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Dive into the research topics where John W. Poulton is active.

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Featured researches published by John W. Poulton.


international conference on computer graphics and interactive techniques | 1989

Pixel-planes 5: a heterogeneous multiprocessor graphics system using processor-enhanced memories

Henry Fuchs; John W. Poulton; John G. Eyles; Trey Greer; Jack Goldfeather; David Ellsworth; Steven Molnar; Greg Turk; Brice Tebbs; Laura Israel

This paper introduces the architecture and initial algorithms for Pixel-Planes 5, a heterogeneous multi-computer designed both for high-speed polygon and sphere rendering (1M Phong-shaded triangles/second) and for supporting algorithm and application research in interactive 3D graphics. Techniques are described for volume rendering at multiple frames per second, font generation directly from conic spline descriptions, and rapid calculation of radiosity form-factors. The hardware consists of up to 32 math-oriented processors, up to 16 rendering units, and a conventional 1280 × 1024-pixel frame buffer, interconnected by a 5 gigabit ring network. Each rendering unit consists of a 128 × 128-pixel array of processors-with-memory with parallel quadratic expression evaluation for every pixel. Implemented on 1.6 micron CMOS chips designed to run at 40MHz, this array has 208 bits/pixel on-chip and is connected to a video RAM memory system that provides 4,096 bits of off-chip memory. Rendering units can be independently reasigned to any part of the screen or to non-screen-oriented computation. As of April 1989, both hardware and software are still under construction, with initial system operation scheduled for fall 1989.


international conference on computer graphics and interactive techniques | 1992

PixelFlow: high-speed rendering using image composition

Steven Molnar; John G. Eyles; John W. Poulton

We describe PixelFlow, an architecture for high-speed image generation that overcomes the transformationand frame-buffer– access bottlenecks of conventional hardware rendering architectures. PixelFlow uses the technique of image composition: it distributes the rendering task over an array of identical renderers, each of which computes a fill-screen image of a fraction of the primitives. A high-performance image-composition network composites these images in real time to produce an image of the entire scene. Image-composition architectures offer performance that scales linearly with the number of renderers; there is no fundamental limit to the maximum performance achievable using this approach. A single PixelFlow renderer rasterizes up to 1.4 million triangles per second, and an n-renderer system can rasterize at up to n times this basic rate. PixelFlow performs antialiasing by supersampling. It supports defemed shading with separate hardware shaders that operate on composite images containing intermediate pixel data. PixelFlow shaders compute complex shading algorithms and procedural and image-based textures in real-time. The shading rate is independent of scene complexity. A Pixel Flow system can be coupled to a parallel supercomputer to serve as an immediatemode graphics server, or it can maintain a display list for retainedmode rendering. The PixelFlow design has been simulated extensively at high level. Custom chip design is underway. We anticipate a working system by late 1993. CR


international solid state circuits conference | 2007

A 14-mW 6.25-Gb/s Transceiver in 90-nm CMOS

John W. Poulton; Robert E. Palmer; Andrew M. Fuller; Trey Greer; John G. Eyles; William J. Dally; Mark Horowitz

This paper describes a 6.25-Gb/s 14-mW transceiver in 90-nm CMOS for chip-to-chip applications. The transceiver employs a number of features for reducing power consumption, including a shared LC-PLL clock multiplier, an inductor-loaded resonant clock distribution network, a low- and programmable-swing voltage-mode transmitter, software-controlled clock and data recovery (CDR) and adaptive equalization within the receiver, and a novel PLL-based phase rotator for the CDR. The design can operate with channel attenuation of -15 dB or greater at a bit-error rate of 10-15 or less, while consuming less than 2.25 mW/Gb/s per transceiver.


