Xinglin Zhang
South China University of Technology
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Featured researches published by Xinglin Zhang.
ACM Computing Surveys | 2015
Zheng Yang; Chenshu Wu; Zimu Zhou; Xinglin Zhang; Xu Wang; Yunhao Liu
Wireless indoor positioning has been extensively studied for the past 2 decades and continuously attracted growing research efforts in mobile computing context. As the integration of multiple inertial sensors (e.g., accelerometer, gyroscope, and magnetometer) to nowadays smartphones in recent years, human-centric mobility sensing is emerging and coming into vogue. Mobility information, as a new dimension in addition to wireless signals, can benefit localization in a number of ways, since location and mobility are by nature related in the physical world. In this article, we survey this new trend of mobility enhancing smartphone-based indoor localization. Specifically, we first study how to measure human mobility: what types of sensors we can use and what types of mobility information we can acquire. Next, we discuss how mobility assists localization with respect to enhancing location accuracy, decreasing deployment cost, and enriching location context. Moreover, considering the quality and cost of smartphone built-in sensors, handling measurement errors is essential and accordingly investigated. Combining existing work and our own working experiences, we emphasize the principles and conduct comparative study of the mainstream technologies. Finally, we conclude this survey by addressing future research directions and opportunities in this new and largely open area.
IEEE Communications Surveys and Tutorials | 2016
Xinglin Zhang; Zheng Yang; Wei Sun; Yunhao Liu; Shaohua Tang; Kai Xing; Xufei Mao
Recent years have witnessed the fast proliferation of mobile devices (e.g., smartphones and wearable devices) in peoples lives. In addition, these devices possess powerful computation and communication capabilities and are equipped with various built-in functional sensors. The large quantity and advanced functionalities of mobile devices have created a new interface between human beings and environments. Many mobile crowd sensing applications have thus been designed which recruit normal users to contribute their resources for sensing tasks. To guarantee good performance of such applications, its essential to recruit sufficient participants. Thus, how to effectively and efficiently motivate normal users draws growing attention in the research community. This paper surveys diverse strategies that are proposed in the literature to provide incentives for stimulating users to participate in mobile crowd sensing applications. The incentives are divided into three categories: entertainment, service, and money. Entertainment means that sensing tasks are turned into playable games to attract participants. Incentives of service exchanging are inspired by the principle of mutual benefits. Monetary incentives give participants payments for their contributions. We describe literature works of each type comprehensively and summarize them in a compact form. Further challenges and promising future directions concerning incentive mechanism design are also discussed.
IEEE Transactions on Parallel and Distributed Systems | 2014
Xinglin Zhang; Zheng Yang; Chenshu Wu; Wei Sun; Yunhao Liu; Kai Liu
Crowdsourcing-based mobile applications are becoming more and more prevalent in recent years, as smartphones equipped with various built-in sensors are proliferating rapidly. The large quantity of crowdsourced sensing data stimulates researchers to accomplish some tasks that used to be costly or impossible, yet the quality of the crowdsourced data, which is of great importance, has not received sufficient attention. In reality, the low-quality crowdsourced data are prone to containing outliers that may severely impair the crowdsourcing applications. Thus in this work, we conduct pioneer investigation considering crowdsourced data quality. Specifically, we focus on estimating user motion trajectory information, which plays an essential role in multiple crowdsourcing applications, such as indoor localization, context recognition, indoor navigation, etc. We resort to the family of robust statistics and design a robust trajectory estimation scheme, name TrMCD, which is capable of alleviating the negative influence of abnormal crowdsourced user trajectories, differentiating normal users from abnormal users, and overcoming the challenge brought by spatial unbalance of crowdsourced trajectories. Two real field experiments are conducted and the results show that TrMCD is robust and effective in estimating user motion trajectories and mapping fingerprints to physical locations.
