Frits H. Post
Delft University of Technology
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Featured researches published by Frits H. Post.
Computer Graphics Forum | 2003
Frits H. Post; Benjamin Vrolijk; Helwig Hauser; Robert S. Laramee; Helmut Doleisch
Flow visualisation is an attractive topic in data visualisation, offering great challenges for research. Very large data sets must be processed, consisting of multivariate data at large numbers of grid points, often arranged in many time steps. Recently, the steadily increasing performance of computers again has become a driving force for new advances in flow visualisation, especially in techniques based on texturing, feature extraction, vector field clustering, and topology extraction.
Computer Graphics Forum | 2004
Robert S. Laramee; Helwig Hauser; Helmut Doleisch; Benjamin Vrolijk; Frits H. Post; Daniel Weiskopf
Flow visualization has been a very attractive component of scientific visualization research for a long time. Usually very large multivariate datasets require processing. These datasets often consist of a large number of sample locations and several time steps. The steadily increasing performance of computers has recently become a driving factor for a reemergence in flow visualization research, especially in texture‐based techniques. In this paper, dense, texture‐based flow visualization techniques are discussed. This class of techniques attempts to provide a complete, dense representation of the flow field with high spatio‐temporal coherency. An attempt of categorizing closely related solutions is incorporated and presented. Fundamentals are shortly addressed as well as advantages and disadvantages of the methods.
eurographics | 2010
Tony McLoughlin; Robert S. Laramee; Ronald Peikert; Frits H. Post; Min Chen
With ever increasing computing power, it is possible to process ever more complex fluid simulations. However, a gap between data set sizes and our ability to visualize them remains. This is especially true for the field of flow visualization, which deals with large, time‐dependent, multivariate simulation data sets. In this paper, geometry‐based flow visualization techniques form the focus of discussion. Geometric flow visualization methods place discrete objects in the velocity field whose characteristics reflect the underlying properties of the flow. A great amount of progress has been made in this field over the last two decades. However, a number of challenges remain, including placement, speed of computation and perception. In this survey, we review and classify geometric flow visualization literature according to the most important challenges when considering such a visualization, a central theme being the seeding algorithm upon which they are based. This paper details our investigation into these techniques with discussions on their applicability and their relative merits and drawbacks. The result is an up‐to‐date overview of the current state‐of‐the‐art that highlights both solved and unsolved problems in this rapidly evolving branch of research. It also serves as a concise introduction to the field of flow visualization research.
Archive | 2007
Robert S. Laramee; Helwig Hauser; Lingxiao Zhao; Frits H. Post
Flow visualization research has made rapid advances in recent years, especially in the area of topology-based flow visualization. The ever increasing size of scientific data sets favors algorithms that are capable of extracting important subsets of the data, leaving the scientist with a more manageable representation that may be visualized interactively. Extracting the topology of a flow achieves the goal of obtaining a compact representation of a vector or tensor field while simultaneously retaining its most important features. We present the state of the art in topology-based flow visualization techniques. We outline numerous topology-based algorithms categorized according to the type and dimensionality of data on which they operate and according to the goal-oriented nature of each method. Topology tracking algorithms are also discussed. The result serves as a useful introduction and overview to research literature concerned with the study of topology-based flow visualization.
ieee visualization | 1995
F.J. Post; T. van Walsum; Frits H. Post; Deborah Silver
Presents a conceptual framework and a process model for feature extraction and iconic visualization. Feature extraction is viewed as a process of data abstraction, which can proceed in multiple stages, and corresponding data abstraction levels. The features are represented by attribute sets, which play a key role in the visualization process. Icons are symbolic parametric objects, designed as visual representations of features. The attributes are mapped to the parameters (or degrees of freedom) of an icon. We describe some generic techniques to generate attribute sets, such as volume integrals and medial axis transforms. A simple but powerful modeling language was developed to create icons, and to link the attributes to the icon parameters. We present illustrative examples of iconic visualization created with the techniques described, showing the effectiveness of this approach.
