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Dive into the research topics where Simon Winder is active.

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Featured researches published by Simon Winder.


international conference on computer graphics and interactive techniques | 2004

High-quality video view interpolation using a layered representation

C. Lawrence Zitnick; Sing Bing Kang; Matthew Uyttendaele; Simon Winder; Richard Szeliski

The ability to interactively control viewpoint while watching a video is an exciting application of image-based rendering. The goal of our work is to render dynamic scenes with interactive viewpoint control using a relatively small number of video cameras. In this paper, we show how high-quality video-based rendering of dynamic scenes can be accomplished using multiple synchronized video streams combined with novel image-based modeling and rendering algorithms. Once these video streams have been processed, we can synthesize any intermediate view between cameras at any time, with the potential for space-time manipulation.In our approach, we first use a novel color segmentation-based stereo algorithm to generate high-quality photoconsistent correspondences across all camera views. Mattes for areas near depth discontinuities are then automatically extracted to reduce artifacts during view synthesis. Finally, a novel temporal two-layer compressed representation that handles matting is developed for rendering at interactive rates.


computer vision and pattern recognition | 2005

Multi-image matching using multi-scale oriented patches

Matthew Brown; Richard Szeliski; Simon Winder

This paper describes a novel multi-view matching framework based on a new type of invariant feature. Our features are located at Harris corners in discrete scale-space and oriented using a blurred local gradient. This defines a rotationally invariant frame in which we sample a feature descriptor, which consists of an 8 /spl times/ 8 patch of bias/gain normalised intensity values. The density of features in the image is controlled using a novel adaptive non-maximal suppression algorithm, which gives a better spatial distribution of features than previous approaches. Matching is achieved using a fast nearest neighbour algorithm that indexes features based on their low frequency Haar wavelet coefficients. We also introduce a novel outlier rejection procedure that verifies a pairwise feature match based on a background distribution of incorrect feature matches. Feature matches are refined using RANSAC and used in an automatic 2D panorama stitcher that has been extensively tested on hundreds of sample inputs.


computer vision and pattern recognition | 2007

Learning Local Image Descriptors

Simon Winder; Matthew Brown

In this paper we study interest point descriptors for image matching and 3D reconstruction. We examine the building blocks of descriptor algorithms and evaluate numerous combinations of components. Various published descriptors such as SIFT, GLOH, and Spin images can be cast into our framework. For each candidate algorithm we learn good choices for parameters using a training set consisting of patches from a multi-image 3D reconstruction where accurate ground-truth matches are known. The best descriptors were those with log polar histogramming regions and feature vectors constructed from rectified outputs of steerable quadrature filters. At a 95% detection rate these gave one third of the incorrect matches produced by SIFT.


IEEE Transactions on Pattern Analysis and Machine Intelligence | 2011

Discriminative Learning of Local Image Descriptors

Matthew Brown; Gang Hua; Simon Winder

In this paper, we explore methods for learning local image descriptors from training data. We describe a set of building blocks for constructing descriptors which can be combined together and jointly optimized so as to minimize the error of a nearest-neighbor classifier. We consider both linear and nonlinear transforms with dimensionality reduction, and make use of discriminant learning techniques such as Linear Discriminant Analysis (LDA) and Powell minimization to solve for the parameters. Using these techniques, we obtain descriptors that exceed state-of-the-art performance with low dimensionality. In addition to new experiments and recommendations for descriptor learning, we are also making available a new and realistic ground truth data set based on multiview stereo data.


computer vision and pattern recognition | 2009

Picking the best DAISY

Simon Winder; Gang Hua; Matthew Brown

Local image descriptors that are highly discriminative, computational efficient, and with low storage footprint have long been a dream goal of computer vision research. In this paper, we focus on learning such descriptors, which make use of the DAISY configuration and are simple to compute both sparsely and densely. We develop a new training set of match/non-match image patches which improves on previous work. We test a wide variety of gradient and steerable filter based configurations and optimize over all parameters to obtain low matching errors for the descriptors. We further explore robust normalization, dimension reduction and dynamic range reduction to increase the discriminative power and yet reduce the storage requirement of the learned descriptors. All these enable us to obtain highly efficient local descriptors: e.g, 13.2% error at 13 bytes storage per descriptor, compared with 26.1% error at 128 bytes for SIFT.


international conference on computer vision | 2007

Discriminant Embedding for Local Image Descriptors

Gang Hua; Matthew Brown; Simon Winder

Invariant feature descriptors such as SIFT and GLOH have been demonstrated to be very robust for image matching and visual recognition. However, such descriptors are generally parameterised in very high dimensional spaces e.g. 128 dimensions in the case of SIFT. This limits the performance of feature matching techniques in terms of speed and scalability. Furthermore, these descriptors have traditionally been carefully hand crafted by manually tuning many parameters. In this paper, we tackle both of these problems by formulating descriptor design as a non- parametric dimensionality reduction problem. In contrast to previous approaches that use only the global statistics of the inputs, we adopt a discriminative approach. Starting from a large training set of labelled match/non-match pairs, we pursue lower dimensional embeddings that are optimised for their discriminative power. Extensive comparative experiments demonstrate that we can exceed the performance of the current state of the art techniques such as SIFT with far fewer dimensions, and with virtually no parameters to be tuned by hand.


IEEE Computer Graphics and Applications | 2004

Image-based interactive exploration of real-world environments

Matthew Uyttendaele; Antonio Criminisi; Sing Bing Kang; Simon Winder; Richard Szeliski; Richard I. Hartley

Interactive scene walkthroughs have long been an important computer graphics application area. More recently, researchers have developed techniques for constructing photorealistic 3D architectural models from real-world images. We present an image-based rendering system that brings us a step closer to a compelling sense of being there. Whereas many previous systems have used still photography and 3D scene modeling, we avoid explicit 3D reconstruction because it tends to be brittle. Our system is not the first to propose interactive video-based tours. We believe, however, that our system is the first to deliver fully interactive, photorealistic image-based tours on a personal computer at or above broadcast video resolutions and frame rates. Moreover, to our knowledge, no other tour provides the same rich set of interactions or visually complex environments.


Neurocomputing | 1999

A model for biological winner-take-all neural competition employing inhibitory modulation of NMDA-mediated excitatory gain

Simon Winder

Abstract In this paper, we consider competitive neural networks with lateral inhibitory feedback. In the feline LGN, lateral inhibition is known to modulate the gain of NMDA-mediated excitation. We formulate a population model for this behaviour in which the excitatory gain of each neuron is modulated as a function of the ratio between current activity and an inhibitory feedback signal. This arrangement gives rise to a highly flexible network capable of contrast independent spatial processing, pattern sparsification, and, in the limit, winner-take-all decision making.


international conference on computer graphics and interactive techniques | 2003

High dynamic range video

Sing Bing Kang; Matthew Uyttendaele; Simon Winder; Richard Szeliski


Archive | 2004

System and process for generating high dynamic range video

Sing Bing Kang; Matthew Uyttendaele; Simon Winder; Richard Szeliski

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