IEEE Communications Surveys and Tutorials | 2014
Wei Sun; Zheng Yang; Xinglin Zhang; Yunhao Liu
Due to slow advance in battery technology, power remains a bottleneck to limit wide applications of mobile ad hoc and wireless sensor networks. Among all extensive studies on minimizing power consumption, neighbor discovery is one of the fundamental components focusing on communication and access. This work surveys research literature on neighbor discovery protocols (NDPs). In general, they can be roughly classified by four underlying principles: randomness, over-half occupation, rotation-resistant intersection, and coprime cycles. The Birthday protocols act as representatives of NDPs using randomness, in which a node decides to listen, transmit, or sleep with probabilities. The original idea of over-half occupation is to be active over at least half of each period, though several refinements have been proposed to decrease its high duty cycle. Methods of rotation-resistant intersection formulate the problem of discovery using combinatorial characteristics of discrete time slots, and guarantee discovery at least once per period. Moreover, neighbor discovery can also be guaranteed within a worst-case bound, as shown by methods adopting coprime cycles. In this paper, we elaborate on these ideas and present several representative protocols, respectively. In particular, we give an integrative analysis of deterministic protocols via a generic framework. A qualitative comparison incorporating multiple criteria and a quantitative evaluation on energy efficiency are also included. Finally, we point out promising research directions towards energy-efficient neighbor discovery.
international conference on distributed computing systems | 2013
Wei Sun; Junliang Liu; Chenshu Wu; Zheng Yang; Xinglin Zhang; Yunhao Liu
Indoor localization has enabled a great number of mobile and pervasive applications, attracting attentions from researchers worldwide. Most of current solutions rely on Received Signal Strength (RSS) of wireless signals as location fingerprint, to discriminate locations of interest. Fingerprint uniqueness with respect to locations is a basic requirement in these fingerprinting-based solutions. However, due to insufficient number of signal sources, temporal variations of wireless signals, and rich multipath effects, such requirement is not always met in complex indoor environments, which we refer to as fingerprint ambiguity. In this work, we explore the potential of leveraging user motion against fingerprint ambiguity. Our basic idea is that user motion patterns collected by built-in sensors of mobile phones add to the diversity built by RSS fingerprints. On this basis, we propose MoLoc, a motion-assisted localization scheme implemented on mobile phones. MoLoc can easily be integrated in existing localization systems by simply adding a motion database that is constructed automatically by crowdsourcing. We conducted experiments in a large office hall. The experiment results show that MoLoc doubles the localization accuracy achieved by the fingerprinting method, and limits the mean localization error to less than 1m.
IEEE Transactions on Vehicular Technology | 2017
Xinglin Zhang; Zheng Yang; Yunhao Liu; Jianqiang Li; Zhong Ming
Mobile crowdsensing systems aim to provide various novel applications by employing pervasive smartphones. A key factor to enable such systems is substantial participation of normal smartphone users, which requires effective incentive mechanisms. In this paper, we investigate incentive mechanisms for online scenarios, where users arrive and interact with a task requester in a random order, and they have preferences (e.g., photographing) or limits (e.g., travel distance) over the sensing tasks. In existing online mechanisms, the task requester has limited power in assigning tasks to the selected users, i.e., it has to pay for all of the tasks specified by the selected users, although some of these tasks are of little value. To accommodate this, we investigate a more flexible setting, where the requester can actively assign most valuable tasks to the selected users. We design two online incentive mechanisms motivated by a sampling-accepting process and weighted maximum matching. We prove that the designed mechanisms achieve computational efficiency, individual rationality, budget feasibility, truthfulness, consumer sovereignty, and constant competitiveness. By carrying out extensive experiments on two real-world geographical datasets, we demonstrate the practical applicability of the proposed mechanisms.
IEEE Transactions on Mobile Computing | 2015
Xinglin Zhang; Zheng Yang; Longfei Shangguan; Yunhao Liu; Lei Chen
Mobile sensing apps have proliferated rapidly over the recent years. Most of them rely on inference components heavily for detecting interesting activities or contexts. Existing work implements inference components using traditional models designed for balanced data sets, where the sizes of interesting (positive) and non-interesting (negative) data are comparable. Practically, however, the positive and negative sensing data are highly imbalanced. For example, a single daily activity such as bicycling or driving usually occupies a small portion of time, resulting in rare positive instances. Under this circumstance, the trained models based on imbalanced data tend to mislabel positive ones as negative. In this paper, we propose a new inference framework SLIM based on several machine learning techniques in order to accommodate the imbalanced nature of sensing data. Especially, guided under-sampling is employed to obtain balanced labelled subsets, followed by a similarity-based sampling that draws massive unlabelled data to enhance training. To the best of our knowledge, SLIM is the first model that considers data imbalance in mobile sensing. We prototype two sensing apps and the experimental results show that SLIM achieves higher recall (activity recognition rate) while maintaining the precision compared with five classical models. In terms of the overall recall and precision, SLIM is around 12 percent better than the compared solutions on average.
