Verstraeten; Ronald De Meyer; Jan Van Campenhout

Abstract The concept of shape grammars has often been proposed to improve or support creative design processes. Shape grammar implementations have the potential to both automate parts of the design process and allow exploration of design alternatives. In many of the existing implementations, the main focus is either on capturing the rationale of a particular existing grammar or on allowing designers to develop a new grammar. However, little attention is typically given to the actual representation of the design space that can be explored in the interface of the implementation. With such representation, a shape grammar implementation could properly support designers who are still in the process of designing and may not yet have a clear shape grammar in mind. In this article, an approach and a proof-of-concept software system is proposed for a shape grammar implementation that provides a visual and interactive way to support design space exploration in a creative design process. We describe the method by which this software system can be used and focus on how designers can interact with the exploration process. In particular, we point out how the proposed approach realizes several important amplification strategies to support design space exploration.


Ai Edam Artificial Intelligence for Engineering Design, Analysis and Manufacturing | 2016

A graph-theoretic implementation of the Rabo-de-Bacalhau transformation grammar

Tiemen Strobbe; Sara Eloy; Pieter Pauwels; Ruben Verstraeten; Ronald De Meyer; Jan Van Campenhout

Abstract Shape grammars are rule-based formalisms for the specification of shape languages. Most of the existing shape grammars are developed on paper and have not been implemented computationally thus far. Nevertheless, the computer implementation of shape grammar is an important research question, not only to automate design analysis and generation, but also to extend the impact of shape grammars toward design practice and computer-aided design tools. In this paper, we investigate the implementation of shape grammars on a computer system, using a graph-theoretic representation. In particular, we describe and evaluate the implementation of the existing Rabo-de-Bacalhau transformation grammar. A practical step-by-step approach is presented, together with a discussion of important findings noticed during the implementation and evaluation. The proposed approach is shown to be both feasible and valuable in several aspects: we show how the attempt to implement a grammar on a computer system leads to a deeper understanding of that grammar, and might result in the further development of the grammar; we show how the proposed approach is embedded within a commercial computer-aided design environment to make the shape grammar formalism more accessible to students and practitioners, thereby increasing the impact of grammars on design practice; and the proposed step-by-step implementation approach has shown to be feasible for the implementation of the Rabo-de-Bacalhau transformation grammar, but can also be generalized using different ontologies for the implementation.


Design computing and cognition | 2015

Conversation and Critique Within the Architectural Design Process: A Linkograph Analysis

Pieter Pauwels; Tiemen Strobbe; Jeroen Derboven; Ronald De Meyer

Conversation and critique are central to architectural design practice as they function as tools for probing and further improving design ideas. We study the kind of design activities that take place in such conversation and critique within the architectural design process. We use linkographs to characterise the design process taking place during conversation. More precisely, we study conversations between design teachers and design students. In this article, an example design process is considered that takes place via a traditional face-to-face meeting. Using the resulting linkograph, we are able to assess the kind of design activity taking place during such sessions of conversation and critique.


computer aided architectural design futures | 2015

Shape Grammars for Architectural Design: The Need for Reframing

Pieter Pauwels; Tiemen Strobbe; Sara Eloy; Ronald De Meyer

Although many shape grammars and corresponding implementations have been proposed, shape grammars are not widely adopted by architectural designers. In this paper, we therefore look for the barriers of implementing and using shape grammars for architectural design. We do this by outlining several implementation strategies of shape grammars, we briefly point to our own graph-based design grammar system, and we analyse the resulting overview using theories on how designers think and act upon incoming information. Based on this analysis, we develop and suggest how design grammars might best be implemented and used for architectural design relying on the information technologies available at this particular moment of time.


WIT Transactions on the Built Environment | 2016

Shape Recognition For Ships: World War I Naval Camouflage Under The Magnifying Glass

Willem Bekers; R. De Meyer; Tiemen Strobbe

Much of the experiments that led to the development of World War I ship camouflage were conducted on an intuitive basis or based upon pseudo-scientific work. As a result of this rather empirical approach, possible effects of the naval camouflage schemes that were developed against the background of submarine warfare on the Atlantic still remain unclear. So-called dazzle paint schemes were conceived to break up target contours and disclose the ship’s number, direction, speed and distance—thus complicating targeting through primitive stereoscopic range finders and periscopes used at the time. Digital image analysis provides helpful tools to assess the effects of dazzle painting techniques. By applying dazzle map textures to digital three dimensional models, different paint schemes can be examined and evaluated under variable atmospheric conditions. Shape recognition algorithms are implemented in an attempt to draw some conclusions about different dazzle designs. This paper provides a brief overview of the origins and methodology of dazzle camouflage. It proposes an experimental framework for ship classification purpose, thus exploring the possibilities of quantitative analysis of rendered computer images to evaluate possible effects of dazzle painting. The test results indicate some possible effects of the World War I paint schemes.


Sustainable Construction and Design 2011 (SCAD) | 2011

METAHEURISTICS IN ARCHITECTURE

Tiemen Strobbe; Pieter Pauwels; Ruben Verstraeten; R. De Meyer


Archive | 2015

Computer-aided exploration of architectural design spaces: a digital sketchbook

Tiemen Strobbe


14th International Conference of IBPSA : Building Simulation 2015, Proceedings | 2015

ENRICHMENT OF SINGLE-ZONE EPB-DATA INTO MULTI-ZONE MODELS USING BIM-BASED PARAMETRIC TYPOLOGIES

Marc Delghust; Tiemen Strobbe; Ronald De Meyer; Arnold Janssens


Architecture, City & Information Design, Proceedings | 2014

Analysing the impact of constraints on decision-making by architectural designers

Pieter Pauwels; Tiemen Strobbe; Jeroen Derboven; Ronald De Meyer


Computation and Performance – Proceedings of the 31st eCAADe Conference | 2013

A generative approach towards performance-based design: using a shape grammar implementation

Tiemen Strobbe; Ronald De Meyer; Jan Van Campenhout

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