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Dive into the research topics where Sebastian Martin is active.

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Featured researches published by Sebastian Martin.


international conference on computer graphics and interactive techniques | 2014

Projective dynamics: fusing constraint projections for fast simulation

Sofien Bouaziz; Sebastian Martin; Tiantian Liu; Ladislav Kavan; Mark Pauly

We present a new method for implicit time integration of physical systems. Our approach builds a bridge between nodal Finite Element methods and Position Based Dynamics, leading to a simple, efficient, robust, yet accurate solver that supports many different types of constraints. We propose specially designed energy potentials that can be solved efficiently using an alternating optimization approach. Inspired by continuum mechanics, we derive a set of continuum-based potentials that can be efficiently incorporated within our solver. We demonstrate the generality and robustness of our approach in many different applications ranging from the simulation of solids, cloths, and shells, to example-based simulation. Comparisons to Newton-based and Position Based Dynamics solvers highlight the benefits of our formulation.


international conference on computer graphics and interactive techniques | 2011

Example-based elastic materials

Sebastian Martin; Bernhard Thomaszewski; Eitan Grinspun; Markus H. Gross

We propose an example-based approach for simulating complex elastic material behavior. Supplied with a few poses that characterize a given object, our system starts by constructing a space of prefered deformations by means of interpolation. During simulation, this example manifold then acts as an additional elastic attractor that guides the object towards its space of prefered shapes. Added on top of existing solid simulation codes, this example potential effectively allows us to implement inhomogeneous and anisotropic materials in a direct and intuitive way. Due to its example-based interface, our method promotes an art-directed approach to solid simulation, which we exemplify on a set of practical examples.


symposium on geometry processing | 2008

Polyhedral finite elements using harmonic basis functions

Sebastian Martin; Peter Kaufmann; Mario Botsch; Martin Wicke; Markus H. Gross

Finite element simulations in computer graphics are typically based on tetrahedral or hexahedral elements, which enables simple and efficient implementations, but in turn requires complicated remeshing in case of topological changes or adaptive refinement. We propose a flexible finite element method for arbitrary polyhedral elements, thereby effectively avoiding the need for remeshing. Our polyhedral finite elements are based on harmonic basis functions, which satisfy all necessary conditions for FEM simulations and seamlessly generalize both linear tetrahedral and trilinear hexahedral elements. We discretize harmonic basis functions using the method of fundamental solutions, which enables their flexible computation and efficient evaluation. The versatility of our approach is demonstrated on cutting and adaptive refinement within a simulation framework for corotated linear elasticity.


international conference on computer graphics and interactive techniques | 2009

Enrichment textures for detailed cutting of shells

Peter Kaufmann; Sebastian Martin; Mario Botsch; Eitan Grinspun; Markus H. Gross

We present a method for simulating highly detailed cutting and fracturing of thin shells using low-resolution simulation meshes. Instead of refining or remeshing the underlying simulation domain to resolve complex cut paths, we adapt the extended finite element method (XFEM) and enrich our approximation by customdesigned basis functions, while keeping the simulation mesh unchanged. The enrichment functions are stored in enrichment textures, which allows for fracture and cutting discontinuities at a resolution much finer than the underlying mesh, similar to image textures for increased visual resolution. Furthermore, we propose harmonic enrichment functions to handle multiple, intersecting, arbitrarily shaped, progressive cuts per element in a simple and unified framework. Our underlying shell simulation is based on discontinuous Galerkin (DG) FEM, which relaxes the restrictive requirement of C1 continuous basis functions and thus allows for simpler, C0 continuous XFEM enrichment functions.


international conference on computer graphics and interactive techniques | 2010

Unified simulation of elastic rods, shells, and solids

Sebastian Martin; Peter Kaufmann; Mario Botsch; Eitan Grinspun; Markus H. Gross

We develop an accurate, unified treatment of elastica. Following the method of resultant-based formulation to its logical extreme, we derive a higher-order integration rule, or elaston, measuring stretching, shearing, bending, and twisting along any axis. The theory and accompanying implementation do not distinguish between forms of different dimension (solids, shells, rods), nor between manifold regions and non-manifold junctions. Consequently, a single code accurately models a diverse range of elastoplastic behaviors, including buckling, writhing, cutting and merging. Emphasis on convergence to the continuum sets us apart from early unification efforts.


Graphical Models \/graphical Models and Image Processing \/computer Vision, Graphics, and Image Processing | 2009

Flexible simulation of deformable models using discontinuous Galerkin FEM

Peter Kaufmann; Sebastian Martin; Mario Botsch; Markus H. Gross

We propose a simulation technique for elastically deformable objects based on the discontinuous Galerkin finite element method (DG FEM). In contrast to traditional FEM, it overcomes the restrictions of conforming basis functions by allowing for discontinuous elements with weakly enforced continuity constraints. This added flexibility enables the simulation of arbitrarily shaped, convex and non-convex polyhedral elements, while still using simple polynomial basis functions. For the accurate strain integration over these elements we propose an analytic technique based on the divergence theorem. Being able to handle arbitrary elements eventually allows us to derive simple and efficient techniques for volumetric mesh generation, adaptive mesh refinement, and robust cutting.


symposium on geometry processing | 2015

Example based repetitive structure synthesis

Riccardo Roveri; A. Cengiz Öztireli; Sebastian Martin; Barbara Solenthaler; Markus H. Gross

We present an example based geometry synthesis approach for generating general repetitive structures. Our model is based on a meshless representation, unifying and extending previous synthesis methods. Structures in the example and output are converted into a functional representation, where the functions are defined by point locations and attributes. We then formulate synthesis as a minimization problem where patches from the output function are matched to those of the example. As compared to existing repetitive structure synthesis methods, the new algorithm offers several advantages. It handles general discrete and continuous structures, and their mixtures in the same framework. The smooth formulation leads to employing robust optimization procedures in the algorithm. Equipped with an accurate patch similarity measure and dedicated sampling control, the algorithm preserves local structures accurately, regardless of the initial distribution of output points. It can also progressively synthesize output structures in given subspaces, allowing users to interactively control and guide the synthesis in real‐time. We present various results for continuous/discrete structures and their mixtures, residing on curves, submanifolds, volumes, and general subspaces, some of which are generated interactively.


CTIT technical reports series | 2009

Implementation of discontinuous Galerkin Kirchhoff-Love shells

Peter Kaufmann; Sebastian Martin; Mario Botsch


vision modeling and visualization | 2009

Shape-Preserving Animation of Deformable Objects

Sebastian Martin; Christoph Huber; Peter Kaufmann; Markus H. Gross


CTIT technical reports series | 2011

Unified simulation of elastic rods, shells and solids: implementation notes

Sebastian Martin; Peter Kaufmann; Mario Botsch; Eitan Grinspun

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Mark Pauly

École Polytechnique Fédérale de Lausanne

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Sofien Bouaziz

École Polytechnique Fédérale de Lausanne

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