IEEE Journal of Solid-state Circuits | 2002

A low-power multiplying DLL for low-jitter multigigahertz clock generation in highly integrated digital chips

Ramin Farjad-Rad; William J. Dally; Hiok-Tiaq Ng; Ramesh Senthinathan; M.-J.E. Lee; R. Rathi; John W. Poulton

A multiplying delay-locked loop (MDLL) for high-speed on-chip clock generation that overcomes the drawbacks of phase-locked loops (PLLs) such as jitter accumulation, high sensitivity to supply, and substrate noise is described. The MDLL design removes such drawbacks while maintaining the advantages of a PLL for multirate frequency multiplication. This design also uses a supply regulator and filter to further reduce on-chip jitter generation. The MDLL, implemented in 0.18-/spl mu/m CMOS technology, occupies a total active area of 0.05 mm/sup 2/ and has a speed range of 200 MHz to 2 GHz with selectable multiplication ratios of M=4, 5, 8, 10. The complete synthesizer, including the output clock buffers, dissipates 12 mW from a 1.8-V supply at 2.0 GHz. This MDLL architecture is used as a clock multiplier integrated on a single chip for a 72/spl times/72 STS-1 grooming switch and has a jitter of 1.73 ps (rms) and 13.1 ps (pk-pk).


international conference on computer graphics and interactive techniques | 1985

Fast spheres, shadows, textures, transparencies, and imgage enhancements in pixel-planes

Henry Fuchs; Jack Goldfeather; Jeff P. Hultquist; Susan Spach; John D. Austin; Frederick P. Brooks; John G. Eyles; John W. Poulton

Pixel-planes is a logic-enhanced memory system for raster graphics and imaging. Although each pixel-memory is enhanced with a one-bit ALU, the systems real power comes from a tree of one-bit adders that can evaluate linear expressions Ax+By+C for every pixel (x,y) simultaneously, as fast as the ALUs and the memory circuits can accept the results. We and others have begun to develop a variety of algorithms that exploit this fast linear expression evaluation capability. In this paper we report some of those results. Illustrated in this paper is a sample image from a small working prototype of the Pixel-planes hardware and a variety of images from simulations of a full-scale system. Timing estimates indicate that 30,000 smooth shaded triangles can be generated per second, or 21,000 smooth-shaded and shadowed triangles can be generated per second, or over 25,000 shaded spheres can be generated per second. Image-enhancement by adaptive histogram equalization can be performed within 4 seconds on a 512x512 image.


IEEE Journal of Solid-state Circuits | 2003

Jitter transfer characteristics of delay-locked loops - theories and design techniques

M.-J.E. Lee; William J. Dally; Trey Greer; Hiok-Tiaq Ng; Ramin Farjad-Rad; John W. Poulton; Ramesh Senthinathan

This paper presents analyses and experimental results on the jitter transfer of delay-locked loops (DLLs). Through a z-domain model, we show that in a widely used DLL configuration, jitter peaking always exists and high-frequency jitter does not get attenuated as previous analyses suggest. This is true even in a first-order DLL and an overdamped second-order DLL. The amount of jitter peaking is shown to trade off with the tracking bandwidth and, therefore, the acquisition time. Techniques to reduce jitter amplification by loop filtering and phase filtering are discussed. Measurements from a prototype chip incorporating the discussed techniques confirm the prediction of the analytical model. In environments where the reference clock is noisy or where multiple timing circuits are cascaded, this jitter amplification effect should be carefully evaluated.


international conference on computer graphics and interactive techniques | 1997

PixelFlow: the realization

John G. Eyles; Steven Molnar; John W. Poulton; Trey Greer; Anselmo Lastra; Nick England; Lee Westover