Computers & Graphics | 2000
I. Ari Sadarjoen; Frits H. Post
Abstract We present two techniques for vortex detection in 2D velocity fields, based on the macroscopic geometric properties of streamlines. The methods do not depend on the local flow patterns at a single point used in many other vortex detection techniques. Both methods begin by covering the full domain with a large number of streamlines, and select the curves with circular or looping geometry. The first method uses local cumulations of curvature centers which may indicate that many streamlines are circling around a cluster of closely spaced center points. The second method detects looping patterns in streamlines by looking at the cumulative changes of direction, as represented by the winding angle. The second method is very effective in detecting weak vortices, as it does not depend on velocity magnitude but only on the pattern. The methods can be used for quantification of vortices using numerical attributes which are suitable for feature tracking in time dependent flows. We present results of the methods with stationary and time-dependent CFD data sets.
IEEE Transactions on Visualization and Computer Graphics | 1996
T. van Walsum; Frits H. Post; Deborah Silver; F.J. Post
We present a conceptual framework and a process model for feature extraction and iconic visualization. The features are regions of interest extracted from a dataset. They are represented by attribute sets, which play a key role in the visualization process. These attribute sets are mapped to icons, or symbolic parametric objects, for visualization. The features provide a compact abstraction of the original data, and the icons are a natural way to visualize them. We present generic techniques to extract features and to calculate attribute sets, and describe a simple but powerful modeling language which was developed to create icons and to link the attributes to the icon parameters. We present illustrative examples of iconic visualization created with the techniques described, showing the effectiveness of this approach.
The Visual Computer | 2001
Freek Reinders; Frits H. Post; Hans J. W. Spoelder
This paper presents an innovative method to analyze and visualize time-dependent evolution of features. The analysis and visualization of time-dependent data are complicated because of the immense number of data involved. However, if the scientists main interest is the evolution of certain features, it suffices to show the evolution of these features. The task of the visualization method is to extract the features from all frames, to determine the correspondences between features in successive frames, to detect significant events or stages in the evolution of the features, and, finally, to visualize the results. The method described here performs all these steps, and it is applied to a number of applications.
Focus on Scientific Visualization | 1991
Frits H. Post; Theo van Walsum
This chapter presents an overview of techniques for visualization of fluid flow data. As a starting point, a brief introduction to experimental flow visualization is given. The rest of the chapter concentrates on computer graphics flow visualization. A pipeline model of the flow visualization process is used as a basis for presentation. Conceptually, this process centres around visualization mapping, or the translation of physical flow parameters to visual representations. Starting from a set of standard mappings partly based on equivalents from experimental visualization, a number of data preparation techniques is described, to prepare the flow data for visualization. Next, a number of perceptual effects and rendering techniques are described, and some problems in visual presentation are discussed. The chapter ends with some concluding remarks and suggestions for future development.
PLOS ONE | 2012
Thomas Kroes; Frits H. Post; Charl P. Botha
The field of volume visualization has undergone rapid development during the past years, both due to advances in suitable computing hardware and due to the increasing availability of large volume datasets. Recent work has focused on increasing the visual realism in Direct Volume Rendering (DVR) by integrating a number of visually plausible but often effect-specific rendering techniques, for instance modeling of light occlusion and depth of field. Besides yielding more attractive renderings, especially the more realistic lighting has a positive effect on perceptual tasks. Although these new rendering techniques yield impressive results, they exhibit limitations in terms of their exibility and their performance. Monte Carlo ray tracing (MCRT), coupled with physically based light transport, is the de-facto standard for synthesizing highly realistic images in the graphics domain, although usually not from volumetric data. Due to the stochastic sampling of MCRT algorithms, numerous effects can be achieved in a relatively straight-forward fashion. For this reason, we have developed a practical framework that applies MCRT techniques also to direct volume rendering (DVR). With this work, we demonstrate that a host of realistic effects, including physically based lighting, can be simulated in a generic and flexible fashion, leading to interactive DVR with improved realism. In the hope that this improved approach to DVR will see more use in practice, we have made available our framework under a permissive open source license.