Frank Beruscha
Bosch
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Publication
Featured researches published by Frank Beruscha.
human factors in computing systems | 2017
Alexander Ng; Stephen A. Brewster; Frank Beruscha; Wolfgang Krautter
The way drivers operate in-car systems is rapidly changing as traditional physical controls, such as buttons and dials, are being replaced by touchscreens and touch-sensing surfaces. This has the potential to increase driver distraction and error as controls may be harder to find and use. This paper presents an in-car, on the road driving study which examined three key types of input controls to investigate their effects: a physical dial, pressure-based input on a touch surface and touch input on a touchscreen. The physical dial and pressure-based input were also evaluated with and without haptic feedback. The study was conducted with users performing a list-based targeting task using the different controls while driving on public roads. Eye-gaze was recorded to measure distraction from the primary task of driving. The results showed that target accuracy was high across all input methods (greater than 94%). Pressure-based targeting was the slowest while directly tapping on the targets was the faster selection method. Pressure-based input also caused the largest number of glances towards to the touchscreen but the duration of each glance was shorter than directly touching the screen. Our study will enable designers to make more appropriate design choices for future in-car interactions.
world haptics conference | 2017
Frank Beruscha; Wolfgang Krautter; Anja Lahmer; Markus Pauly
A major motivation for the introduction of haptic feedback in in-vehicle touch screens is the reduction of the eyes-off-road time. This paper presents a study which compares different feedback conditions for touch screen interaction: (1) visual feedback, (2) combined visual-haptic feedback, and (3) haptic feedback only. Subjects had to select target buttons on a touch screen during simulated driving. Our results show that haptic feedback significantly reduces the eyes-off-road time and the subjectively perceived workload. When visual content is available, gazes on the touch screen are more frequent than necessary. And even in the absence of visual content, complete eyes-free interaction was only occasionally spotted, and subjects still looked at the screen initially. We assume that this is due to the necessity of an initial reference position.
Archive | 2011
Heiko Gerald Ruth; Paul Ruhnau; Frank Beruscha
Archive | 2011
Christoph Noack; Frank Beruscha; Michael Dambier; Tobias Altmueller
Archive | 2011
Christoph Noack; ノアク クリストフ; Frank Beruscha; ベルシャ フランク; Michael Dambier; ダンビア ミヒャエル; Tobias Altmueller; アルトミュラー トビアス
Archive | 2010
Tobias Altmueller; Frank Beruscha; Michael Dambier; Christoph Noack
Archive | 2012
Karl-Ernst Weiss; Fanny Kobiela; Frank Beruscha; Arnd Engeln; Clemens Guenther; Claus Marberger
ieee international conference on dielectrics | 2018
Tobias Stubning; Istvan Denes; Frank Beruscha
Archive | 2015
Frank Beruscha
Archive | 2015
Frank Beruscha; Catrin Brosi; Benedikt Mehler