Marta Martín del Pozo
University of Salamanca
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Featured researches published by Marta Martín del Pozo.
International Journal of Educational Technology in Higher Education | 2017
Marta Martín del Pozo; Verónica Basilotta Gómez-Pablos; Ana García-Valcárcel Muñoz-Repiso
Increasing interest has been shown in using video games as an educational resource due to their pedagogical possibilities and their current expansion as an entertainment activity. However, their use in schools is still far from mainstream practice, which could be because of the barriers such as the price of video games, schools’ technological infrastructures and teachers’ attitudes. This article focuses on pre-service primary school teachers’ attitudes (future primary school teachers currently studying at university) towards collaborative learning with video games, which employs video games in collaborative learning activities. Because playing video games is a common form of entertainment for higher education students, we investigate whether pre-service teachers’ attitudes are influenced by their experience of playing video games (taking into account the number of years they have played video games), the frequency at which they play video games and their gender. This study takes a quantitative approach, using a questionnaire with a 5-point Likert attitude scale. The results indicate that pre-service primary teachers have a positive attitude towards collaborative learning with video games. Furthermore, students who have played video games for more years, who play more frequently and the male students have more positive attitudes to using video games in collaborative learning activities. Overall, pre-service teachers have positive attitudes towards collaborative learning with video games, which could affect the use of these resources in educational practices. As the main characters in the educational process, both teachers and children need to be comfortable with new practices to achieve the objective of the educational system, which is the complete formation of children.Increasing interest has been shown in using video games as an educational resource due to their pedagogical possibilities and their current expansion as an entertainment activity. However, their use in schools is still far from mainstream practice, which could be because of the barriers such as the price of video games, schools’ technological infrastructures and teachers’ attitudes. This article focuses on pre-service primary school teachers’ attitudes (future primary school teachers currently studying at university) towards collaborative learning with video games, which employs video games in collaborative learning activities. Because playing video games is a common form of entertainment for higher education students, we investigate whether pre-service teachers’ attitudes are influenced by their experience of playing video games (taking into account the number of years they have played video games), the frequency at which they play video games and their gender. This study takes a quantitative approach, using a questionnaire with a 5-point Likert attitude scale. The results indicate that pre-service primary teachers have a positive attitude towards collaborative learning with video games. Furthermore, students who have played video games for more years, who play more frequently and the male students have more positive attitudes to using video games in collaborative learning activities. Overall, pre-service teachers have positive attitudes towards collaborative learning with video games, which could affect the use of these resources in educational practices. As the main characters in the educational process, both teachers and children need to be comfortable with new practices to achieve the objective of the educational system, which is the complete formation of children.
RELATEC: Latin American Journal of Educational Technology | 2016
Ana García-Valcárcel Muñoz-Repiso; Marta Martín del Pozo
Palabras clave: Competencias del docente; Formacion de docentes; Tecnologias de la Informacion y la Comunicacion; Docente; Formacion Inicial. A b s t r a c t Initial teacher training includes ICT competences or digital competences as an aspect of great relevance in their professional training. For the analysis of the digital competences, we used a dual approach using TPACK model (Technological Pedagogical Content Knowledge) and complemented with other questions related to relevant specific digital skills for a teacher today. We choose a quantitative approach, based on the survey technique, trying to get a broad sample of students in the last two years of the Degree in Early Childhood Education and in Primary Education from Spanish universities. The sample was 362 students from 14 universities. The results show that the students make a positive assessment of their university training, both in relation to basic knowledge, and in
Computers in Human Behavior | 2017
Verónica Basilotta Gómez-Pablos; Marta Martín del Pozo; Ana García-Valcárcel Muñoz-Repiso
Education in the knowledge society | 2015
Marta Martín del Pozo
technological ecosystems for enhancing multiculturality | 2016
Marta Martín del Pozo; Verónica Basilotta Gómez-Pablos; Ana García-Valcárcel Muñoz-Repiso
Bordón. Revista de Pedagogía | 2016
Ana García-Valcárcel Muñoz-Repiso; Marta Martín del Pozo
RIED: Revista Iberoamericana de Educación a Distancia | 2018
Ana García-Valcárcel Muñoz-Repiso; Luis María González Rodero; Verónica Basilotta Gómez-Pablos; Marta Martín del Pozo
Archive | 2018
V. Basilotta Gómez-Pablos; Marta Martín del Pozo; A. García-Valcárcel Muñoz Repiso
Revista Interuniversitaria de Investigación en Tecnología Educativa | 2017
Marta Martín del Pozo; Ana García-Valcárcel Muñoz-Repiso; Verónica Basilotta Gómez-Pablos
technological ecosystems for enhancing multiculturality | 2016
Marta Martín del Pozo; Ana García-Valcárcel Muñoz-Repiso; Azucena Hernández Martín