IEEE Transactions on Intelligent Transportation Systems | 2016
Xiang Li; Mengting Li; Yue-Jiao Gong; Xinglin Zhang; Jian Yin
Destination prediction is very important in location-based services such as recommendation of targeted advertising location. Most current approaches always predict destination according to existing trip based on history trajectories. However, no existing work has considered the difference between the effects of passing-by locations and the destination in history trajectories, which seriously impacts the accuracy of predicted results as the destination can indicate the purpose of traveling. Meanwhile, the temporal information of history trajectories in destination prediction plays an important role. On one hand, the history trajectories in different periods also differ in the influence, e.g., the history trajectories from last week can reflect the status quo more accurately than the history trajectories two years ago. On the other hand, the history trajectories in different time slots reflect different facts of traffic and moving habits of people, e.g., visiting a restaurant in the daytime and visiting a bar at night. Although a huge amount of history trajectories can be achieved in the era of big data, it is still far from covering all the query trajectories since a road network is widely distributed and trajectory data is sparse. The temporal sensitivity of history trajectories highlights the sparsity problem even more. Therefore, we propose a novel model T-DesP to solve the aforementioned problems. The model is comprised of two modules: trajectory learning and destination prediction. In the module of trajectory learning, a novel method called the mirror absorbing Markov chain model is proposed for modeling the trajectories for isolating the destination. We build a transition tensor to deduce the transition probability between each location pair in a particular time slot. To address the data sparsity problem, we fill the missing values in transition tensor through a context-aware tensor decomposition approach. In the module of destination prediction, an absorbing tensor is derived from the filled transition tensor, and the theoretical model is established for destination prediction. The experiments prove the effectiveness and efficiency of T-DesP.
IEEE Transactions on Emerging Topics in Computing | 2016
Xinglin Zhang; Zheng Yang; Yunhao Liu; Shaohua Tang
The large quantity of mobile devices equipped with various built-in sensors and the easy access to the high-speed wireless networks have made spatial crowdsourcing receive much attention in the research community recently. Generally, the objective of spatial crowdsourcing is to outsource location-based sensing tasks (e.g., traffic monitoring and pollution monitoring) to ordinary mobile workers (e.g., users carrying smartphones) efficiently. In this paper, we study a reliable task assignment problem for spatial crowdsourcing in a large worker market. Specifically, we use worker confidence to represent the reliability of successfully completing the assigned sensing tasks, and we formulate two optimization problems, maximum reliability assignment (MRA) under a recruitment budget and minimum cost assignment (MCA) under a task reliability requirement. We reveal the special structure properties of these problems, based on which we design effective approaches to assign tasks to the most suitable workers. The performances of the proposed algorithms are verified by theoretic analysis and experimental results on both real and synthetic datasets.
IEEE Transactions on Intelligent Transportation Systems | 2018
Yue-Jiao Gong; En Chen; Xinglin Zhang; Lionel M. Ni; Jun Zhang
Many trajectory-based applications require an essential step of mapping raw GPS trajectories onto the digital road network accurately. This task, commonly referred to as map matching, is challenging due to the measurement error of GPS devices in critical environment and the sampling error caused by long sampling intervals. Traditional algorithms focus on either a local or a global perspective to deal with the problem. To further improve the performance, this paper develops a novel map matching model that considers local geometric/topological information and a global similarity measure simultaneously. To accomplish the optimization goal in this complex model, we adopt an ant colony optimization algorithm that mimics the path finding process of ants transporting food in nature. The algorithm utilizes both local heuristic and global fitness to search the global optimum of the model. Experimental results verify that the proposed algorithm is able to provide accurate map matching results within a relatively short execution time.