PlxelFlow is an architecture for high-speed, highly realistic image generation, based on the techniques of object-parallelism and image composition, Its initial architecture was described in [MOLN92]. After development by the original team of researchers at the University of North Carolina, and codevelopment with industry partners, Division Ltd. and HcwlettPackard, PixelFlow now is a much more capable system than initially conceived and its hardware and software systems have evolved considerably. This paper describes the final realization of PixelFlow, along with hardware and software enhancements heretofore unpublished. CR Cntcgorics and Subject Descriptors: C.5.4 [Computer System Implementation]: VLSI Systems; 1.3.1 [Computer Graphics]: Hardware Architecture; 1.3.3 [Computer Graphics]: Picture/Image Generation; 1.3.7 [Computer Graphics]: ThreeDimensional Graphics and Realism. Additlonnl


IEEE Journal of Solid-state Circuits | 2004

A 33-mW 8-Gb/s CMOS clock multiplier and CDR for highly integrated I/Os

Ramin Farjad-Rad; A. Nguyen; J.M. Tran; Trey Greer; John W. Poulton; William J. Dally; J.H. Edmondson; Ramesh Senthinathan; R. Rathi; M.-J.E. Lee; Hiok-Tiaq Ng

A 0.622-8-Gb/s clock and data recovery (CDR) circuit using injection locking for jitter suppression and phase interpolation in high-bandwidth system-on-chip solutions is described. A slave injection locked oscillator (SILO) is locked to a tracking aperture-multiplying DLL (TA-MDLL) via a coarse phase selection multiplexer (MUX). For the fine timing vernier, an interpolator DAC controls the injection strength of the MUX output into the SILO. This 1.2-V 0.13-/spl mu/m CMOS CDR consumes 33 mW at 8Gb/s. Die area including voltage regulator is 0.08 mm/sup 2/. Recovered clock jitter is 49 ps pk-pk at a 200-ppm bit-rate offset.


international solid-state circuits conference | 2007

A 14mW 6.25Gb/s Transceiver in 90nm CMOS for Serial Chip-to-Chip Communications

Robert E. Palmer; John W. Poulton; William J. Dally; John G. Eyles; Andrew M. Fuller; Trey Greer; Mark Horowitz; Mark D. Kellam; F. Quan; F. Zarkeshvari

A power-efficient 6.25Gb/s transceiver in 90nm CMOS for chip-to-chip communication is presented, it dissipates 2.2mW/Gb/s operating at a BER of <10-15 over a channel with -15dB attenuation at 3.125GHz. A shared LC-PLL, resonant clock distribution, a low-swing voltage-mode transmitter, a low-power phase rotator, and a software-based CDR and an adaptive equalizer are used to reduce power


IEEE Journal of Solid-state Circuits | 2010

A 4.3 GB/s Mobile Memory Interface With Power-Efficient Bandwidth Scaling

Brian S. Leibowitz; Robert E. Palmer; John W. Poulton; Yohan Frans; Simon Li; John Wilson; Michael Bucher; Andrew M. Fuller; John G. Eyles; Marko Aleksic; Trey Greer; Nhat Nguyen

This paper presents a 4.3 GB/s mobile memory interface that utilizes low power states with rapid transition times to support power efficient signaling over a wide range of effective bandwidths. The fastest power state transition is implemented by a global synchronous clock pause that gates dynamic power consumption without any loss of system state. Extensive use of CMOS circuit topologies, with low static power consumption, provides maximum power savings when the clocks are paused. The memory controller forwards a half bit-rate clock to the memory for synchronous communication, which is similarly paused in the low power state. Thus, dynamic interface power on the memory itself naturally responds to the clock pausing, without any explicit communication from the controller or special low-power state on the memory. Low-swing differential signaling based on a push-pull voltage mode driver results in good signal integrity and power efficiency at peak activity. Test-chips fabricated in a 40 nm low-power CMOS technology achieve 3.3 mW/Gb/s power efficiency at 4.3 GB/s data bandwidth, and support better than 5 mW/Gb/s operation over a range from 0.03 to 4.3 GB/s.

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John G. Eyles

University of North Carolina at Chapel Hill

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Henry Fuchs

University of North Carolina at Chapel Hill

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Steven Molnar

University of North Carolina at Chapel Hill

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